mirror of
https://github.com/hyperdefined/ToolStats.git
synced 2025-12-28 20:05:59 +00:00
287 lines
12 KiB
Java
287 lines
12 KiB
Java
/*
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* This file is part of ToolStats.
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*
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* ToolStats is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* ToolStats is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with ToolStats. If not, see <https://www.gnu.org/licenses/>.
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*/
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package lol.hyper.toolstats.events;
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import lol.hyper.toolstats.ToolStats;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.projectiles.ProjectileSource;
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import java.util.*;
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public class EntityDamage implements Listener {
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private final ToolStats toolStats;
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// track mobs that are killed by a player
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public final Set<UUID> trackedMobs = new HashSet<>();
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private final List<EntityDamageEvent.DamageCause> ignoredCauses = Arrays.asList(EntityDamageEvent.DamageCause.SUICIDE, EntityDamageEvent.DamageCause.VOID, EntityDamageEvent.DamageCause.CUSTOM, EntityDamageEvent.DamageCause.KILL);
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public EntityDamage(ToolStats toolStats) {
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this.toolStats = toolStats;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onDamage(EntityDamageByEntityEvent event) {
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if (event.isCancelled()) {
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return;
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}
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if (!(event.getEntity() instanceof LivingEntity mobBeingAttacked)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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Entity damager = event.getDamager();
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boolean playerAttacking = damager instanceof Player;
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boolean playerBeingAttacked = mobBeingAttacked instanceof Player;
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double finalDamage = event.getFinalDamage();
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boolean modDied = mobBeingAttacked.getHealth() - finalDamage <= 0;
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// player attacks something
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if (playerAttacking) {
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PlayerInventory playerAttackingInventory = ((Player) damager).getInventory();
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// make sure the item the player used is an item we want
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if (!toolStats.itemChecker.isMeleeWeapon(playerAttackingInventory.getItemInMainHand().getType())) {
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return;
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}
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// update their weapon's damage
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updateWeaponDamage(playerAttackingInventory, event.getFinalDamage());
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// the mob the player attacked died
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if (modDied) {
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// player killed another player
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if (playerBeingAttacked) {
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updateWeaponKills(playerAttackingInventory, "player");
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} else {
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// player kills a regular mob
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updateWeaponKills(playerAttackingInventory, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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// something was hit by a trident
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if (damager instanceof Trident trident) {
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ProjectileSource source = trident.getShooter();
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if (source instanceof Player) {
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// update the trident's tracked damage
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updateTridentDamage(trident, finalDamage);
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// if the mob died from the trident
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if (modDied) {
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// if the trident killed a player, update the kills
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if (playerBeingAttacked) {
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updateTridentKills(trident, "player");
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} else {
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// the trident killed a mob, update the kills
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updateTridentKills(trident, "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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}
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// something was hit by an arrow
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if (damager instanceof Arrow arrow) {
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ProjectileSource source = arrow.getShooter();
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// a player shot the arrow
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if (source instanceof Player shootingPlayer) {
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// update the player's bow damage
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updateBowDamage(shootingPlayer.getInventory(), finalDamage);
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// if the mob died from the arrow
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if (modDied) {
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if (playerBeingAttacked) {
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// player killed another player with an arrow
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updateBowKills(shootingPlayer.getInventory(), "player");
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} else {
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// player killed mob with an arrow
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updateBowKills(shootingPlayer.getInventory(), "mob");
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}
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}
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trackedMobs.add(mobBeingAttacked.getUniqueId());
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Bukkit.getGlobalRegionScheduler().runDelayed(toolStats, scheduledTask -> trackedMobs.remove(mobBeingAttacked.getUniqueId()), 20);
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}
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onDamage(EntityDamageEvent event) {
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if (!(event.getEntity() instanceof LivingEntity mobBeingAttacked)) {
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return;
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}
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// ignore void and /kill damage
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EntityDamageEvent.DamageCause cause = event.getCause();
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if (ignoredCauses.contains(cause)) {
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return;
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}
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// player is taking damage
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if (mobBeingAttacked instanceof Player playerTakingDamage) {
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if (playerTakingDamage.getGameMode() == GameMode.CREATIVE && !toolStats.config.getBoolean("allow-creative")) {
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return;
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}
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updateArmorDamage(playerTakingDamage.getInventory(), event.getFinalDamage());
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}
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}
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private void updateArmorDamage(PlayerInventory playerInventory, double damage) {
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ItemStack[] armorContents = playerInventory.getArmorContents();
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for (ItemStack armorPiece : armorContents) {
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if (armorPiece != null) {
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if (toolStats.itemChecker.isArmor(armorPiece.getType())) {
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ItemMeta newItem = toolStats.itemLore.updateArmorDamage(armorPiece, damage, false);
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if (newItem != null) {
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armorPiece.setItemMeta(newItem);
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}
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}
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}
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}
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// apply the new armor
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playerInventory.setArmorContents(armorContents);
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}
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private void updateBowDamage(PlayerInventory playerInventory, double damage) {
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ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
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if (heldBow == null) {
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return;
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}
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boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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ItemMeta newBowDamage = toolStats.itemLore.updateWeaponDamage(heldBow, damage, false);
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//toolStats.logger.info(newBowDamage.toString());
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// player is shooting another player
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if (newBowDamage != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBowDamage);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBowDamage);
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}
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}
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}
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private void updateBowKills(PlayerInventory playerInventory, String type) {
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ItemStack heldBow = toolStats.itemChecker.getBow(playerInventory);
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if (heldBow == null) {
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return;
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}
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boolean isMain = playerInventory.getItemInMainHand().getType() == Material.BOW || playerInventory.getItemInMainHand().getType() == Material.CROSSBOW;
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boolean isOffHand = playerInventory.getItemInOffHand().getType() == Material.BOW || playerInventory.getItemInOffHand().getType() == Material.CROSSBOW;
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if (type.equalsIgnoreCase("mob")) {
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// player is shooting a mob
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ItemMeta newBow = toolStats.itemLore.updateMobKills(heldBow, 1);
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if (newBow != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBow);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBow);
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}
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}
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}
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if (type.equalsIgnoreCase("player")) {
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ItemMeta newBowKills = toolStats.itemLore.updatePlayerKills(heldBow, 1);
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if (newBowKills != null) {
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if (isMain && isOffHand) {
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playerInventory.getItemInMainHand().setItemMeta(newBowKills);
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} else if (isMain) {
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playerInventory.getItemInMainHand().setItemMeta(newBowKills);
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} else if (isOffHand) {
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playerInventory.getItemInOffHand().setItemMeta(newBowKills);
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}
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}
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}
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}
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private void updateTridentKills(Trident trident, String type) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newKills;
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if (type.equalsIgnoreCase("player")) {
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newKills = toolStats.itemLore.updatePlayerKills(trident.getItemStack(), 1);
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} else {
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newKills = toolStats.itemLore.updateMobKills(trident.getItemStack(), 1);
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}
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if (newKills != null) {
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newTrident.setItemMeta(newKills);
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trident.setItemStack(newTrident);
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}
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}
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private void updateTridentDamage(Trident trident, double damage) {
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ItemStack newTrident = trident.getItemStack();
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ItemMeta newDamage = toolStats.itemLore.updateWeaponDamage(trident.getItemStack(), damage, false);
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if (newDamage != null) {
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newTrident.setItemMeta(newDamage);
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trident.setItemStack(newTrident);
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}
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}
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private void updateWeaponDamage(PlayerInventory playerInventory, double damage) {
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ItemStack heldWeapon = playerInventory.getItemInMainHand();
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ItemMeta newHeldWeaponMeta = toolStats.itemLore.updateWeaponDamage(heldWeapon, damage, false);
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if (newHeldWeaponMeta != null) {
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playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
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}
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}
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private void updateWeaponKills(PlayerInventory playerInventory, String type) {
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ItemStack heldWeapon = playerInventory.getItemInMainHand();
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ItemMeta newHeldWeaponMeta = null;
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if (type.equalsIgnoreCase("player")) {
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newHeldWeaponMeta = toolStats.itemLore.updatePlayerKills(heldWeapon, 1);
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}
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if (type.equalsIgnoreCase("mob")) {
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newHeldWeaponMeta = toolStats.itemLore.updateMobKills(heldWeapon, 1);
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}
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if (newHeldWeaponMeta != null) {
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playerInventory.getItemInMainHand().setItemMeta(newHeldWeaponMeta);
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}
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}
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}
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