added damage done system

This commit is contained in:
hyperdefined
2025-03-30 20:33:30 -04:00
parent e37048ff01
commit d0199a85e0
10 changed files with 460 additions and 128 deletions

View File

@@ -77,6 +77,10 @@ public final class ToolStats extends JavaPlugin {
* Stores how much damage an armor piece has taken. * Stores how much damage an armor piece has taken.
*/ */
public final NamespacedKey armorDamage = new NamespacedKey(this, "damage-taken"); public final NamespacedKey armorDamage = new NamespacedKey(this, "damage-taken");
/**
* Stores how much damage a weapon has done.
*/
public final NamespacedKey damageDone = new NamespacedKey(this, "damage-done");
/** /**
* Key for tracking new elytras that spawn. * Key for tracking new elytras that spawn.
*/ */
@@ -113,7 +117,7 @@ public final class ToolStats extends JavaPlugin {
*/ */
public final NamespacedKey originType = new NamespacedKey(this, "origin"); public final NamespacedKey originType = new NamespacedKey(this, "origin");
public final int CONFIG_VERSION = 10; public final int CONFIG_VERSION = 11;
public final Logger logger = this.getLogger(); public final Logger logger = this.getLogger();
public final File configFile = new File(this.getDataFolder(), "config.yml"); public final File configFile = new File(this.getDataFolder(), "config.yml");
public boolean tokens = false; public boolean tokens = false;

View File

@@ -133,6 +133,10 @@ public class AnvilEvent implements Listener {
addToken(event, tokenType, "mob-kills", clone); addToken(event, tokenType, "mob-kills", clone);
return; return;
} }
if (tokenType.equalsIgnoreCase("damage-done")) {
addToken(event, tokenType, "damage-done", clone);
return;
}
return; return;
} }
if (firstSlotMaterial == Material.BOW || firstSlotMaterial == Material.CROSSBOW) { if (firstSlotMaterial == Material.BOW || firstSlotMaterial == Material.CROSSBOW) {
@@ -148,6 +152,10 @@ public class AnvilEvent implements Listener {
addToken(event, tokenType, "arrows-shot", clone); addToken(event, tokenType, "arrows-shot", clone);
return; return;
} }
if (tokenType.equalsIgnoreCase("damage-done")) {
addToken(event, tokenType, "damage-done", clone);
return;
}
return; return;
} }
if (firstSlotMaterial == Material.ELYTRA) { if (firstSlotMaterial == Material.ELYTRA) {
@@ -203,7 +211,16 @@ public class AnvilEvent implements Listener {
} }
case "damage-taken": { case "damage-taken": {
if (toolStats.config.getBoolean("enabled.armor-damage")) { if (toolStats.config.getBoolean("enabled.armor-damage")) {
newItem.setItemMeta(toolStats.itemLore.updateDamage(newItem, 0.0, false)); newItem.setItemMeta(toolStats.itemLore.updateArmorDamage(newItem, 0.0, false));
} else {
event.setResult(null);
return;
}
break;
}
case "damage-done": {
if (toolStats.configTools.checkConfig(newItem.getType(), "damage-done")) {
newItem.setItemMeta(toolStats.itemLore.updateWeaponDamage(newItem, 0.0, false));
} else { } else {
event.setResult(null); event.setResult(null);
return; return;
@@ -338,7 +355,15 @@ public class AnvilEvent implements Listener {
if (armorDamage == null) { if (armorDamage == null) {
return; return;
} }
meta = toolStats.itemLore.updateDamage(finalItem, -armorDamage, true); meta = toolStats.itemLore.updateArmorDamage(finalItem, -armorDamage, true);
finalItem.setItemMeta(meta);
}
if (container.has(toolStats.damageDone)) {
Double damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
if (damageDone == null) {
return;
}
meta = toolStats.itemLore.updateArmorDamage(finalItem, -damageDone, true);
finalItem.setItemMeta(meta); finalItem.setItemMeta(meta);
} }
if (container.has(toolStats.arrowsShot)) { if (container.has(toolStats.arrowsShot)) {

View File

@@ -18,12 +18,10 @@
package lol.hyper.toolstats.events; package lol.hyper.toolstats.events;
import lol.hyper.toolstats.ToolStats; import lol.hyper.toolstats.ToolStats;
import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Arrow; import org.bukkit.entity.*;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -33,12 +31,14 @@ import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.projectiles.ProjectileSource;
import java.util.*; import java.util.*;
public class EntityDamage implements Listener { public class EntityDamage implements Listener {
private final ToolStats toolStats; private final ToolStats toolStats;
// track mobs that are killed by a player
public final Set<UUID> trackedMobs = new HashSet<>(); public final Set<UUID> trackedMobs = new HashSet<>();
private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL); private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL);
@@ -62,105 +62,84 @@ public class EntityDamage implements Listener {
return; return;
} }
// mob is going to die Entity damager = event.getDamager();
if (mobBeingAttacked.getHealth() - event.getFinalDamage() <= 0) { boolean playerAttacking = damager instanceof Player;
// a player is killing something boolean playerBeingAttacked = mobBeingAttacked instanceof Player;
if (event.getDamager() instanceof Player attackingPlayer) { double finalDamage = event.getFinalDamage();
if (attackingPlayer.getGameMode() == GameMode.CREATIVE || attackingPlayer.getGameMode() == GameMode.SPECTATOR) { boolean modDied = mobBeingAttacked.getHealth() - finalDamage <= 0;
return;
}
PlayerInventory attackingPlayerInventory = attackingPlayer.getInventory();
ItemStack heldItem = attackingPlayerInventory.getItemInMainHand();
// only check certain items
if (!toolStats.itemChecker.isMeleeWeapon(heldItem.getType())) {
return;
}
// a player is killing another player
if (mobBeingAttacked instanceof Player) {
ItemMeta newItem = toolStats.itemLore.updatePlayerKills(heldItem, 1);
if (newItem != null) {
attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
}
updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
return;
}
// player is killing regular mob
ItemMeta newItem = toolStats.itemLore.updateMobKills(heldItem, 1);
if (newItem != null) {
attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
}
trackedMobs.add(mobBeingAttacked.getUniqueId());
}
// trident is being thrown at something
if (event.getDamager() instanceof Trident trident) {
ItemStack newTrident = trident.getItemStack();
ItemMeta newMeta;
// trident is killing player
if (mobBeingAttacked instanceof Player) {
updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
newMeta = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
} else {
// trident is killing a mob
newMeta = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
trackedMobs.add(mobBeingAttacked.getUniqueId());
}
if (newMeta != null) {
newTrident.setItemMeta(newMeta);
trident.setItemStack(newTrident);
}
}
// arrow is being shot
if (event.getDamager() instanceof Arrow arrow) {
// if the shooter is a player
if (arrow.getShooter() instanceof Player shootingPlayer) {
if (shootingPlayer.getGameMode() == GameMode.CREATIVE || shootingPlayer.getGameMode() == GameMode.SPECTATOR) {
return;
}
PlayerInventory shootingPlayerInventory = shootingPlayer.getInventory();
ItemStack heldBow = toolStats.itemChecker.getBow(shootingPlayerInventory);
if (heldBow == null) {
return;
}
boolean isMain = shootingPlayerInventory.getItemInMainHand().getType() == Material.BOW || shootingPlayerInventory.getItemInMainHand().getType() == Material.CROSSBOW; // player attacks something
boolean isOffHand = shootingPlayerInventory.getItemInOffHand().getType() == Material.BOW || shootingPlayerInventory.getItemInOffHand().getType() == Material.CROSSBOW; if (playerAttacking) {
PlayerInventory playerAttackingInventory = ((Player) damager).getInventory();
// player is shooting another player // make sure the item the player used is an item we want
if (mobBeingAttacked instanceof Player) { if (!toolStats.itemChecker.isMeleeWeapon(playerAttackingInventory.getItemInMainHand().getType())) {
ItemMeta newBow = toolStats.itemLore.updatePlayerKills(heldBow, 1);
if (newBow != null) {
if (isMain && isOffHand) {
shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isMain) {
shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isOffHand) {
shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
}
}
updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
} else {
// player is shooting a mob
ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
if (newBow != null) {
if (isMain && isOffHand) {
shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isMain) {
shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isOffHand) {
shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
}
}
trackedMobs.add(mobBeingAttacked.getUniqueId());
}
}
}
}
// player is taken damage but not being killed
if (mobBeingAttacked instanceof Player playerTakingDamage) {
if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
return; return;
} }
updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
// update their weapon's damage
updateWeaponDamage(playerAttackingInventory, event.getFinalDamage());
// the mob the player attacked died
if (modDied) {
// player killed another player
if (playerBeingAttacked) {
updateWeaponKills(playerAttackingInventory, "player");
} else {
// player kills a regular mob
updateWeaponKills(playerAttackingInventory, "mob");
}
}
trackedMobs.add(mobBeingAttacked.getUniqueId());
Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
}
// something was hit by a trident
if (damager instanceof Trident trident) {
ProjectileSource source = trident.getShooter();
if (source instanceof Player) {
// update the trident's tracked damage
updateTridentDamage(trident, finalDamage);
// if the mob died from the trident
if (modDied) {
// if the trident killed a player, update the kills
if (playerBeingAttacked) {
updateTridentKills(trident, "player");
} else {
// the trident killed a mob, update the kills
updateTridentKills(trident, "mob");
}
}
trackedMobs.add(mobBeingAttacked.getUniqueId());
Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
}
}
// something was hit by an arrow
if (damager instanceof Arrow arrow) {
ProjectileSource source = arrow.getShooter();
// a player shot the arrow
if (source instanceof Player shootingPlayer) {
// update the player's bow damage
updateBowDamage(shootingPlayer.getInventory(), finalDamage);
// if the mob died from the arrow
if (modDied) {
if (playerBeingAttacked) {
// player killed another player with an arrow
updateBowKills(shootingPlayer.getInventory(), "player");
} else {
// player killed mob with an arrow
updateBowKills(shootingPlayer.getInventory(), "mob");
}
}
trackedMobs.add(mobBeingAttacked.getUniqueId());
Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
}
} }
} }
@@ -176,28 +155,7 @@ public class EntityDamage implements Listener {
return; return;
} }
// player is taken damage but not being killed // player is taking damage
if (mobBeingAttacked instanceof Player playerTakingDamage) {
if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
return;
}
updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void onDamage(EntityDamageByBlockEvent event) {
if (!(event.getEntity() instanceof LivingEntity mobBeingAttacked)) {
return;
}
// ignore void and /kill damage
EntityDamageEvent.DamageCause cause = event.getCause();
if (ignoredCauses.contains(cause)) {
return;
}
// player is taken damage but not being killed
if (mobBeingAttacked instanceof Player playerTakingDamage) { if (mobBeingAttacked instanceof Player playerTakingDamage) {
if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) { if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
return; return;
@@ -211,7 +169,7 @@ public class EntityDamage implements Listener {
for (ItemStack armorPiece : armorContents) { for (ItemStack armorPiece : armorContents) {
if (armorPiece != null) { if (armorPiece != null) {
if (toolStats.itemChecker.isArmor(armorPiece.getType())) { if (toolStats.itemChecker.isArmor(armorPiece.getType())) {
ItemMeta newItem = toolStats.itemLore.updateDamage(armorPiece, damage, false); ItemMeta newItem = toolStats.itemLore.updateArmorDamage(armorPiece, damage, false);
if (newItem != null) { if (newItem != null) {
armorPiece.setItemMeta(newItem); armorPiece.setItemMeta(newItem);
} }
@@ -221,4 +179,109 @@ public class EntityDamage implements Listener {
// apply the new armor // apply the new armor
playerInventory.setArmorContents(armorContents); playerInventory.setArmorContents(armorContents);
} }
private void updateBowDamage(PlayerInventory playerInventory, double damage) {
ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
if (heldBow == null) {
return;
}
boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
ItemMeta newBowDamage = toolStats.itemLore.updateWeaponDamage(playerInventory.getItemInMainHand(), damage, false);
//toolStats.logger.info(newBowDamage.toString());
// player is shooting another player
if (newBowDamage != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
} else if (isMain) {
playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
} else if (isOffHand) {
playerInventory.getItemInOffHand().setItemMeta(newBowDamage);
}
}
}
private void updateBowKills(PlayerInventory playerInventory, String type) {
ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
if (heldBow == null) {
return;
}
boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
if (type.equalsIgnoreCase("mob")) {
// player is shooting a mob
ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
if (newBow != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isMain) {
playerInventory.getItemInMainHand().setItemMeta(newBow);
} else if (isOffHand) {
playerInventory.getItemInOffHand().setItemMeta(newBow);
}
}
}
if (type.equalsIgnoreCase("player")) {
ItemMeta newBowKills = toolStats.itemLore.updatePlayerKills(heldBow, 1);
if (newBowKills != null) {
if (isMain && isOffHand) {
playerInventory.getItemInMainHand().setItemMeta(newBowKills);
} else if (isMain) {
playerInventory.getItemInMainHand().setItemMeta(newBowKills);
} else if (isOffHand) {
playerInventory.getItemInOffHand().setItemMeta(newBowKills);
}
}
}
}
private void updateTridentKills(Trident trident, String type) {
ItemStack newTrident = trident.getItemStack();
ItemMeta newKills;
if (type.equalsIgnoreCase("player")) {
newKills = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
} else {
newKills = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
}
if (newKills != null) {
newTrident.setItemMeta(newKills);
trident.setItemStack(newTrident);
}
}
private void updateTridentDamage(Trident trident, double damage) {
ItemStack newTrident = trident.getItemStack();
ItemMeta newDamage = toolStats.itemLore.updateWeaponDamage(trident.getItemStack(), damage, false);
if (newDamage != null) {
newTrident.setItemMeta(newDamage);
trident.setItemStack(newTrident);
}
}
private void updateWeaponDamage(PlayerInventory playerInventory, double damage) {
ItemStack heldWeapon = playerInventory.getItemInMainHand();
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateWeaponDamage(heldWeapon, damage, false);
if (newHeldWeaponMeta != null) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
}
}
private void updateWeaponKills(PlayerInventory playerInventory, String type) {
ItemStack heldWeapon = playerInventory.getItemInMainHand();
ItemMeta newHeldWeaponMeta = null;
if (type.equalsIgnoreCase("player")) {
newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
}
if (type.equalsIgnoreCase("mob")) {
newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, 1);
}
if (newHeldWeaponMeta != null) {
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
}
}
} }

View File

@@ -333,6 +333,9 @@ public class ItemChecker {
if (container.has(toolStats.flightTime)) { if (container.has(toolStats.flightTime)) {
tokens.add("flight-time"); tokens.add("flight-time");
} }
if (container.has(toolStats.damageDone)) {
tokens.add("damage-done");
}
if (tokens.isEmpty()) { if (tokens.isEmpty()) {
return null; return null;
} }

View File

@@ -567,7 +567,7 @@ public class ItemLore {
* @param damage The amount of damage to apply. * @param damage The amount of damage to apply.
* @param bypass Bypass the negative damage check. * @param bypass Bypass the negative damage check.
*/ */
public ItemMeta updateDamage(ItemStack armorPiece, double damage, boolean bypass) { public ItemMeta updateArmorDamage(ItemStack armorPiece, double damage, boolean bypass) {
// ignore if the damage is zero or negative // ignore if the damage is zero or negative
if (damage < 0) { if (damage < 0) {
if (!bypass) { if (!bypass) {
@@ -651,6 +651,97 @@ public class ItemLore {
return meta; return meta;
} }
/**
* Add damage to a weapon.
*
* @param weapon The weapon to update.
* @param damage The amount of damage to apply.
* @param bypass Bypass the negative damage check.
*/
public ItemMeta updateWeaponDamage(ItemStack weapon, double damage, boolean bypass) {
// ignore if the damage is zero or negative
if (damage < 0) {
if (!bypass) {
return null;
}
}
ItemStack clone = weapon.clone();
ItemMeta meta = clone.getItemMeta();
if (meta == null) {
toolStats.logger.warning(clone + " does NOT have any meta! Unable to update stats.");
return null;
}
PersistentDataContainer container = meta.getPersistentDataContainer();
// if it's disabled, don't update the stats
// check to see if the item has the stats, remove them if it does
if (!toolStats.configTools.checkConfig(clone.getType(), "damage-done")) {
if (container.has(toolStats.damageDone)) {
Double damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
if (damageDone == null) {
return null;
}
container.remove(toolStats.damageDone);
if (meta.hasLore()) {
String oldDamageDoneFormatted = toolStats.numberFormat.formatDouble(damageDone);
Component lineToRemove = toolStats.configTools.formatLore("damage-done", "{damage}", oldDamageDoneFormatted);
List<Component> newLore = removeLore(meta.lore(), lineToRemove);
meta.lore(newLore);
}
return meta;
}
return null;
}
// check for tokens
boolean validToken = toolStats.itemChecker.checkTokens(container, "damage-done");
// check for tokens
if (toolStats.config.getBoolean("tokens.enabled")) {
// if the item has stats but no token, add the token
if (container.has(toolStats.damageDone) && !validToken) {
String newTokens = toolStats.itemChecker.addTokensToExisting(clone);
if (newTokens != null) {
container.set(toolStats.tokenApplied, PersistentDataType.STRING, newTokens);
}
}
// the item does not have a valid token
if (!validToken) {
return null;
}
} else {
if (!validToken) {
String newTokens = toolStats.itemChecker.addTokensToExisting(clone);
if (newTokens != null) {
container.set(toolStats.tokenApplied, PersistentDataType.STRING, newTokens);
}
}
}
Double damageDone = 0.0;
if (container.has(toolStats.damageDone, PersistentDataType.DOUBLE)) {
damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
}
if (damageDone == null) {
damageDone = 0.0;
toolStats.logger.warning(clone + " does not have valid damage-done set! Resting to zero. This should NEVER happen.");
}
container.set(toolStats.damageDone, PersistentDataType.DOUBLE, damageDone + damage);
String oldDamageFormatted = toolStats.numberFormat.formatDouble(damageDone);
String newDamageFormatted = toolStats.numberFormat.formatDouble(damageDone + damage);
Component oldLine = toolStats.configTools.formatLore("damage-done", "{damage}", oldDamageFormatted);
Component newLine = toolStats.configTools.formatLore("damage-done", "{damage}", newDamageFormatted);
if (oldLine == null || newLine == null) {
return null;
}
List<Component> newLore = toolStats.itemLore.updateItemLore(meta, oldLine, newLine);
meta.lore(newLore);
return meta;
}
/** /**
* Add flight time to an elytra. * Add flight time to an elytra.
* *

View File

@@ -86,6 +86,13 @@ public class TokenCrafting {
armorDamageRecipe.setIngredient('C', Material.LEATHER_CHESTPLATE); armorDamageRecipe.setIngredient('C', Material.LEATHER_CHESTPLATE);
recipes.add(armorDamageRecipe); recipes.add(armorDamageRecipe);
NamespacedKey damageDoneKey = new NamespacedKey(toolStats, "damage-done-token");
ShapedRecipe damageDoneRecipe = new ShapedRecipe(damageDoneKey, toolStats.tokenItems.damageDone());
damageDoneRecipe.shape(" P ", "PSP", " P ");
damageDoneRecipe.setIngredient('P', Material.PAPER);
damageDoneRecipe.setIngredient('S', Material.SHIELD);
recipes.add(damageDoneRecipe);
NamespacedKey arrowsShotKey = new NamespacedKey(toolStats, "arrows-shot-token"); NamespacedKey arrowsShotKey = new NamespacedKey(toolStats, "arrows-shot-token");
ShapedRecipe arrowsShotRecipe = new ShapedRecipe(arrowsShotKey, toolStats.tokenItems.arrowsShot()); ShapedRecipe arrowsShotRecipe = new ShapedRecipe(arrowsShotKey, toolStats.tokenItems.arrowsShot());
arrowsShotRecipe.shape(" P ", "PAP", " P "); arrowsShotRecipe.shape(" P ", "PAP", " P ");

View File

@@ -56,5 +56,10 @@ public class ConfigUpdater {
Version10 version10 = new Version10(toolStats); Version10 version10 = new Version10(toolStats);
version10.update(); version10.update();
} }
// Version 10 to 11
if (version == 10) {
Version11 version11 = new Version11(toolStats);
version11.update();
}
} }
} }

View File

@@ -162,6 +162,24 @@ public class TokenItems {
return token; return token;
} }
public ItemStack damageDone() {
// set up the item
ItemStack token = new ItemStack(Material.PAPER);
ItemMeta tokenMeta = token.getItemMeta();
PersistentDataContainer tokenData = tokenMeta.getPersistentDataContainer();
// set the title and lore
Component title = toolStats.configTools.format("tokens.data.damage-done.title");
List<Component> lore = toolStats.configTools.getTokenLore("damage-done");
tokenMeta.displayName(title);
tokenMeta.lore(lore);
// set the PDC
tokenData.set(toolStats.tokenType, PersistentDataType.STRING, "damage-done");
token.setItemMeta(tokenMeta);
return token;
}
public ItemStack arrowsShot() { public ItemStack arrowsShot() {
// set up the item // set up the item
ItemStack token = new ItemStack(Material.PAPER); ItemStack token = new ItemStack(Material.PAPER);

View File

@@ -0,0 +1,99 @@
/*
* This file is part of ToolStats.
*
* ToolStats is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ToolStats is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
package lol.hyper.toolstats.tools.config.versions;
import lol.hyper.toolstats.ToolStats;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
public class Version11 {
private final ToolStats toolStats;
/**
* Used for updating from version 10 to 11.
*
* @param toolStats ToolStats instance.
*/
public Version11(ToolStats toolStats) {
this.toolStats = toolStats;
}
/**
* Perform the config update.
*/
public void update() {
// save the old config first
try {
toolStats.config.save("plugins" + File.separator + "ToolStats" + File.separator + "config-10.yml");
} catch (IOException exception) {
toolStats.logger.severe("Unable to save config-10.yml!");
throw new RuntimeException(exception);
}
// we make this super verbose so that admins can see what's being added
toolStats.logger.info("Updating config.yml to version 11.");
toolStats.config.set("config-version", 11);
// add new tokens
toolStats.logger.info("Adding tokens.data.damage-done.title to config.yml.");
toolStats.config.set("tokens.data.damage-done.title", "&7ToolStats: &8Damage Done Token");
List<String> damageDoneLore = new ArrayList<>();
damageDoneLore.add("&8Combine with a melee or ranged weapon in an anvil to track damage done.");
toolStats.config.set("tokens.data.damage-done.lore", damageDoneLore);
toolStats.logger.info("Adding tokens.data.damage-done.lore to config.yml.");
toolStats.config.set("tokens.data.damage-done.levels", 1);
toolStats.logger.info("Adding tokens.data.damage-done.levels to config.yml.");
toolStats.logger.info("Adding tokens.data.remove.title to config.yml.");
toolStats.config.set("tokens.data.remove.title", "&7ToolStats: &8Remove Token");
List<String> removeLore = new ArrayList<>();
removeLore.add("&8Combine in an anvil with to REMOVE ALL stats and tokens for this item.");
toolStats.config.set("tokens.data.remove.lore", removeLore);
toolStats.logger.info("Adding tokens.data.remove.lore to config.yml.");
toolStats.config.set("tokens.data.remove.levels", 1);
toolStats.logger.info("Adding tokens.data.remove.levels to config.yml.");
toolStats.logger.info("Adding messages.damage-done to config.yml.");
toolStats.config.set("messages.damage-done", "&7Damage done: &8{damage}");
toolStats.config.set("enabled.damage-done.sword", true);
toolStats.config.set("enabled.damage-done.axe", true);
toolStats.config.set("enabled.damage-done.trident", true);
toolStats.config.set("enabled.damage-done.bow", true);
toolStats.config.set("enabled.damage-done.mace", true);
toolStats.logger.info("Adding enabled.damage-done.sword to config.yml");
toolStats.logger.info("Adding enabled.damage-done.axe to config.yml");
toolStats.logger.info("Adding enabled.damage-done.trident to config.yml");
toolStats.logger.info("Adding enabled.damage-done.bow to config.yml");
toolStats.logger.info("Adding enabled.damage-done.mace to config.yml");
// save the config and reload it
try {
toolStats.config.save("plugins" + File.separator + "ToolStats" + File.separator + "config.yml");
} catch (IOException exception) {
toolStats.logger.severe("Unable to save config.yml!");
throw new RuntimeException(exception);
}
toolStats.loadConfig();
toolStats.logger.info("Config has been updated to version 11. A copy of version 10 has been saved as config-10.yml");
}
}

View File

@@ -39,6 +39,11 @@ tokens:
lore: lore:
- "&8Combine with an armor piece in an anvil to track damage taken." - "&8Combine with an armor piece in an anvil to track damage taken."
levels: 1 levels: 1
damage-done:
title: "&7ToolStats: &8Damage Done Token"
lore:
- "&8Combine with a melee or ranged weapon in an anvil to track damage done."
levels: 1
arrows-shot: arrows-shot:
title: "&7ToolStats: &8Arrows Shot Token" title: "&7ToolStats: &8Arrows Shot Token"
lore: lore:
@@ -54,6 +59,11 @@ tokens:
lore: lore:
- "&8Combine in an anvil with to reset ALL stats for this item. Tokens on this item stay." - "&8Combine in an anvil with to reset ALL stats for this item. Tokens on this item stay."
levels: 1 levels: 1
remove:
title: "&7ToolStats: &8Remove Token"
lore:
- "&8Combine in an anvil with to REMOVE ALL stats and tokens for this item."
levels: 1
enabled: enabled:
# Will show ownership of items when they are created/found. # Will show ownership of items when they are created/found.
@@ -113,6 +123,12 @@ enabled:
bow: true bow: true
armor: true armor: true
fishing-rod: true fishing-rod: true
damage-done:
sword: true
axe: true
trident: true
bow: true
mace: true
player-kills: player-kills:
sword: true sword: true
axe: true axe: true
@@ -181,6 +197,7 @@ messages:
damage-taken: "&7Damage taken: &8{damage}" damage-taken: "&7Damage taken: &8{damage}"
arrows-shot: "&7Arrows shot: &8{arrows}" arrows-shot: "&7Arrows shot: &8{arrows}"
flight-time: "&7Flight time: &8{time}" flight-time: "&7Flight time: &8{time}"
damage-done: "&7Damage done: &8{damage}"
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html # Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
mobs: mobs:
ZOMBIE: "Zombie" ZOMBIE: "Zombie"
@@ -203,4 +220,4 @@ number-formats:
# This has no use currently, but can be used for future features for dupe detection. # This has no use currently, but can be used for future features for dupe detection.
generate-hash-for-items: false generate-hash-for-items: false
config-version: 10 config-version: 11