added damage done system

This commit is contained in:
hyperdefined
2025-03-30 20:33:30 -04:00
parent e37048ff01
commit d0199a85e0
10 changed files with 460 additions and 128 deletions

View File

@@ -39,6 +39,11 @@ tokens:
lore:
- "&8Combine with an armor piece in an anvil to track damage taken."
levels: 1
damage-done:
title: "&7ToolStats: &8Damage Done Token"
lore:
- "&8Combine with a melee or ranged weapon in an anvil to track damage done."
levels: 1
arrows-shot:
title: "&7ToolStats: &8Arrows Shot Token"
lore:
@@ -54,6 +59,11 @@ tokens:
lore:
- "&8Combine in an anvil with to reset ALL stats for this item. Tokens on this item stay."
levels: 1
remove:
title: "&7ToolStats: &8Remove Token"
lore:
- "&8Combine in an anvil with to REMOVE ALL stats and tokens for this item."
levels: 1
enabled:
# Will show ownership of items when they are created/found.
@@ -113,6 +123,12 @@ enabled:
bow: true
armor: true
fishing-rod: true
damage-done:
sword: true
axe: true
trident: true
bow: true
mace: true
player-kills:
sword: true
axe: true
@@ -181,6 +197,7 @@ messages:
damage-taken: "&7Damage taken: &8{damage}"
arrows-shot: "&7Arrows shot: &8{arrows}"
flight-time: "&7Flight time: &8{time}"
damage-done: "&7Damage done: &8{damage}"
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
mobs:
ZOMBIE: "Zombie"
@@ -203,4 +220,4 @@ number-formats:
# This has no use currently, but can be used for future features for dupe detection.
generate-hash-for-items: false
config-version: 10
config-version: 11