mirror of
https://github.com/hyperdefined/ToolStats.git
synced 2025-12-10 22:55:04 +00:00
added damage done system
This commit is contained in:
@@ -133,6 +133,10 @@ public class AnvilEvent implements Listener {
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addToken(event, tokenType, "mob-kills", clone);
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return;
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}
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if (tokenType.equalsIgnoreCase("damage-done")) {
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addToken(event, tokenType, "damage-done", clone);
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return;
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}
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return;
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}
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if (firstSlotMaterial == Material.BOW || firstSlotMaterial == Material.CROSSBOW) {
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@@ -148,6 +152,10 @@ public class AnvilEvent implements Listener {
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addToken(event, tokenType, "arrows-shot", clone);
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return;
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}
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if (tokenType.equalsIgnoreCase("damage-done")) {
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addToken(event, tokenType, "damage-done", clone);
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return;
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}
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return;
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}
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if (firstSlotMaterial == Material.ELYTRA) {
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@@ -203,7 +211,16 @@ public class AnvilEvent implements Listener {
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}
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case "damage-taken": {
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if (toolStats.config.getBoolean("enabled.armor-damage")) {
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newItem.setItemMeta(toolStats.itemLore.updateDamage(newItem, 0.0, false));
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newItem.setItemMeta(toolStats.itemLore.updateArmorDamage(newItem, 0.0, false));
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} else {
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event.setResult(null);
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return;
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}
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break;
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}
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case "damage-done": {
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if (toolStats.configTools.checkConfig(newItem.getType(), "damage-done")) {
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newItem.setItemMeta(toolStats.itemLore.updateWeaponDamage(newItem, 0.0, false));
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} else {
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event.setResult(null);
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return;
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@@ -338,7 +355,15 @@ public class AnvilEvent implements Listener {
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if (armorDamage == null) {
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return;
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}
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meta = toolStats.itemLore.updateDamage(finalItem, -armorDamage, true);
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meta = toolStats.itemLore.updateArmorDamage(finalItem, -armorDamage, true);
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finalItem.setItemMeta(meta);
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}
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if (container.has(toolStats.damageDone)) {
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Double damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
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if (damageDone == null) {
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return;
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}
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meta = toolStats.itemLore.updateArmorDamage(finalItem, -damageDone, true);
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finalItem.setItemMeta(meta);
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}
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if (container.has(toolStats.arrowsShot)) {
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@@ -18,12 +18,10 @@
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package lol.hyper.toolstats.events;
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import lol.hyper.toolstats.ToolStats;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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@@ -33,12 +31,14 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.projectiles.ProjectileSource;
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import java.util.*;
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public class EntityDamage implements Listener {
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private final ToolStats toolStats;
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// track mobs that are killed by a player
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public final Set<UUID> trackedMobs = new HashSet<>();
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private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL);
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@@ -62,105 +62,84 @@ public class EntityDamage implements Listener {
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return;
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}
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// mob is going to die
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if (mobBeingAttacked.getHealth() - event.getFinalDamage() <= 0) {
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// a player is killing something
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if (event.getDamager() instanceof Player attackingPlayer) {
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if (attackingPlayer.getGameMode() == GameMode.CREATIVE || attackingPlayer.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory attackingPlayerInventory = attackingPlayer.getInventory();
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ItemStack heldItem = attackingPlayerInventory.getItemInMainHand();
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// only check certain items
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if (!toolStats.itemChecker.isMeleeWeapon(heldItem.getType())) {
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return;
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}
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// a player is killing another player
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if (mobBeingAttacked instanceof Player) {
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ItemMeta newItem = toolStats.itemLore.updatePlayerKills(heldItem, 1);
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if (newItem != null) {
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attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
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}
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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return;
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}
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// player is killing regular mob
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ItemMeta newItem = toolStats.itemLore.updateMobKills(heldItem, 1);
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if (newItem != null) {
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attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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// trident is being thrown at something
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if (event.getDamager() instanceof Trident trident) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newMeta;
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// trident is killing player
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if (mobBeingAttacked instanceof Player) {
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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newMeta = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
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} else {
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// trident is killing a mob
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newMeta = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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if (newMeta != null) {
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newTrident.setItemMeta(newMeta);
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trident.setItemStack(newTrident);
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}
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}
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// arrow is being shot
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if (event.getDamager() instanceof Arrow arrow) {
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// if the shooter is a player
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if (arrow.getShooter() instanceof Player shootingPlayer) {
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if (shootingPlayer.getGameMode() == GameMode.CREATIVE || shootingPlayer.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory shootingPlayerInventory = shootingPlayer.getInventory();
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ItemStack heldBow = toolStats.itemChecker.getBow(shootingPlayerInventory);
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if (heldBow == null) {
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return;
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}
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Entity damager = event.getDamager();
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boolean playerAttacking = damager instanceof Player;
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boolean playerBeingAttacked = mobBeingAttacked instanceof Player;
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double finalDamage = event.getFinalDamage();
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boolean modDied = mobBeingAttacked.getHealth() - finalDamage <= 0;
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boolean isMain = shootingPlayerInventory.getItemInMainHand().getType() == Material.BOW || shootingPlayerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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boolean isOffHand = shootingPlayerInventory.getItemInOffHand().getType() == Material.BOW || shootingPlayerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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// player is shooting another player
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if (mobBeingAttacked instanceof Player) {
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ItemMeta newBow = toolStats.itemLore.updatePlayerKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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} else {
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// player is shooting a mob
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ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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}
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}
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}
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// player is taken damage but not being killed
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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// player attacks something
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if (playerAttacking) {
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PlayerInventory playerAttackingInventory = ((Player) damager).getInventory();
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// make sure the item the player used is an item we want
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if (!toolStats.itemChecker.isMeleeWeapon(playerAttackingInventory.getItemInMainHand().getType())) {
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return;
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}
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updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
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// update their weapon's damage
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updateWeaponDamage(playerAttackingInventory, event.getFinalDamage());
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// the mob the player attacked died
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if (modDied) {
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// player killed another player
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if (playerBeingAttacked) {
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updateWeaponKills(playerAttackingInventory, "player");
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} else {
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// player kills a regular mob
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updateWeaponKills(playerAttackingInventory, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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// something was hit by a trident
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if (damager instanceof Trident trident) {
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ProjectileSource source = trident.getShooter();
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if (source instanceof Player) {
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// update the trident's tracked damage
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updateTridentDamage(trident, finalDamage);
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// if the mob died from the trident
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if (modDied) {
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// if the trident killed a player, update the kills
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if (playerBeingAttacked) {
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updateTridentKills(trident, "player");
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} else {
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// the trident killed a mob, update the kills
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updateTridentKills(trident, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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}
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// something was hit by an arrow
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if (damager instanceof Arrow arrow) {
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ProjectileSource source = arrow.getShooter();
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// a player shot the arrow
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if (source instanceof Player shootingPlayer) {
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// update the player's bow damage
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updateBowDamage(shootingPlayer.getInventory(), finalDamage);
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// if the mob died from the arrow
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if (modDied) {
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if (playerBeingAttacked) {
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// player killed another player with an arrow
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updateBowKills(shootingPlayer.getInventory(), "player");
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} else {
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// player killed mob with an arrow
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updateBowKills(shootingPlayer.getInventory(), "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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}
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}
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@@ -176,28 +155,7 @@ public class EntityDamage implements Listener {
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return;
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}
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// player is taken damage but not being killed
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onDamage(EntityDamageByBlockEvent event) {
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if (!(event.getEntity() instanceof LivingEntity mobBeingAttacked)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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// player is taken damage but not being killed
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// player is taking damage
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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return;
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@@ -211,7 +169,7 @@ public class EntityDamage implements Listener {
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for (ItemStack armorPiece : armorContents) {
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if (armorPiece != null) {
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if (toolStats.itemChecker.isArmor(armorPiece.getType())) {
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ItemMeta newItem = toolStats.itemLore.updateDamage(armorPiece, damage, false);
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ItemMeta newItem = toolStats.itemLore.updateArmorDamage(armorPiece, damage, false);
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if (newItem != null) {
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armorPiece.setItemMeta(newItem);
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}
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@@ -221,4 +179,109 @@ public class EntityDamage implements Listener {
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// apply the new armor
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playerInventory.setArmorContents(armorContents);
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}
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private void updateBowDamage(PlayerInventory playerInventory, double damage) {
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ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
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if (heldBow == null) {
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return;
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}
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boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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ItemMeta newBowDamage = toolStats.itemLore.updateWeaponDamage(playerInventory.getItemInMainHand(), damage, false);
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//toolStats.logger.info(newBowDamage.toString());
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// player is shooting another player
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if (newBowDamage != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBowDamage);
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}
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}
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}
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private void updateBowKills(PlayerInventory playerInventory, String type) {
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ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
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if (heldBow == null) {
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return;
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}
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boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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if (type.equalsIgnoreCase("mob")) {
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// player is shooting a mob
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ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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}
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if (type.equalsIgnoreCase("player")) {
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ItemMeta newBowKills = toolStats.itemLore.updatePlayerKills(heldBow, 1);
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if (newBowKills != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBowKills);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBowKills);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBowKills);
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}
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}
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}
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}
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private void updateTridentKills(Trident trident, String type) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newKills;
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if (type.equalsIgnoreCase("player")) {
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newKills = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
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} else {
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newKills = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
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}
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if (newKills != null) {
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newTrident.setItemMeta(newKills);
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trident.setItemStack(newTrident);
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}
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}
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private void updateTridentDamage(Trident trident, double damage) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newDamage = toolStats.itemLore.updateWeaponDamage(trident.getItemStack(), damage, false);
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if (newDamage != null) {
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newTrident.setItemMeta(newDamage);
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trident.setItemStack(newTrident);
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}
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}
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private void updateWeaponDamage(PlayerInventory playerInventory, double damage) {
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ItemStack heldWeapon = playerInventory.getItemInMainHand();
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ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateWeaponDamage(heldWeapon, damage, false);
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if (newHeldWeaponMeta != null) {
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playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
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}
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}
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private void updateWeaponKills(PlayerInventory playerInventory, String type) {
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ItemStack heldWeapon = playerInventory.getItemInMainHand();
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ItemMeta newHeldWeaponMeta = null;
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if (type.equalsIgnoreCase("player")) {
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newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
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}
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if (type.equalsIgnoreCase("mob")) {
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newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, 1);
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}
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if (newHeldWeaponMeta != null) {
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playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
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}
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}
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}
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Reference in New Issue
Block a user