This commit is contained in:
Hector Martin
2025-04-29 12:11:05 +09:00
parent 80a80251f8
commit d01ff2f9ff

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@@ -23,7 +23,8 @@ For this reason, we consider it impossible to legally and legitimately compile t
and cannot encourage any further development. and cannot encourage any further development.
The Wii homebrew community was all built on top of a pile of lies and copyright infringement, and it's all The Wii homebrew community was all built on top of a pile of lies and copyright infringement, and it's all
thanks to shagkur (who did the stealing) and the rest of the team (who enabled it and did nothing when it was discovered). Together, the developers deceived everyone into believing their work was original. thanks to shagkur (who did the stealing) and the rest of the team (who enabled it and did nothing when it was
discovered). Together, the developers deceived everyone into believing their work was original.
Please demand that the leaders and major contributors to console or other proprietary device SDKs and Please demand that the leaders and major contributors to console or other proprietary device SDKs and
toolkits that you use and work with do things legally, and do not tolerate this kind of behavior. toolkits that you use and work with do things legally, and do not tolerate this kind of behavior.
@@ -36,6 +37,40 @@ function in a really old version of RTEMS. While the code has been simplified an
is clear that the libogc version is a direct descendant of the RTEMS version. It is not possible for two code is clear that the libogc version is a direct descendant of the RTEMS version. It is not possible for two code
implementations to end up this similar purely by chance. implementations to end up this similar purely by chance.
**Update**: The libogc developers have restored the issue and are now claiming that the code
[was not stolen](https://mardy.it/blog/2025/04/no-libogc-did-not-steal-rtems-code.html). What they are in fact
arguing is that the code was not copied verbatim and then changed to obfuscate its origin, but rather that it was
developed by "referencing" RTEMS. Indeed, the original commits of the code to libogc are a less complete copy
of RTEMS than the current version. What that means is that, instead of literally duplicating RTEMS and then
reducing it, they instead *piecewise* incorporated RTEMS code by re-typing or copyediting it line by line,
over time. This is equivalent to opening up a copy of The Lord of the Rings, pulling up a blank document, and
meticulously re-typing the whole story in different words, with different names for the characters, while
preserving the entirety of the plot. Unfortunately for shagkur and the other libogc authors, this is still
plagiarism and copyright infringement. It doesn't matter that they didn't literally Ctrl-C and Ctrl-V the
entirety of RTEMS. The end result is, very clearly, still plagiarized.
Feel free to check out another example:
[this RTEMS function](https://github.com/atgreen/RTEMS/blob/2f200c7e642c214accb7cc6bd7f0f1784deec833/c/src/exec/score/src/thread.c#L1141)
is 1:1 identical to
[this libogc function](https://github.com/devkitPro/libogc/blob/52c525a13fd1762c10395c78875e3260f94368b5/libogc/lwp_threads.c#L388),
other than slightly renamed identifiers, different code formatting, and the `prependit` parameter in the
libogc version and `if` branch (which does seem to be a novel addition). It would be clear in any court of
law that this constitutes copyright infringement, regardless of whether it was achieved in one shot or
incrementally over time. It is simply not possible for this kind of non-trivial code to wind up completely
identical like this, purely on accident. This kind of conduct is, in fact, the same conduct that led libogc
to contain large parts of decompiled Nintendo SDK code verbatim. We just thought that that was a result of a
lack of understanding (or caring) of how copyright works when it related to reverse engineering proprietary
binary code, but it seems shagkur believes that he is entitled to manually copy and re-type *any* code, even
open source code, and the mere action of doing so erases its original copyright.
WinterMute is also is not innocent, and not just by virtue of being complicit with shagkur and enabling his
plagiarism behavior. He, himself, was previously
[caught](https://github.com/devkitPro/libnds/commit/426a369220dcb43320e203f9087de74e43452d84#diff-f376c160388ca187fe35e962eb047fe606338869b515128a6257d3a7a6694ff0R17-R25)
referencing the official Nintendo DS ("nitro") SDK while writing code for libnds. WinterMute has a huge
siege mentality issue when it comes to DevkitPro, which is why nobody has been able to get through to him,
as any criticism of his work or the way he manages his project has always been met with extreme hostility.
This is why nothing has ever been done about these issues with the project, even after all these years.
# The Homebrew Channel # The Homebrew Channel
This repository contains the public release of the source code for This repository contains the public release of the source code for