gamemode check

This commit is contained in:
hyperdefined
2022-06-13 03:07:37 -04:00
parent 6af49d6c30
commit 010ca54144
8 changed files with 48 additions and 7 deletions

View File

@@ -19,6 +19,7 @@ package lol.hyper.toolstats.events;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.UUIDDataType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
@@ -54,6 +55,9 @@ public class PlayerFish implements Listener {
}
Player player = event.getPlayer();
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
ItemStack heldItem = player.getInventory().getItem(player.getInventory().getHeldItemSlot());
if (heldItem == null || heldItem.getType() == Material.AIR || heldItem.getType() != Material.FISHING_ROD) {
return;