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use the new GLIDER DataComponent
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@@ -17,6 +17,8 @@
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package lol.hyper.toolstats.tools;
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import io.papermc.paper.datacomponent.DataComponentType;
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import io.papermc.paper.datacomponent.DataComponentTypes;
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import lol.hyper.toolstats.ToolStats;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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@@ -116,6 +118,22 @@ public class ItemChecker {
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return mineItems.contains(itemType);
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}
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/**
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* In newer versions of Minecraft, you can make items glide, which works
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* like an Elytra.
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*
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* @param itemStack The item to check.
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* @return True/false if the item can glide like an Elytra.
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*/
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public boolean canGlide(ItemStack itemStack) {
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// if it's an elytra, we are good
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if (itemStack.getType() == Material.ELYTRA) {
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return true;
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}
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// otherwise if it has the GLIDER data
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return itemStack.hasData(DataComponentTypes.GLIDER);
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}
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/**
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* Check a given item for a target token.
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*
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