From 96dd3ccd897a17ca7f1d24c7d2f32b9c27714947 Mon Sep 17 00:00:00 2001 From: hyperdefined Date: Sun, 25 Jan 2026 17:51:55 -0500 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index cdf3c6f..48a003a 100644 --- a/README.md +++ b/README.md @@ -17,12 +17,14 @@ Here is everything it tracks: * Crops mined (hoes). * Player/mob kills (swords, axes, tridents, bows/crossbows, mace). * Ownership of items when crafted, looted (from chests/vaults/barrels), traded, spawned via creative, and caught from fishing. -* Armor damage taken. +* Armor damage taken (shields too). * Damage done with weapons. * Fish caught. * Sheep sheared. * Arrows shot (bows/crossbows). * Flight time with elytras. +* Critical strikes for melee weapons. +* Times trident thrown. The best part is, this data is stored on the item itself.