redo lore replacement

Instead of partially matching the old lore, build the old lore and match it instead.
This commit is contained in:
hyperdefined
2024-09-06 17:47:07 -04:00
parent 6d1f0fe561
commit b596310bfe
14 changed files with 269 additions and 312 deletions

View File

@@ -32,6 +32,7 @@ import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.Nullable;
import java.util.Date;
import java.util.List;
@@ -58,25 +59,8 @@ public class PlayerFish implements Listener {
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
// make sure the player is holding a fishing rod
// player can fish with their offhand
PlayerInventory inventory = player.getInventory();
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.FISHING_ROD;
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.FISHING_ROD;
ItemStack fishingRod = null;
if (isMainHand) {
fishingRod = inventory.getItemInMainHand();
}
if (isOffHand) {
fishingRod = inventory.getItemInOffHand();
}
// if the player is hold fishing rods in both hands
// default to main hand since that takes priority
if (isMainHand && isOffHand) {
fishingRod = inventory.getItemInMainHand();
}
ItemStack fishingRod = getItemStack(player);
// player swapped items?
if (fishingRod == null) {
return;
@@ -99,6 +83,26 @@ public class PlayerFish implements Listener {
}
}
private static @Nullable ItemStack getItemStack(Player player) {
PlayerInventory inventory = player.getInventory();
boolean isMainHand = inventory.getItemInMainHand().getType() == Material.FISHING_ROD;
boolean isOffHand = inventory.getItemInOffHand().getType() == Material.FISHING_ROD;
ItemStack fishingRod = null;
if (isMainHand) {
fishingRod = inventory.getItemInMainHand();
}
if (isOffHand) {
fishingRod = inventory.getItemInOffHand();
}
// if the player is hold fishing rods in both hands
// default to main hand since that takes priority
if (isMainHand && isOffHand) {
fishingRod = inventory.getItemInMainHand();
}
return fishingRod;
}
/**
* Update a fishing rod's fish count.
*
@@ -121,12 +125,17 @@ public class PlayerFish implements Listener {
toolStats.logger.warning(fishingRod + " does not have valid fish-caught set! Resting to zero. This should NEVER happen.");
}
fishCaught++;
container.set(toolStats.fishingRodCaught, PersistentDataType.INTEGER, fishCaught);
container.set(toolStats.fishingRodCaught, PersistentDataType.INTEGER, fishCaught + 1);
if (toolStats.config.getBoolean("enabled.fish-caught")) {
String fishCaughtFormatted = toolStats.numberFormat.formatInt(fishCaught);
List<String> newLore = toolStats.itemLore.addItemLore(meta, "{fish}", fishCaughtFormatted, "fished.fish-caught");
String oldFishFormatted = toolStats.numberFormat.formatInt(fishCaught);
String newFishFormatted = toolStats.numberFormat.formatInt(fishCaught + 1);
String oldLine = toolStats.configTools.formatLore("fished.fish-caught", "{fish}", oldFishFormatted);
String newLine = toolStats.configTools.formatLore("fished.fish-caught", "{fish}", newFishFormatted);
if (oldLine == null || newLine == null) {
return;
}
List<String> newLore = toolStats.itemLore.updateItemLore(meta, oldLine, newLine);
meta.setLore(newLore);
}
fishingRod.setItemMeta(meta);