Files
ToolStats/src/main/java/lol/hyper/toolstats/events/EntityDamage.java
2022-10-12 13:04:35 -04:00

409 lines
16 KiB
Java

/*
* This file is part of ToolStats.
*
* ToolStats is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ToolStats is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
*/
package lol.hyper.toolstats.events;
import lol.hyper.toolstats.ToolStats;
import lol.hyper.toolstats.tools.ItemChecker;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import java.util.*;
public class EntityDamage implements Listener {
private final ToolStats toolStats;
public final Set<UUID> trackedMobs = new HashSet<>();
private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM);
public EntityDamage(ToolStats toolStats) {
this.toolStats = toolStats;
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onDamage(EntityDamageByEntityEvent event) {
if (event.isCancelled()) {
return;
}
if (!(event.getEntity() instanceof LivingEntity)) {
return;
}
LivingEntity livingEntity = (LivingEntity) event.getEntity();
// ignore void and /kill damage
EntityDamageEvent.DamageCause cause = event.getCause();
if (ignoredCauses.contains(cause)) {
return;
}
// mob is going to die
if (livingEntity.getHealth() - event.getFinalDamage() <= 0) {
// a player is killing something
if (event.getDamager() instanceof Player) {
Player player = (Player) event.getDamager();
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
// a player killed something with their fist
ItemStack heldItem = player.getInventory().getItem(player.getInventory().getHeldItemSlot());
if (heldItem == null || heldItem.getType() == Material.AIR) {
return;
}
// only check certain items
if (!ItemChecker.isMeleeWeapon(heldItem.getType())) {
return;
}
// a player is killing another player
if (livingEntity instanceof Player) {
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updatePlayerKills(heldItem));
return;
}
// player is killing regular mob
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updateMobKills(heldItem));
trackedMobs.add(livingEntity.getUniqueId());
}
// trident is being thrown at something
if (event.getDamager() instanceof Trident) {
Trident trident = (Trident) event.getDamager();
ItemStack clone;
// trident is killing player
if (livingEntity instanceof Player) {
clone = updatePlayerKills(trident.getItem());
} else {
clone = updateMobKills(trident.getItem());
}
if (clone == null) {
return;
}
trident.setItem(clone);
}
// arrow is being shot
if (event.getDamager() instanceof Arrow) {
Arrow arrow = (Arrow) event.getDamager();
// if the shooter is a player
if (arrow.getShooter() instanceof Player) {
Player player = (Player) arrow.getShooter();
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
ItemStack heldItem = player.getInventory().getItem(player.getInventory().getHeldItemSlot());
if (heldItem == null) {
return;
}
// if the player is holding the bow/crossbow
// if they switch then oh well
if (heldItem.getType() == Material.BOW || heldItem.getType() == Material.CROSSBOW) {
if (livingEntity instanceof Player) {
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updatePlayerKills(heldItem));
} else {
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updateMobKills(heldItem));
}
}
}
}
}
// player is taken damage but not being killed
if (livingEntity instanceof Player) {
Player player = (Player) livingEntity;
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
PlayerInventory inventory = player.getInventory();
for (ItemStack armor : inventory.getArmorContents()) {
if (armor != null) {
if (ItemChecker.isArmor(armor.getType())) {
updateArmorDamage(armor, event.getFinalDamage());
}
}
}
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onDamage(EntityDamageEvent event) {
if (!(event.getEntity() instanceof LivingEntity)) {
return;
}
// ignore void and /kill damage
EntityDamageEvent.DamageCause cause = event.getCause();
if (ignoredCauses.contains(cause)) {
return;
}
LivingEntity livingEntity = (LivingEntity) event.getEntity();
// player is taken damage but not being killed
if (livingEntity instanceof Player) {
Player player = (Player) livingEntity;
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
PlayerInventory inventory = player.getInventory();
for (ItemStack armor : inventory.getArmorContents()) {
if (armor != null) {
if (ItemChecker.isArmor(armor.getType())) {
updateArmorDamage(armor, event.getFinalDamage());
}
}
}
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onDamage(EntityDamageByBlockEvent event) {
if (!(event.getEntity() instanceof LivingEntity)) {
return;
}
// ignore void and /kill damage
EntityDamageEvent.DamageCause cause = event.getCause();
if (ignoredCauses.contains(cause)) {
return;
}
LivingEntity livingEntity = (LivingEntity) event.getEntity();
// player is taken damage but not being killed
if (livingEntity instanceof Player) {
Player player = (Player) livingEntity;
if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
return;
}
PlayerInventory inventory = player.getInventory();
for (ItemStack armor : inventory.getArmorContents()) {
if (armor != null) {
if (ItemChecker.isArmor(armor.getType())) {
updateArmorDamage(armor, event.getFinalDamage());
}
}
}
}
}
/**
* Updates a weapon's player kills.
*
* @param itemStack The item to update.
* @return A copy of the item.
*/
private ItemStack updatePlayerKills(ItemStack itemStack) {
ItemStack finalItem = itemStack.clone();
ItemMeta meta = finalItem.getItemMeta();
if (meta == null) {
toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
return null;
}
Integer playerKills;
PersistentDataContainer container = meta.getPersistentDataContainer();
if (container.has(toolStats.swordPlayerKills, PersistentDataType.INTEGER)) {
playerKills = container.get(toolStats.swordPlayerKills, PersistentDataType.INTEGER);
} else {
playerKills = 0;
}
if (playerKills == null) {
playerKills = 0;
toolStats.logger.warning(itemStack + " does not have valid player-kills set! Resting to zero. This should NEVER happen.");
}
playerKills++;
container.set(toolStats.swordPlayerKills, PersistentDataType.INTEGER, playerKills);
String playerKillsLore = toolStats.getLoreFromConfig("kills.player", false);
String playerKillsLoreRaw = toolStats.getLoreFromConfig("kills.player", true);
if (playerKillsLore == null || playerKillsLoreRaw == null) {
toolStats.logger.warning("There is no lore message for messages.kills.player!");
return null;
}
List<String> lore;
String newLine = playerKillsLoreRaw.replace("{kills}", toolStats.commaFormat.format(playerKills));
if (meta.hasLore()) {
lore = meta.getLore();
boolean hasLore = false;
// we do a for loop like this, we can keep track of index
// this doesn't mess the lore up of existing items
for (int x = 0; x < lore.size(); x++) {
if (lore.get(x).contains(playerKillsLore)) {
hasLore = true;
lore.set(x, newLine);
break;
}
}
// if the item has lore but doesn't have the tag, add it
if (!hasLore) {
lore.add(newLine);
}
} else {
// if the item has no lore, create a new list and add the string
lore = new ArrayList<>();
lore.add(newLine);
}
// do we add the lore based on the config?
if (toolStats.checkConfig(itemStack, "player-kills")) {
meta.setLore(lore);
}
finalItem.setItemMeta(meta);
return finalItem;
}
/**
* Updates a weapon's mob kills.
*
* @param itemStack The item to update.
* @return A copy of the item.
*/
private ItemStack updateMobKills(ItemStack itemStack) {
ItemStack finalItem = itemStack.clone();
ItemMeta meta = finalItem.getItemMeta();
if (meta == null) {
toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
return null;
}
Integer mobKills;
PersistentDataContainer container = meta.getPersistentDataContainer();
if (container.has(toolStats.swordMobKills, PersistentDataType.INTEGER)) {
mobKills = container.get(toolStats.swordMobKills, PersistentDataType.INTEGER);
} else {
mobKills = 0;
}
if (mobKills == null) {
mobKills = 0;
toolStats.logger.warning(itemStack + " does not have valid mob-kills set! Resting to zero. This should NEVER happen.");
}
mobKills++;
container.set(toolStats.swordMobKills, PersistentDataType.INTEGER, mobKills);
String mobKillsLore = toolStats.getLoreFromConfig("kills.mob", false);
String mobKillsLoreRaw = toolStats.getLoreFromConfig("kills.mob", true);
if (mobKillsLore == null || mobKillsLoreRaw == null) {
toolStats.logger.warning("There is no lore message for messages.kills.mob!");
return null;
}
List<String> lore;
String newLine = mobKillsLoreRaw.replace("{kills}", toolStats.commaFormat.format(mobKills));
if (meta.hasLore()) {
lore = meta.getLore();
boolean hasLore = false;
// we do a for loop like this, we can keep track of index
// this doesn't mess the lore up of existing items
for (int x = 0; x < lore.size(); x++) {
if (lore.get(x).contains(mobKillsLore)) {
hasLore = true;
lore.set(x, newLine);
break;
}
}
// if the item has lore but doesn't have the tag, add it
if (!hasLore) {
lore.add(newLine);
}
} else {
// if the item has no lore, create a new list and add the string
lore = new ArrayList<>();
lore.add(newLine);
}
// do we add the lore based on the config?
if (toolStats.checkConfig(itemStack, "mob-kills")) {
meta.setLore(lore);
}
finalItem.setItemMeta(meta);
return finalItem;
}
/**
* Updates a player's armor damage stats.
*
* @param itemStack The armor piece.
* @param damage How much damage is being added.
*/
private void updateArmorDamage(ItemStack itemStack, double damage) {
ItemMeta meta = itemStack.getItemMeta();
if (meta == null) {
toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
return;
}
Double damageTaken;
PersistentDataContainer container = meta.getPersistentDataContainer();
if (container.has(toolStats.armorDamage, PersistentDataType.DOUBLE)) {
damageTaken = container.get(toolStats.armorDamage, PersistentDataType.DOUBLE);
} else {
damageTaken = 0.0;
}
if (damageTaken == null) {
damageTaken = 0.0;
toolStats.logger.warning(itemStack + " does not have valid damage-taken set! Resting to zero. This should NEVER happen.");
}
damageTaken = damageTaken + damage;
container.set(toolStats.armorDamage, PersistentDataType.DOUBLE, damageTaken);
String damageTakenLore = toolStats.getLoreFromConfig("damage-taken", false);
String damageTakenLoreRaw = toolStats.getLoreFromConfig("damage-taken", true);
if (damageTakenLore == null || damageTakenLoreRaw == null) {
toolStats.logger.warning("There is no lore message for messages.damage-taken!");
return;
}
List<String> lore;
String newLine = damageTakenLoreRaw.replace("{damage}", toolStats.decimalFormat.format(damageTaken));
if (meta.hasLore()) {
lore = meta.getLore();
boolean hasLore = false;
// we do a for loop like this, we can keep track of index
// this doesn't mess the lore up of existing items
for (int x = 0; x < lore.size(); x++) {
if (lore.get(x).contains(damageTakenLore)) {
hasLore = true;
lore.set(x, newLine);
break;
}
}
// if the item has lore but doesn't have the tag, add it
if (!hasLore) {
lore.add(newLine);
}
} else {
// if the item has no lore, create a new list and add the string
lore = new ArrayList<>();
lore.add(newLine);
}
if (toolStats.config.getBoolean("enabled.armor-damage")) {
meta.setLore(lore);
}
itemStack.setItemMeta(meta);
}
}