getFinalDamage() instead because of armor reductions

This commit is contained in:
hyperdefined
2022-02-22 17:33:48 -05:00
parent df23f40d6b
commit 0334681971

View File

@@ -162,7 +162,7 @@ public class EntityDamage implements Listener {
PlayerInventory inventory = player.getInventory(); PlayerInventory inventory = player.getInventory();
for (ItemStack armor : inventory.getArmorContents()) { for (ItemStack armor : inventory.getArmorContents()) {
if (armor != null) { if (armor != null) {
updateArmorDamage(armor, event.getDamage()); updateArmorDamage(armor, event.getFinalDamage());
} }
} }
} }