mirror of
https://github.com/hyperdefined/ToolStats.git
synced 2025-12-06 06:41:44 +00:00
added damage done system
This commit is contained in:
@@ -77,6 +77,10 @@ public final class ToolStats extends JavaPlugin {
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* Stores how much damage an armor piece has taken.
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* Stores how much damage an armor piece has taken.
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*/
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*/
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public final NamespacedKey armorDamage = new NamespacedKey(this, "damage-taken");
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public final NamespacedKey armorDamage = new NamespacedKey(this, "damage-taken");
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/**
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* Stores how much damage a weapon has done.
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*/
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public final NamespacedKey damageDone = new NamespacedKey(this, "damage-done");
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/**
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/**
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* Key for tracking new elytras that spawn.
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* Key for tracking new elytras that spawn.
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*/
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*/
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@@ -113,7 +117,7 @@ public final class ToolStats extends JavaPlugin {
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*/
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*/
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public final NamespacedKey originType = new NamespacedKey(this, "origin");
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public final NamespacedKey originType = new NamespacedKey(this, "origin");
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public final int CONFIG_VERSION = 10;
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public final int CONFIG_VERSION = 11;
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public final Logger logger = this.getLogger();
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public final Logger logger = this.getLogger();
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public final File configFile = new File(this.getDataFolder(), "config.yml");
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public final File configFile = new File(this.getDataFolder(), "config.yml");
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public boolean tokens = false;
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public boolean tokens = false;
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@@ -133,6 +133,10 @@ public class AnvilEvent implements Listener {
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addToken(event, tokenType, "mob-kills", clone);
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addToken(event, tokenType, "mob-kills", clone);
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return;
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return;
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}
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}
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if (tokenType.equalsIgnoreCase("damage-done")) {
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addToken(event, tokenType, "damage-done", clone);
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return;
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}
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return;
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return;
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}
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}
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if (firstSlotMaterial == Material.BOW || firstSlotMaterial == Material.CROSSBOW) {
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if (firstSlotMaterial == Material.BOW || firstSlotMaterial == Material.CROSSBOW) {
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@@ -148,6 +152,10 @@ public class AnvilEvent implements Listener {
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addToken(event, tokenType, "arrows-shot", clone);
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addToken(event, tokenType, "arrows-shot", clone);
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return;
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return;
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}
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}
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if (tokenType.equalsIgnoreCase("damage-done")) {
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addToken(event, tokenType, "damage-done", clone);
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return;
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}
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return;
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return;
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}
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}
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if (firstSlotMaterial == Material.ELYTRA) {
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if (firstSlotMaterial == Material.ELYTRA) {
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@@ -203,7 +211,16 @@ public class AnvilEvent implements Listener {
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}
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}
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case "damage-taken": {
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case "damage-taken": {
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if (toolStats.config.getBoolean("enabled.armor-damage")) {
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if (toolStats.config.getBoolean("enabled.armor-damage")) {
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newItem.setItemMeta(toolStats.itemLore.updateDamage(newItem, 0.0, false));
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newItem.setItemMeta(toolStats.itemLore.updateArmorDamage(newItem, 0.0, false));
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} else {
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event.setResult(null);
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return;
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}
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break;
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}
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case "damage-done": {
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if (toolStats.configTools.checkConfig(newItem.getType(), "damage-done")) {
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newItem.setItemMeta(toolStats.itemLore.updateWeaponDamage(newItem, 0.0, false));
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} else {
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} else {
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event.setResult(null);
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event.setResult(null);
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return;
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return;
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@@ -338,7 +355,15 @@ public class AnvilEvent implements Listener {
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if (armorDamage == null) {
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if (armorDamage == null) {
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return;
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return;
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}
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}
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meta = toolStats.itemLore.updateDamage(finalItem, -armorDamage, true);
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meta = toolStats.itemLore.updateArmorDamage(finalItem, -armorDamage, true);
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finalItem.setItemMeta(meta);
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}
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if (container.has(toolStats.damageDone)) {
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Double damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
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if (damageDone == null) {
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return;
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}
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meta = toolStats.itemLore.updateArmorDamage(finalItem, -damageDone, true);
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finalItem.setItemMeta(meta);
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finalItem.setItemMeta(meta);
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}
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}
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if (container.has(toolStats.arrowsShot)) {
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if (container.has(toolStats.arrowsShot)) {
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@@ -18,12 +18,10 @@
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package lol.hyper.toolstats.events;
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package lol.hyper.toolstats.events;
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import lol.hyper.toolstats.ToolStats;
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import lol.hyper.toolstats.ToolStats;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.*;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@@ -33,12 +31,14 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.projectiles.ProjectileSource;
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import java.util.*;
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import java.util.*;
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public class EntityDamage implements Listener {
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public class EntityDamage implements Listener {
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private final ToolStats toolStats;
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private final ToolStats toolStats;
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// track mobs that are killed by a player
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public final Set<UUID> trackedMobs = new HashSet<>();
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public final Set<UUID> trackedMobs = new HashSet<>();
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private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL);
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private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL);
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@@ -62,105 +62,84 @@ public class EntityDamage implements Listener {
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return;
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return;
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}
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}
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// mob is going to die
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Entity damager = event.getDamager();
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if (mobBeingAttacked.getHealth() - event.getFinalDamage() <= 0) {
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boolean playerAttacking = damager instanceof Player;
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// a player is killing something
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boolean playerBeingAttacked = mobBeingAttacked instanceof Player;
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if (event.getDamager() instanceof Player attackingPlayer) {
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double finalDamage = event.getFinalDamage();
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if (attackingPlayer.getGameMode() == GameMode.CREATIVE || attackingPlayer.getGameMode() == GameMode.SPECTATOR) {
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boolean modDied = mobBeingAttacked.getHealth() - finalDamage <= 0;
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return;
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}
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PlayerInventory attackingPlayerInventory = attackingPlayer.getInventory();
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ItemStack heldItem = attackingPlayerInventory.getItemInMainHand();
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// only check certain items
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if (!toolStats.itemChecker.isMeleeWeapon(heldItem.getType())) {
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return;
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}
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// a player is killing another player
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if (mobBeingAttacked instanceof Player) {
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ItemMeta newItem = toolStats.itemLore.updatePlayerKills(heldItem, 1);
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if (newItem != null) {
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attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
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}
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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return;
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}
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// player is killing regular mob
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ItemMeta newItem = toolStats.itemLore.updateMobKills(heldItem, 1);
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if (newItem != null) {
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attackingPlayerInventory.getItemInMainHand().setItemMeta(newItem);
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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// trident is being thrown at something
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if (event.getDamager() instanceof Trident trident) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newMeta;
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// trident is killing player
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if (mobBeingAttacked instanceof Player) {
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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newMeta = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
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} else {
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// trident is killing a mob
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newMeta = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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if (newMeta != null) {
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newTrident.setItemMeta(newMeta);
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trident.setItemStack(newTrident);
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}
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}
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// arrow is being shot
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if (event.getDamager() instanceof Arrow arrow) {
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// if the shooter is a player
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if (arrow.getShooter() instanceof Player shootingPlayer) {
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if (shootingPlayer.getGameMode() == GameMode.CREATIVE || shootingPlayer.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory shootingPlayerInventory = shootingPlayer.getInventory();
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ItemStack heldBow = toolStats.itemChecker.getBow(shootingPlayerInventory);
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if (heldBow == null) {
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return;
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}
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boolean isMain = shootingPlayerInventory.getItemInMainHand().getType() == Material.BOW || shootingPlayerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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// player attacks something
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boolean isOffHand = shootingPlayerInventory.getItemInOffHand().getType() == Material.BOW || shootingPlayerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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if (playerAttacking) {
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PlayerInventory playerAttackingInventory = ((Player) damager).getInventory();
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// player is shooting another player
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// make sure the item the player used is an item we want
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if (mobBeingAttacked instanceof Player) {
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if (!toolStats.itemChecker.isMeleeWeapon(playerAttackingInventory.getItemInMainHand().getType())) {
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ItemMeta newBow = toolStats.itemLore.updatePlayerKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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updateArmorDamage(((Player) mobBeingAttacked).getInventory(), event.getFinalDamage());
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} else {
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// player is shooting a mob
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ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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shootingPlayerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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shootingPlayerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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}
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}
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}
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}
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// player is taken damage but not being killed
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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return;
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return;
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}
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}
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updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
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// update their weapon's damage
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updateWeaponDamage(playerAttackingInventory, event.getFinalDamage());
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// the mob the player attacked died
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if (modDied) {
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// player killed another player
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if (playerBeingAttacked) {
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updateWeaponKills(playerAttackingInventory, "player");
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} else {
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// player kills a regular mob
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updateWeaponKills(playerAttackingInventory, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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// something was hit by a trident
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if (damager instanceof Trident trident) {
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ProjectileSource source = trident.getShooter();
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if (source instanceof Player) {
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// update the trident's tracked damage
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updateTridentDamage(trident, finalDamage);
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// if the mob died from the trident
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if (modDied) {
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// if the trident killed a player, update the kills
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if (playerBeingAttacked) {
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updateTridentKills(trident, "player");
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} else {
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// the trident killed a mob, update the kills
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updateTridentKills(trident, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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}
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// something was hit by an arrow
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if (damager instanceof Arrow arrow) {
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ProjectileSource source = arrow.getShooter();
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// a player shot the arrow
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if (source instanceof Player shootingPlayer) {
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// update the player's bow damage
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updateBowDamage(shootingPlayer.getInventory(), finalDamage);
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// if the mob died from the arrow
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if (modDied) {
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if (playerBeingAttacked) {
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// player killed another player with an arrow
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updateBowKills(shootingPlayer.getInventory(), "player");
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} else {
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// player killed mob with an arrow
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updateBowKills(shootingPlayer.getInventory(), "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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||||||
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}
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||||||
}
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}
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||||||
}
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}
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||||||
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@@ -176,28 +155,7 @@ public class EntityDamage implements Listener {
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return;
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return;
|
||||||
}
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}
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||||||
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|
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// player is taken damage but not being killed
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// player is taking damage
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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|
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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|
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return;
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}
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|
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updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
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||||||
}
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||||||
}
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@EventHandler(priority = EventPriority.MONITOR)
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|
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public void onDamage(EntityDamageByBlockEvent event) {
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if (!(event.getEntity() instanceof LivingEntity mobBeingAttacked)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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||||||
}
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// player is taken damage but not being killed
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|
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE || playerTakingDamage.getGameMode() == GameMode.SPECTATOR) {
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return;
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return;
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@@ -211,7 +169,7 @@ public class EntityDamage implements Listener {
|
|||||||
for (ItemStack armorPiece : armorContents) {
|
for (ItemStack armorPiece : armorContents) {
|
||||||
if (armorPiece != null) {
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if (armorPiece != null) {
|
||||||
if (toolStats.itemChecker.isArmor(armorPiece.getType())) {
|
if (toolStats.itemChecker.isArmor(armorPiece.getType())) {
|
||||||
ItemMeta newItem = toolStats.itemLore.updateDamage(armorPiece, damage, false);
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ItemMeta newItem = toolStats.itemLore.updateArmorDamage(armorPiece, damage, false);
|
||||||
if (newItem != null) {
|
if (newItem != null) {
|
||||||
armorPiece.setItemMeta(newItem);
|
armorPiece.setItemMeta(newItem);
|
||||||
}
|
}
|
||||||
@@ -221,4 +179,109 @@ public class EntityDamage implements Listener {
|
|||||||
// apply the new armor
|
// apply the new armor
|
||||||
playerInventory.setArmorContents(armorContents);
|
playerInventory.setArmorContents(armorContents);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateBowDamage(PlayerInventory playerInventory, double damage) {
|
||||||
|
ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
|
||||||
|
if (heldBow == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||||
|
boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
|
||||||
|
ItemMeta newBowDamage = toolStats.itemLore.updateWeaponDamage(playerInventory.getItemInMainHand(), damage, false);
|
||||||
|
//toolStats.logger.info(newBowDamage.toString());
|
||||||
|
|
||||||
|
// player is shooting another player
|
||||||
|
if (newBowDamage != null) {
|
||||||
|
if (isMain && isOffHand) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
|
||||||
|
} else if (isMain) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
|
||||||
|
} else if (isOffHand) {
|
||||||
|
playerInventory.getItemInOffHand().setItemMeta(newBowDamage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateBowKills(PlayerInventory playerInventory, String type) {
|
||||||
|
ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
|
||||||
|
if (heldBow == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
|
||||||
|
boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
|
||||||
|
|
||||||
|
if (type.equalsIgnoreCase("mob")) {
|
||||||
|
// player is shooting a mob
|
||||||
|
ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
|
||||||
|
if (newBow != null) {
|
||||||
|
if (isMain && isOffHand) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBow);
|
||||||
|
} else if (isMain) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBow);
|
||||||
|
} else if (isOffHand) {
|
||||||
|
playerInventory.getItemInOffHand().setItemMeta(newBow);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type.equalsIgnoreCase("player")) {
|
||||||
|
ItemMeta newBowKills = toolStats.itemLore.updatePlayerKills(heldBow, 1);
|
||||||
|
if (newBowKills != null) {
|
||||||
|
if (isMain && isOffHand) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBowKills);
|
||||||
|
} else if (isMain) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newBowKills);
|
||||||
|
} else if (isOffHand) {
|
||||||
|
playerInventory.getItemInOffHand().setItemMeta(newBowKills);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateTridentKills(Trident trident, String type) {
|
||||||
|
ItemStack newTrident = trident.getItemStack();
|
||||||
|
ItemMeta newKills;
|
||||||
|
if (type.equalsIgnoreCase("player")) {
|
||||||
|
newKills = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
|
||||||
|
} else {
|
||||||
|
newKills = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
|
||||||
|
}
|
||||||
|
if (newKills != null) {
|
||||||
|
newTrident.setItemMeta(newKills);
|
||||||
|
trident.setItemStack(newTrident);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateTridentDamage(Trident trident, double damage) {
|
||||||
|
ItemStack newTrident = trident.getItemStack();
|
||||||
|
ItemMeta newDamage = toolStats.itemLore.updateWeaponDamage(trident.getItemStack(), damage, false);
|
||||||
|
if (newDamage != null) {
|
||||||
|
newTrident.setItemMeta(newDamage);
|
||||||
|
trident.setItemStack(newTrident);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateWeaponDamage(PlayerInventory playerInventory, double damage) {
|
||||||
|
ItemStack heldWeapon = playerInventory.getItemInMainHand();
|
||||||
|
ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateWeaponDamage(heldWeapon, damage, false);
|
||||||
|
if (newHeldWeaponMeta != null) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateWeaponKills(PlayerInventory playerInventory, String type) {
|
||||||
|
ItemStack heldWeapon = playerInventory.getItemInMainHand();
|
||||||
|
ItemMeta newHeldWeaponMeta = null;
|
||||||
|
if (type.equalsIgnoreCase("player")) {
|
||||||
|
newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
|
||||||
|
}
|
||||||
|
if (type.equalsIgnoreCase("mob")) {
|
||||||
|
newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, 1);
|
||||||
|
}
|
||||||
|
if (newHeldWeaponMeta != null) {
|
||||||
|
playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -333,6 +333,9 @@ public class ItemChecker {
|
|||||||
if (container.has(toolStats.flightTime)) {
|
if (container.has(toolStats.flightTime)) {
|
||||||
tokens.add("flight-time");
|
tokens.add("flight-time");
|
||||||
}
|
}
|
||||||
|
if (container.has(toolStats.damageDone)) {
|
||||||
|
tokens.add("damage-done");
|
||||||
|
}
|
||||||
if (tokens.isEmpty()) {
|
if (tokens.isEmpty()) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -567,7 +567,7 @@ public class ItemLore {
|
|||||||
* @param damage The amount of damage to apply.
|
* @param damage The amount of damage to apply.
|
||||||
* @param bypass Bypass the negative damage check.
|
* @param bypass Bypass the negative damage check.
|
||||||
*/
|
*/
|
||||||
public ItemMeta updateDamage(ItemStack armorPiece, double damage, boolean bypass) {
|
public ItemMeta updateArmorDamage(ItemStack armorPiece, double damage, boolean bypass) {
|
||||||
// ignore if the damage is zero or negative
|
// ignore if the damage is zero or negative
|
||||||
if (damage < 0) {
|
if (damage < 0) {
|
||||||
if (!bypass) {
|
if (!bypass) {
|
||||||
@@ -651,6 +651,97 @@ public class ItemLore {
|
|||||||
return meta;
|
return meta;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add damage to a weapon.
|
||||||
|
*
|
||||||
|
* @param weapon The weapon to update.
|
||||||
|
* @param damage The amount of damage to apply.
|
||||||
|
* @param bypass Bypass the negative damage check.
|
||||||
|
*/
|
||||||
|
public ItemMeta updateWeaponDamage(ItemStack weapon, double damage, boolean bypass) {
|
||||||
|
// ignore if the damage is zero or negative
|
||||||
|
if (damage < 0) {
|
||||||
|
if (!bypass) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ItemStack clone = weapon.clone();
|
||||||
|
ItemMeta meta = clone.getItemMeta();
|
||||||
|
if (meta == null) {
|
||||||
|
toolStats.logger.warning(clone + " does NOT have any meta! Unable to update stats.");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
|
||||||
|
// if it's disabled, don't update the stats
|
||||||
|
// check to see if the item has the stats, remove them if it does
|
||||||
|
if (!toolStats.configTools.checkConfig(clone.getType(), "damage-done")) {
|
||||||
|
if (container.has(toolStats.damageDone)) {
|
||||||
|
Double damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
|
||||||
|
if (damageDone == null) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
container.remove(toolStats.damageDone);
|
||||||
|
if (meta.hasLore()) {
|
||||||
|
String oldDamageDoneFormatted = toolStats.numberFormat.formatDouble(damageDone);
|
||||||
|
Component lineToRemove = toolStats.configTools.formatLore("damage-done", "{damage}", oldDamageDoneFormatted);
|
||||||
|
List<Component> newLore = removeLore(meta.lore(), lineToRemove);
|
||||||
|
meta.lore(newLore);
|
||||||
|
}
|
||||||
|
return meta;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check for tokens
|
||||||
|
boolean validToken = toolStats.itemChecker.checkTokens(container, "damage-done");
|
||||||
|
// check for tokens
|
||||||
|
if (toolStats.config.getBoolean("tokens.enabled")) {
|
||||||
|
// if the item has stats but no token, add the token
|
||||||
|
if (container.has(toolStats.damageDone) && !validToken) {
|
||||||
|
String newTokens = toolStats.itemChecker.addTokensToExisting(clone);
|
||||||
|
if (newTokens != null) {
|
||||||
|
container.set(toolStats.tokenApplied, PersistentDataType.STRING, newTokens);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// the item does not have a valid token
|
||||||
|
if (!validToken) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (!validToken) {
|
||||||
|
String newTokens = toolStats.itemChecker.addTokensToExisting(clone);
|
||||||
|
if (newTokens != null) {
|
||||||
|
container.set(toolStats.tokenApplied, PersistentDataType.STRING, newTokens);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Double damageDone = 0.0;
|
||||||
|
if (container.has(toolStats.damageDone, PersistentDataType.DOUBLE)) {
|
||||||
|
damageDone = container.get(toolStats.damageDone, PersistentDataType.DOUBLE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (damageDone == null) {
|
||||||
|
damageDone = 0.0;
|
||||||
|
toolStats.logger.warning(clone + " does not have valid damage-done set! Resting to zero. This should NEVER happen.");
|
||||||
|
}
|
||||||
|
|
||||||
|
container.set(toolStats.damageDone, PersistentDataType.DOUBLE, damageDone + damage);
|
||||||
|
String oldDamageFormatted = toolStats.numberFormat.formatDouble(damageDone);
|
||||||
|
String newDamageFormatted = toolStats.numberFormat.formatDouble(damageDone + damage);
|
||||||
|
Component oldLine = toolStats.configTools.formatLore("damage-done", "{damage}", oldDamageFormatted);
|
||||||
|
Component newLine = toolStats.configTools.formatLore("damage-done", "{damage}", newDamageFormatted);
|
||||||
|
if (oldLine == null || newLine == null) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
List<Component> newLore = toolStats.itemLore.updateItemLore(meta, oldLine, newLine);
|
||||||
|
meta.lore(newLore);
|
||||||
|
return meta;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add flight time to an elytra.
|
* Add flight time to an elytra.
|
||||||
*
|
*
|
||||||
|
|||||||
@@ -86,6 +86,13 @@ public class TokenCrafting {
|
|||||||
armorDamageRecipe.setIngredient('C', Material.LEATHER_CHESTPLATE);
|
armorDamageRecipe.setIngredient('C', Material.LEATHER_CHESTPLATE);
|
||||||
recipes.add(armorDamageRecipe);
|
recipes.add(armorDamageRecipe);
|
||||||
|
|
||||||
|
NamespacedKey damageDoneKey = new NamespacedKey(toolStats, "damage-done-token");
|
||||||
|
ShapedRecipe damageDoneRecipe = new ShapedRecipe(damageDoneKey, toolStats.tokenItems.damageDone());
|
||||||
|
damageDoneRecipe.shape(" P ", "PSP", " P ");
|
||||||
|
damageDoneRecipe.setIngredient('P', Material.PAPER);
|
||||||
|
damageDoneRecipe.setIngredient('S', Material.SHIELD);
|
||||||
|
recipes.add(damageDoneRecipe);
|
||||||
|
|
||||||
NamespacedKey arrowsShotKey = new NamespacedKey(toolStats, "arrows-shot-token");
|
NamespacedKey arrowsShotKey = new NamespacedKey(toolStats, "arrows-shot-token");
|
||||||
ShapedRecipe arrowsShotRecipe = new ShapedRecipe(arrowsShotKey, toolStats.tokenItems.arrowsShot());
|
ShapedRecipe arrowsShotRecipe = new ShapedRecipe(arrowsShotKey, toolStats.tokenItems.arrowsShot());
|
||||||
arrowsShotRecipe.shape(" P ", "PAP", " P ");
|
arrowsShotRecipe.shape(" P ", "PAP", " P ");
|
||||||
|
|||||||
@@ -56,5 +56,10 @@ public class ConfigUpdater {
|
|||||||
Version10 version10 = new Version10(toolStats);
|
Version10 version10 = new Version10(toolStats);
|
||||||
version10.update();
|
version10.update();
|
||||||
}
|
}
|
||||||
|
// Version 10 to 11
|
||||||
|
if (version == 10) {
|
||||||
|
Version11 version11 = new Version11(toolStats);
|
||||||
|
version11.update();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -162,6 +162,24 @@ public class TokenItems {
|
|||||||
return token;
|
return token;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ItemStack damageDone() {
|
||||||
|
// set up the item
|
||||||
|
ItemStack token = new ItemStack(Material.PAPER);
|
||||||
|
ItemMeta tokenMeta = token.getItemMeta();
|
||||||
|
PersistentDataContainer tokenData = tokenMeta.getPersistentDataContainer();
|
||||||
|
|
||||||
|
// set the title and lore
|
||||||
|
Component title = toolStats.configTools.format("tokens.data.damage-done.title");
|
||||||
|
List<Component> lore = toolStats.configTools.getTokenLore("damage-done");
|
||||||
|
tokenMeta.displayName(title);
|
||||||
|
tokenMeta.lore(lore);
|
||||||
|
|
||||||
|
// set the PDC
|
||||||
|
tokenData.set(toolStats.tokenType, PersistentDataType.STRING, "damage-done");
|
||||||
|
token.setItemMeta(tokenMeta);
|
||||||
|
return token;
|
||||||
|
}
|
||||||
|
|
||||||
public ItemStack arrowsShot() {
|
public ItemStack arrowsShot() {
|
||||||
// set up the item
|
// set up the item
|
||||||
ItemStack token = new ItemStack(Material.PAPER);
|
ItemStack token = new ItemStack(Material.PAPER);
|
||||||
|
|||||||
@@ -0,0 +1,99 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of ToolStats.
|
||||||
|
*
|
||||||
|
* ToolStats is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* ToolStats is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package lol.hyper.toolstats.tools.config.versions;
|
||||||
|
|
||||||
|
import lol.hyper.toolstats.ToolStats;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Version11 {
|
||||||
|
|
||||||
|
private final ToolStats toolStats;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used for updating from version 10 to 11.
|
||||||
|
*
|
||||||
|
* @param toolStats ToolStats instance.
|
||||||
|
*/
|
||||||
|
public Version11(ToolStats toolStats) {
|
||||||
|
this.toolStats = toolStats;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Perform the config update.
|
||||||
|
*/
|
||||||
|
public void update() {
|
||||||
|
// save the old config first
|
||||||
|
try {
|
||||||
|
toolStats.config.save("plugins" + File.separator + "ToolStats" + File.separator + "config-10.yml");
|
||||||
|
} catch (IOException exception) {
|
||||||
|
toolStats.logger.severe("Unable to save config-10.yml!");
|
||||||
|
throw new RuntimeException(exception);
|
||||||
|
}
|
||||||
|
|
||||||
|
// we make this super verbose so that admins can see what's being added
|
||||||
|
toolStats.logger.info("Updating config.yml to version 11.");
|
||||||
|
toolStats.config.set("config-version", 11);
|
||||||
|
|
||||||
|
// add new tokens
|
||||||
|
toolStats.logger.info("Adding tokens.data.damage-done.title to config.yml.");
|
||||||
|
toolStats.config.set("tokens.data.damage-done.title", "&7ToolStats: &8Damage Done Token");
|
||||||
|
List<String> damageDoneLore = new ArrayList<>();
|
||||||
|
damageDoneLore.add("&8Combine with a melee or ranged weapon in an anvil to track damage done.");
|
||||||
|
toolStats.config.set("tokens.data.damage-done.lore", damageDoneLore);
|
||||||
|
toolStats.logger.info("Adding tokens.data.damage-done.lore to config.yml.");
|
||||||
|
toolStats.config.set("tokens.data.damage-done.levels", 1);
|
||||||
|
toolStats.logger.info("Adding tokens.data.damage-done.levels to config.yml.");
|
||||||
|
|
||||||
|
toolStats.logger.info("Adding tokens.data.remove.title to config.yml.");
|
||||||
|
toolStats.config.set("tokens.data.remove.title", "&7ToolStats: &8Remove Token");
|
||||||
|
List<String> removeLore = new ArrayList<>();
|
||||||
|
removeLore.add("&8Combine in an anvil with to REMOVE ALL stats and tokens for this item.");
|
||||||
|
toolStats.config.set("tokens.data.remove.lore", removeLore);
|
||||||
|
toolStats.logger.info("Adding tokens.data.remove.lore to config.yml.");
|
||||||
|
toolStats.config.set("tokens.data.remove.levels", 1);
|
||||||
|
toolStats.logger.info("Adding tokens.data.remove.levels to config.yml.");
|
||||||
|
|
||||||
|
toolStats.logger.info("Adding messages.damage-done to config.yml.");
|
||||||
|
toolStats.config.set("messages.damage-done", "&7Damage done: &8{damage}");
|
||||||
|
|
||||||
|
toolStats.config.set("enabled.damage-done.sword", true);
|
||||||
|
toolStats.config.set("enabled.damage-done.axe", true);
|
||||||
|
toolStats.config.set("enabled.damage-done.trident", true);
|
||||||
|
toolStats.config.set("enabled.damage-done.bow", true);
|
||||||
|
toolStats.config.set("enabled.damage-done.mace", true);
|
||||||
|
toolStats.logger.info("Adding enabled.damage-done.sword to config.yml");
|
||||||
|
toolStats.logger.info("Adding enabled.damage-done.axe to config.yml");
|
||||||
|
toolStats.logger.info("Adding enabled.damage-done.trident to config.yml");
|
||||||
|
toolStats.logger.info("Adding enabled.damage-done.bow to config.yml");
|
||||||
|
toolStats.logger.info("Adding enabled.damage-done.mace to config.yml");
|
||||||
|
|
||||||
|
// save the config and reload it
|
||||||
|
try {
|
||||||
|
toolStats.config.save("plugins" + File.separator + "ToolStats" + File.separator + "config.yml");
|
||||||
|
} catch (IOException exception) {
|
||||||
|
toolStats.logger.severe("Unable to save config.yml!");
|
||||||
|
throw new RuntimeException(exception);
|
||||||
|
}
|
||||||
|
toolStats.loadConfig();
|
||||||
|
toolStats.logger.info("Config has been updated to version 11. A copy of version 10 has been saved as config-10.yml");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -39,6 +39,11 @@ tokens:
|
|||||||
lore:
|
lore:
|
||||||
- "&8Combine with an armor piece in an anvil to track damage taken."
|
- "&8Combine with an armor piece in an anvil to track damage taken."
|
||||||
levels: 1
|
levels: 1
|
||||||
|
damage-done:
|
||||||
|
title: "&7ToolStats: &8Damage Done Token"
|
||||||
|
lore:
|
||||||
|
- "&8Combine with a melee or ranged weapon in an anvil to track damage done."
|
||||||
|
levels: 1
|
||||||
arrows-shot:
|
arrows-shot:
|
||||||
title: "&7ToolStats: &8Arrows Shot Token"
|
title: "&7ToolStats: &8Arrows Shot Token"
|
||||||
lore:
|
lore:
|
||||||
@@ -54,6 +59,11 @@ tokens:
|
|||||||
lore:
|
lore:
|
||||||
- "&8Combine in an anvil with to reset ALL stats for this item. Tokens on this item stay."
|
- "&8Combine in an anvil with to reset ALL stats for this item. Tokens on this item stay."
|
||||||
levels: 1
|
levels: 1
|
||||||
|
remove:
|
||||||
|
title: "&7ToolStats: &8Remove Token"
|
||||||
|
lore:
|
||||||
|
- "&8Combine in an anvil with to REMOVE ALL stats and tokens for this item."
|
||||||
|
levels: 1
|
||||||
|
|
||||||
enabled:
|
enabled:
|
||||||
# Will show ownership of items when they are created/found.
|
# Will show ownership of items when they are created/found.
|
||||||
@@ -113,6 +123,12 @@ enabled:
|
|||||||
bow: true
|
bow: true
|
||||||
armor: true
|
armor: true
|
||||||
fishing-rod: true
|
fishing-rod: true
|
||||||
|
damage-done:
|
||||||
|
sword: true
|
||||||
|
axe: true
|
||||||
|
trident: true
|
||||||
|
bow: true
|
||||||
|
mace: true
|
||||||
player-kills:
|
player-kills:
|
||||||
sword: true
|
sword: true
|
||||||
axe: true
|
axe: true
|
||||||
@@ -181,6 +197,7 @@ messages:
|
|||||||
damage-taken: "&7Damage taken: &8{damage}"
|
damage-taken: "&7Damage taken: &8{damage}"
|
||||||
arrows-shot: "&7Arrows shot: &8{arrows}"
|
arrows-shot: "&7Arrows shot: &8{arrows}"
|
||||||
flight-time: "&7Flight time: &8{time}"
|
flight-time: "&7Flight time: &8{time}"
|
||||||
|
damage-done: "&7Damage done: &8{damage}"
|
||||||
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
|
# Set display name for mobs. See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
|
||||||
mobs:
|
mobs:
|
||||||
ZOMBIE: "Zombie"
|
ZOMBIE: "Zombie"
|
||||||
@@ -203,4 +220,4 @@ number-formats:
|
|||||||
# This has no use currently, but can be used for future features for dupe detection.
|
# This has no use currently, but can be used for future features for dupe detection.
|
||||||
generate-hash-for-items: false
|
generate-hash-for-items: false
|
||||||
|
|
||||||
config-version: 10
|
config-version: 11
|
||||||
Reference in New Issue
Block a user