mirror of
https://github.com/hyperdefined/ToolStats.git
synced 2025-12-06 06:41:44 +00:00
409 lines
16 KiB
Java
409 lines
16 KiB
Java
/*
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* This file is part of ToolStats.
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*
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* ToolStats is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* ToolStats is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
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*/
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package lol.hyper.toolstats.events;
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import lol.hyper.toolstats.ToolStats;
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import lol.hyper.toolstats.tools.ItemChecker;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.persistence.PersistentDataContainer;
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import org.bukkit.persistence.PersistentDataType;
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import java.util.*;
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public class EntityDamage implements Listener {
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private final ToolStats toolStats;
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public final Set<UUID> trackedMobs = new HashSet<>();
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private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM);
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public EntityDamage(ToolStats toolStats) {
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this.toolStats = toolStats;
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onDamage(EntityDamageByEntityEvent event) {
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if (event.isCancelled()) {
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return;
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}
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if (!(event.getEntity() instanceof LivingEntity)) {
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return;
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}
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LivingEntity livingEntity = (LivingEntity) event.getEntity();
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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// mob is going to die
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if (livingEntity.getHealth() - event.getFinalDamage() <= 0) {
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// a player is killing something
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if (event.getDamager() instanceof Player) {
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Player player = (Player) event.getDamager();
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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// a player killed something with their fist
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ItemStack heldItem = player.getInventory().getItem(player.getInventory().getHeldItemSlot());
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if (heldItem == null || heldItem.getType() == Material.AIR) {
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return;
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}
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// only check certain items
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if (!ItemChecker.isMeleeWeapon(heldItem.getType())) {
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return;
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}
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// a player is killing another player
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if (livingEntity instanceof Player) {
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player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updatePlayerKills(heldItem));
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return;
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}
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// player is killing regular mob
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player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updateMobKills(heldItem));
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trackedMobs.add(livingEntity.getUniqueId());
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}
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// trident is being thrown at something
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if (event.getDamager() instanceof Trident) {
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Trident trident = (Trident) event.getDamager();
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ItemStack clone;
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// trident is killing player
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if (livingEntity instanceof Player) {
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clone = updatePlayerKills(trident.getItem());
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} else {
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clone = updateMobKills(trident.getItem());
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}
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if (clone == null) {
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return;
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}
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trident.setItem(clone);
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}
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// arrow is being shot
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if (event.getDamager() instanceof Arrow) {
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Arrow arrow = (Arrow) event.getDamager();
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// if the shooter is a player
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if (arrow.getShooter() instanceof Player) {
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Player player = (Player) arrow.getShooter();
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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ItemStack heldItem = player.getInventory().getItem(player.getInventory().getHeldItemSlot());
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if (heldItem == null) {
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return;
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}
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// if the player is holding the bow/crossbow
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// if they switch then oh well
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if (heldItem.getType() == Material.BOW || heldItem.getType() == Material.CROSSBOW) {
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if (livingEntity instanceof Player) {
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player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updatePlayerKills(heldItem));
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} else {
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player.getInventory().setItem(player.getInventory().getHeldItemSlot(), updateMobKills(heldItem));
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}
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}
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}
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}
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}
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// player is taken damage but not being killed
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if (livingEntity instanceof Player) {
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Player player = (Player) livingEntity;
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory inventory = player.getInventory();
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for (ItemStack armor : inventory.getArmorContents()) {
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if (armor != null) {
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if (ItemChecker.isArmor(armor.getType())) {
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updateArmorDamage(armor, event.getFinalDamage());
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}
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onDamage(EntityDamageEvent event) {
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if (!(event.getEntity() instanceof LivingEntity)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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LivingEntity livingEntity = (LivingEntity) event.getEntity();
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// player is taken damage but not being killed
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if (livingEntity instanceof Player) {
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Player player = (Player) livingEntity;
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory inventory = player.getInventory();
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for (ItemStack armor : inventory.getArmorContents()) {
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if (armor != null) {
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if (ItemChecker.isArmor(armor.getType())) {
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updateArmorDamage(armor, event.getFinalDamage());
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}
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onDamage(EntityDamageByBlockEvent event) {
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if (!(event.getEntity() instanceof LivingEntity)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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LivingEntity livingEntity = (LivingEntity) event.getEntity();
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// player is taken damage but not being killed
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if (livingEntity instanceof Player) {
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Player player = (Player) livingEntity;
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR) {
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return;
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}
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PlayerInventory inventory = player.getInventory();
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for (ItemStack armor : inventory.getArmorContents()) {
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if (armor != null) {
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if (ItemChecker.isArmor(armor.getType())) {
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updateArmorDamage(armor, event.getFinalDamage());
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}
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}
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}
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}
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}
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/**
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* Updates a weapon's player kills.
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*
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* @param itemStack The item to update.
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* @return A copy of the item.
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*/
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private ItemStack updatePlayerKills(ItemStack itemStack) {
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ItemStack finalItem = itemStack.clone();
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ItemMeta meta = finalItem.getItemMeta();
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if (meta == null) {
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toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
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return null;
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}
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Integer playerKills;
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PersistentDataContainer container = meta.getPersistentDataContainer();
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if (container.has(toolStats.swordPlayerKills, PersistentDataType.INTEGER)) {
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playerKills = container.get(toolStats.swordPlayerKills, PersistentDataType.INTEGER);
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} else {
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playerKills = 0;
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}
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if (playerKills == null) {
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playerKills = 0;
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toolStats.logger.warning(itemStack + " does not have valid player-kills set! Resting to zero. This should NEVER happen.");
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}
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playerKills++;
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container.set(toolStats.swordPlayerKills, PersistentDataType.INTEGER, playerKills);
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String playerKillsLore = toolStats.getLoreFromConfig("kills.player", false);
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String playerKillsLoreRaw = toolStats.getLoreFromConfig("kills.player", true);
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if (playerKillsLore == null || playerKillsLoreRaw == null) {
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toolStats.logger.warning("There is no lore message for messages.kills.player!");
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return null;
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}
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List<String> lore;
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String newLine = playerKillsLoreRaw.replace("{kills}", toolStats.commaFormat.format(playerKills));
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if (meta.hasLore()) {
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lore = meta.getLore();
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boolean hasLore = false;
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// we do a for loop like this, we can keep track of index
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// this doesn't mess the lore up of existing items
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for (int x = 0; x < lore.size(); x++) {
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if (lore.get(x).contains(playerKillsLore)) {
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hasLore = true;
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lore.set(x, newLine);
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break;
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}
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}
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// if the item has lore but doesn't have the tag, add it
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if (!hasLore) {
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lore.add(newLine);
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}
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} else {
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// if the item has no lore, create a new list and add the string
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lore = new ArrayList<>();
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lore.add(newLine);
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}
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// do we add the lore based on the config?
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if (toolStats.checkConfig(itemStack, "player-kills")) {
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meta.setLore(lore);
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}
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finalItem.setItemMeta(meta);
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return finalItem;
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}
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/**
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* Updates a weapon's mob kills.
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*
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* @param itemStack The item to update.
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* @return A copy of the item.
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*/
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private ItemStack updateMobKills(ItemStack itemStack) {
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ItemStack finalItem = itemStack.clone();
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ItemMeta meta = finalItem.getItemMeta();
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if (meta == null) {
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toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
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return null;
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}
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Integer mobKills;
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PersistentDataContainer container = meta.getPersistentDataContainer();
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if (container.has(toolStats.swordMobKills, PersistentDataType.INTEGER)) {
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mobKills = container.get(toolStats.swordMobKills, PersistentDataType.INTEGER);
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} else {
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mobKills = 0;
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}
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if (mobKills == null) {
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mobKills = 0;
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toolStats.logger.warning(itemStack + " does not have valid mob-kills set! Resting to zero. This should NEVER happen.");
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}
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mobKills++;
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container.set(toolStats.swordMobKills, PersistentDataType.INTEGER, mobKills);
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String mobKillsLore = toolStats.getLoreFromConfig("kills.mob", false);
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String mobKillsLoreRaw = toolStats.getLoreFromConfig("kills.mob", true);
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if (mobKillsLore == null || mobKillsLoreRaw == null) {
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toolStats.logger.warning("There is no lore message for messages.kills.mob!");
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return null;
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}
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List<String> lore;
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String newLine = mobKillsLoreRaw.replace("{kills}", toolStats.commaFormat.format(mobKills));
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if (meta.hasLore()) {
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lore = meta.getLore();
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boolean hasLore = false;
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// we do a for loop like this, we can keep track of index
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// this doesn't mess the lore up of existing items
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for (int x = 0; x < lore.size(); x++) {
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if (lore.get(x).contains(mobKillsLore)) {
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hasLore = true;
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lore.set(x, newLine);
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break;
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}
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}
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// if the item has lore but doesn't have the tag, add it
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if (!hasLore) {
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lore.add(newLine);
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}
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} else {
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// if the item has no lore, create a new list and add the string
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lore = new ArrayList<>();
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lore.add(newLine);
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}
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// do we add the lore based on the config?
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if (toolStats.checkConfig(itemStack, "mob-kills")) {
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meta.setLore(lore);
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}
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finalItem.setItemMeta(meta);
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return finalItem;
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}
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/**
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* Updates a player's armor damage stats.
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*
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* @param itemStack The armor piece.
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* @param damage How much damage is being added.
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*/
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private void updateArmorDamage(ItemStack itemStack, double damage) {
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ItemMeta meta = itemStack.getItemMeta();
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if (meta == null) {
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toolStats.logger.warning(itemStack + " does NOT have any meta! Unable to update stats.");
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return;
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}
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Double damageTaken;
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PersistentDataContainer container = meta.getPersistentDataContainer();
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if (container.has(toolStats.armorDamage, PersistentDataType.DOUBLE)) {
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damageTaken = container.get(toolStats.armorDamage, PersistentDataType.DOUBLE);
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} else {
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damageTaken = 0.0;
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}
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if (damageTaken == null) {
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damageTaken = 0.0;
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toolStats.logger.warning(itemStack + " does not have valid damage-taken set! Resting to zero. This should NEVER happen.");
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}
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damageTaken = damageTaken + damage;
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container.set(toolStats.armorDamage, PersistentDataType.DOUBLE, damageTaken);
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String damageTakenLore = toolStats.getLoreFromConfig("damage-taken", false);
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String damageTakenLoreRaw = toolStats.getLoreFromConfig("damage-taken", true);
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if (damageTakenLore == null || damageTakenLoreRaw == null) {
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toolStats.logger.warning("There is no lore message for messages.damage-taken!");
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return;
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}
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List<String> lore;
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String newLine = damageTakenLoreRaw.replace("{damage}", toolStats.decimalFormat.format(damageTaken));
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if (meta.hasLore()) {
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lore = meta.getLore();
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boolean hasLore = false;
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// we do a for loop like this, we can keep track of index
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// this doesn't mess the lore up of existing items
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for (int x = 0; x < lore.size(); x++) {
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if (lore.get(x).contains(damageTakenLore)) {
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hasLore = true;
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lore.set(x, newLine);
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break;
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}
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}
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// if the item has lore but doesn't have the tag, add it
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if (!hasLore) {
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lore.add(newLine);
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}
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} else {
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// if the item has no lore, create a new list and add the string
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lore = new ArrayList<>();
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lore.add(newLine);
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}
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if (toolStats.config.getBoolean("enabled.armor-damage")) {
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meta.setLore(lore);
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}
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itemStack.setItemMeta(meta);
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}
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}
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