added all types of containers to loot checking. also added trial chamber stuff
This commit is contained in:
hyperdefined
2025-11-05 17:19:45 -05:00
parent ab0d2a1ca1
commit 3da74fe656
4 changed files with 144 additions and 3 deletions

View File

@@ -20,8 +20,8 @@ package lol.hyper.toolstats.events;
import lol.hyper.toolstats.ToolStats;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
@@ -31,6 +31,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.InventoryHolder;
import java.util.HashMap;
import java.util.Map;
@@ -62,7 +63,8 @@ public class PlayerInteract implements Listener {
return;
}
// store when a player opens a chest
if (block.getType() != Material.AIR && block.getType() == Material.CHEST) {
BlockState state = block.getState();
if (state instanceof InventoryHolder) {
openedChests.put(block, player);
Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> openedChests.remove(block), 20);
}