RS multikill support

still experimental
This commit is contained in:
hyperdefined
2026-04-05 21:07:54 -04:00
parent 7cd5e8f0d0
commit 27427c9ee6
4 changed files with 104 additions and 34 deletions

View File

@@ -56,7 +56,7 @@ public class ChunkPopulate implements Listener {
// this is delayed because entities are not loaded instantly
// we just check 1 second later
Chunk chunk = event.getChunk();
Bukkit.getRegionScheduler().runDelayed(toolStats, world, chunk.getX(), chunk.getZ(), scheduledTask -> {
Bukkit.getRegionScheduler().runDelayed(toolStats, world, chunk.getX(), chunk.getZ(), _ -> {
for (Entity entity : chunk.getEntities()) {
// if there is a new item frame
if (!(entity instanceof ItemFrame itemFrame)) {

View File

@@ -259,12 +259,22 @@ public class EntityDamage implements Listener {
if (type.equalsIgnoreCase("mob")) {
// player is shooting a mob
ItemMeta newBow;
int count = 1;
if (toolStats.roseStacker != null) {
count = toolStats.roseStacker.countMobs(entity);
toolStats.roseStacker.countMobs(entity, count -> {
ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, count);
if (newBow != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isMain) {
playerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isOffHand) {
playerInventory.getItemInOffHand().setItemMeta(newBow);
}
}
});
return;
}
newBow = toolStats.itemLore.updateMobKills(heldBow, count);
ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
if (newBow != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newBow);
@@ -292,19 +302,30 @@ public class EntityDamage implements Listener {
private void updateTridentKills(Trident trident, String type, LivingEntity entity) {
ItemStack newTrident = trident.getItemStack();
ItemMeta newTridentMeta;
if (type.equalsIgnoreCase("player")) {
newTridentMeta = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
} else {
int count = 1;
if (toolStats.roseStacker != null) {
count = toolStats.roseStacker.countMobs(entity);
ItemMeta newTridentMeta = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
if (newTridentMeta != null) {
newTrident.setItemMeta(newTridentMeta);
trident.setItemStack(newTrident);
}
newTridentMeta = toolStats.itemLore.updateMobKills(newTrident, count);
return;
}
if (newTridentMeta != null) {
newTrident.setItemMeta(newTridentMeta);
trident.setItemStack(newTrident);
if (type.equalsIgnoreCase("mob")) {
if (toolStats.roseStacker != null) {
toolStats.roseStacker.countMobs(entity, count -> {
ItemMeta newTridentMeta = toolStats.itemLore.updateMobKills(newTrident, count);
if (newTridentMeta != null) {
newTrident.setItemMeta(newTridentMeta);
trident.setItemStack(newTrident);
}
});
return;
}
ItemMeta newTridentMeta = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
if (newTridentMeta != null) {
newTrident.setItemMeta(newTridentMeta);
trident.setItemStack(newTrident);
}
}
}
@@ -327,19 +348,28 @@ public class EntityDamage implements Listener {
private void updateWeaponKills(PlayerInventory playerInventory, String type, LivingEntity entity) {
ItemStack heldWeapon = playerInventory.getItemInMainHand();
ItemMeta newHeldWeaponMeta = null;
if (type.equalsIgnoreCase("player")) {
newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
if (newHeldWeaponMeta != null) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
}
return;
}
if (type.equalsIgnoreCase("mob")) {
int count = 1;
if (toolStats.roseStacker != null) {
count = toolStats.roseStacker.countMobs(entity);
toolStats.roseStacker.countMobs(entity, count -> {
ItemStack currentHeldWeapon = playerInventory.getItemInMainHand();
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateMobKills(currentHeldWeapon, count);
if (newHeldWeaponMeta != null) {
currentHeldWeapon.setItemMeta(newHeldWeaponMeta);
}
});
} else {
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, 1);
if (newHeldWeaponMeta != null) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
}
}
newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, count);
}
if (newHeldWeaponMeta != null) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
}
}
@@ -347,7 +377,7 @@ public class EntityDamage implements Listener {
ItemStack heldWeapon = playerInventory.getItemInMainHand();
int count = 1;
if (toolStats.roseStacker != null) {
count = toolStats.roseStacker.countMobs(entity);
//count = toolStats.roseStacker.countMobs(entity);
}
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateBossesKilled(heldWeapon, count, boss);
if (newHeldWeaponMeta != null) {
@@ -364,12 +394,23 @@ public class EntityDamage implements Listener {
boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
int count = 1;
if (toolStats.roseStacker != null) {
count = toolStats.roseStacker.countMobs(entity);
toolStats.roseStacker.countMobs(entity, count -> {
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateBossesKilled(heldBow, count, boss);
if (newHeldWeaponMeta != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
} else if (isMain) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
} else if (isOffHand) {
playerInventory.getItemInOffHand().setItemMeta(newHeldWeaponMeta);
}
}
});
return;
}
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateBossesKilled(heldBow, count, boss);
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateBossesKilled(heldBow, 1, boss);
if (newHeldWeaponMeta != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);