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https://github.com/hyperdefined/ToolStats.git
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use the new GLIDER DataComponent
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@@ -169,7 +169,7 @@ public class AnvilEvent implements Listener {
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}
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return;
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}
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if (firstSlotMaterial == Material.ELYTRA) {
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if (toolStats.itemChecker.canGlide(clone)) {
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addToken(event, tokenType, "flight-time", clone);
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return;
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}
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@@ -53,15 +53,23 @@ public class PlayerMove implements Listener {
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// player is not flying
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if (playerStartFlight.containsKey(player)) {
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PlayerInventory inventory = player.getInventory();
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ItemStack chest = inventory.getChestplate();
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// make sure the player is wearing an elytra
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if (chest != null && chest.getType() == Material.ELYTRA) {
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long duration = (System.currentTimeMillis() - playerStartFlight.get(player));
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ItemMeta newItem = toolStats.itemLore.updateFlightTime(chest, duration);
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if (newItem != null) {
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inventory.getChestplate().setItemMeta(newItem);
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// copy their current armor
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ItemStack[] armor = inventory.getArmorContents().clone();
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for (ItemStack armorPiece : armor) {
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// skip missing slots
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if (armorPiece == null) {
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continue;
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}
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// if the armor piece can glide, track the flight time
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if (toolStats.itemChecker.canGlide(armorPiece)) {
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long duration = (System.currentTimeMillis() - playerStartFlight.get(player));
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ItemMeta newMeta = toolStats.itemLore.updateFlightTime(armorPiece, duration);
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if (newMeta != null) {
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armorPiece.setItemMeta(newMeta);
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}
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}
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}
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inventory.setArmorContents(armor);
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playerStartFlight.remove(player);
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}
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}
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