finally handle shift clicking

closes #89
This commit is contained in:
hyperdefined
2025-01-22 17:54:50 -05:00
parent 1a15fb94f4
commit f9fa15dbaf
2 changed files with 89 additions and 29 deletions

View File

@@ -17,9 +17,11 @@
package lol.hyper.toolstats.events;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -27,7 +29,9 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
@@ -35,6 +39,7 @@ import org.bukkit.persistence.PersistentDataType;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.function.Consumer;
public class CraftItem implements Listener {
@@ -53,25 +58,51 @@ public class CraftItem implements Listener {
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
ItemStack itemStack = event.getCurrentItem();
if (itemStack == null || itemStack.getType() == Material.AIR) {
ItemStack craftedItem = event.getCurrentItem();
if (craftedItem == null || craftedItem.getType() == Material.AIR) {
return;
}
Material craftedMaterial = craftedItem.getType();
// only check certain items
if (!toolStats.itemChecker.isValidItem(itemStack.getType())) {
if (!toolStats.itemChecker.isValidItem(craftedMaterial)) {
return;
}
// if the player shift clicks, send them this warning
// if the player shift clicks
if (event.isShiftClick()) {
Component component = toolStats.configTools.formatLore("shift-click-warning.crafting", null, null);
if (component != null) {
event.getWhoClicked().sendMessage(component);
}
// store the player inventory before they craft the items
ItemStack[] beforeCraft = player.getInventory().getContents();
// run a tick after to see the changes
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
// get their inventory after the craft
ItemStack[] afterCraft = player.getInventory().getContents();
for (int i = 0; i < afterCraft.length; i++) {
ItemStack newSlotItem = afterCraft[i];
ItemStack oldSlotItem = beforeCraft[i];
// if this slot is empty after crafting, skip it
if (newSlotItem == null) {
continue;
}
// test the item before setting it
ItemStack newItem = addLore(itemStack, player);
// if the item matches what we crafted
if (newSlotItem.getType() == craftedMaterial) {
// if the slot was empty before we crafted, this means we just made it
if (oldSlotItem == null) {
// add the lore
ItemStack newItem = addLore(newSlotItem, player);
if (newItem != null) {
player.getInventory().setItem(i, newItem);
}
}
}
}
}, null, 1);
return;
}
// the player did not shift click
ItemStack newItem = addLore(craftedItem, player);
if (newItem != null) {
// set the result
event.setCurrentItem(newItem);

View File

@@ -21,6 +21,7 @@ import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.UUIDDataType;
import net.kyori.adventure.text.Component;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -58,29 +59,57 @@ public class VillagerTrade implements Listener {
return;
}
// only check villager inventories
if (inventory instanceof MerchantInventory) {
// only check the result slot (the item you receive)
if (event.getSlotType() == InventoryType.SlotType.RESULT) {
ItemStack item = event.getCurrentItem();
// only check items we want
if (!toolStats.itemChecker.isValidItem(item.getType())) {
if (!(inventory instanceof MerchantInventory)) {
return;
}
// if the player shift clicks, show the warning
// only check the result slot (the item you receive)
if (event.getSlotType() != InventoryType.SlotType.RESULT) {
return;
}
ItemStack tradedItem = event.getCurrentItem();
Material tradedMaterial = tradedItem.getType();
// only check items we want
if (!toolStats.itemChecker.isValidItem(tradedMaterial)) {
return;
}
// if the player shift clicks
if (event.isShiftClick()) {
Component component = toolStats.configTools.formatLore("shift-click-warning.trading", null, null);
if (component != null) {
event.getWhoClicked().sendMessage(component);
// store the player inventory before they trade the items
ItemStack[] beforeTrade = player.getInventory().getContents();
// run a tick after to see the changes
player.getScheduler().runDelayed(toolStats, scheduledTask -> {
// get their inventory after the trade
ItemStack[] afterTrade = player.getInventory().getContents();
for (int i = 0; i < afterTrade.length; i++) {
ItemStack newSlotItem = afterTrade[i];
ItemStack oldSlotItem = beforeTrade[i];
// if this slot is empty after trading, skip it
if (newSlotItem == null) {
continue;
}
// if the item matches what we traded
if (newSlotItem.getType() == tradedMaterial) {
// if the slot was empty before we traded, this means we just traded it
if (oldSlotItem == null) {
// add the lore
ItemStack newItem = addLore(newSlotItem, player);
if (newItem != null) {
player.getInventory().setItem(i, newItem);
}
}
ItemStack newItem = addLore(item, player);
}
}
}, null, 1);
return;
}
ItemStack newItem = addLore(tradedItem, player);
if (newItem != null) {
// set the new item
inventory.setItem(event.getSlot(), newItem);
}
}
}
}
/**
* Adds "traded by" tags to item.