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changed event priorities
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@@ -43,7 +43,7 @@ public class SheepShear implements Listener {
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this.toolStats = toolStats;
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}
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onShear(PlayerInteractEntityEvent event) {
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if (event.isCancelled()) {
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return;
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