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Initial Commit
This commit is contained in:
472
thirdparty/capstone/suite/synctools/tablegen/include/llvm/CodeGen/TargetPassConfig.h
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472
thirdparty/capstone/suite/synctools/tablegen/include/llvm/CodeGen/TargetPassConfig.h
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//===- TargetPassConfig.h - Code Generation pass options --------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// Target-Independent Code Generator Pass Configuration Options pass.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_TARGETPASSCONFIG_H
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#define LLVM_CODEGEN_TARGETPASSCONFIG_H
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#include "llvm/Pass.h"
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#include "llvm/Support/CodeGen.h"
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#include <cassert>
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#include <string>
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namespace llvm {
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class LLVMTargetMachine;
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struct MachineSchedContext;
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class PassConfigImpl;
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class ScheduleDAGInstrs;
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class CSEConfigBase;
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class PassInstrumentationCallbacks;
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// The old pass manager infrastructure is hidden in a legacy namespace now.
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namespace legacy {
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class PassManagerBase;
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} // end namespace legacy
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using legacy::PassManagerBase;
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/// Discriminated union of Pass ID types.
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///
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/// The PassConfig API prefers dealing with IDs because they are safer and more
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/// efficient. IDs decouple configuration from instantiation. This way, when a
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/// pass is overridden, it isn't unnecessarily instantiated. It is also unsafe to
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/// refer to a Pass pointer after adding it to a pass manager, which deletes
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/// redundant pass instances.
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///
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/// However, it is convenient to directly instantiate target passes with
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/// non-default ctors. These often don't have a registered PassInfo. Rather than
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/// force all target passes to implement the pass registry boilerplate, allow
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/// the PassConfig API to handle either type.
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///
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/// AnalysisID is sadly char*, so PointerIntPair won't work.
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class IdentifyingPassPtr {
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union {
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AnalysisID ID;
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Pass *P;
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};
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bool IsInstance = false;
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public:
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IdentifyingPassPtr() : P(nullptr) {}
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IdentifyingPassPtr(AnalysisID IDPtr) : ID(IDPtr) {}
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IdentifyingPassPtr(Pass *InstancePtr) : P(InstancePtr), IsInstance(true) {}
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bool isValid() const { return P; }
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bool isInstance() const { return IsInstance; }
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AnalysisID getID() const {
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assert(!IsInstance && "Not a Pass ID");
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return ID;
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}
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Pass *getInstance() const {
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assert(IsInstance && "Not a Pass Instance");
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return P;
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}
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};
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/// Target-Independent Code Generator Pass Configuration Options.
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///
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/// This is an ImmutablePass solely for the purpose of exposing CodeGen options
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/// to the internals of other CodeGen passes.
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class TargetPassConfig : public ImmutablePass {
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private:
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PassManagerBase *PM = nullptr;
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AnalysisID StartBefore = nullptr;
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AnalysisID StartAfter = nullptr;
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AnalysisID StopBefore = nullptr;
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AnalysisID StopAfter = nullptr;
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unsigned StartBeforeInstanceNum = 0;
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unsigned StartBeforeCount = 0;
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unsigned StartAfterInstanceNum = 0;
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unsigned StartAfterCount = 0;
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unsigned StopBeforeInstanceNum = 0;
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unsigned StopBeforeCount = 0;
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unsigned StopAfterInstanceNum = 0;
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unsigned StopAfterCount = 0;
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bool Started = true;
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bool Stopped = false;
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bool AddingMachinePasses = false;
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bool DebugifyIsSafe = true;
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/// Set the StartAfter, StartBefore and StopAfter passes to allow running only
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/// a portion of the normal code-gen pass sequence.
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///
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/// If the StartAfter and StartBefore pass ID is zero, then compilation will
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/// begin at the normal point; otherwise, clear the Started flag to indicate
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/// that passes should not be added until the starting pass is seen. If the
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/// Stop pass ID is zero, then compilation will continue to the end.
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///
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/// This function expects that at least one of the StartAfter or the
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/// StartBefore pass IDs is null.
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void setStartStopPasses();
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protected:
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LLVMTargetMachine *TM;
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PassConfigImpl *Impl = nullptr; // Internal data structures
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bool Initialized = false; // Flagged after all passes are configured.
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// Target Pass Options
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// Targets provide a default setting, user flags override.
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bool DisableVerify = false;
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/// Default setting for -enable-tail-merge on this target.
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bool EnableTailMerge = true;
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/// Require processing of functions such that callees are generated before
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/// callers.
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bool RequireCodeGenSCCOrder = false;
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/// Add the actual instruction selection passes. This does not include
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/// preparation passes on IR.
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bool addCoreISelPasses();
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public:
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TargetPassConfig(LLVMTargetMachine &TM, PassManagerBase &pm);
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// Dummy constructor.
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TargetPassConfig();
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~TargetPassConfig() override;
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static char ID;
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/// Get the right type of TargetMachine for this target.
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template<typename TMC> TMC &getTM() const {
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return *static_cast<TMC*>(TM);
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}
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//
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void setInitialized() { Initialized = true; }
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CodeGenOpt::Level getOptLevel() const;
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/// Returns true if one of the `-start-after`, `-start-before`, `-stop-after`
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/// or `-stop-before` options is set.
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static bool hasLimitedCodeGenPipeline();
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/// Returns true if none of the `-stop-before` and `-stop-after` options is
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/// set.
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static bool willCompleteCodeGenPipeline();
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/// If hasLimitedCodeGenPipeline is true, this method
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/// returns a string with the name of the options, separated
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/// by \p Separator that caused this pipeline to be limited.
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static std::string
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getLimitedCodeGenPipelineReason(const char *Separator = "/");
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void setDisableVerify(bool Disable) { setOpt(DisableVerify, Disable); }
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bool getEnableTailMerge() const { return EnableTailMerge; }
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void setEnableTailMerge(bool Enable) { setOpt(EnableTailMerge, Enable); }
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bool requiresCodeGenSCCOrder() const { return RequireCodeGenSCCOrder; }
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void setRequiresCodeGenSCCOrder(bool Enable = true) {
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setOpt(RequireCodeGenSCCOrder, Enable);
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}
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/// Allow the target to override a specific pass without overriding the pass
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/// pipeline. When passes are added to the standard pipeline at the
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/// point where StandardID is expected, add TargetID in its place.
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void substitutePass(AnalysisID StandardID, IdentifyingPassPtr TargetID);
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/// Insert InsertedPassID pass after TargetPassID pass.
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void insertPass(AnalysisID TargetPassID, IdentifyingPassPtr InsertedPassID);
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/// Allow the target to enable a specific standard pass by default.
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void enablePass(AnalysisID PassID) { substitutePass(PassID, PassID); }
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/// Allow the target to disable a specific standard pass by default.
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void disablePass(AnalysisID PassID) {
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substitutePass(PassID, IdentifyingPassPtr());
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}
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/// Return the pass substituted for StandardID by the target.
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/// If no substitution exists, return StandardID.
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IdentifyingPassPtr getPassSubstitution(AnalysisID StandardID) const;
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/// Return true if the pass has been substituted by the target or
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/// overridden on the command line.
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bool isPassSubstitutedOrOverridden(AnalysisID ID) const;
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/// Return true if the optimized regalloc pipeline is enabled.
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bool getOptimizeRegAlloc() const;
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/// Return true if the default global register allocator is in use and
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/// has not be overridden on the command line with '-regalloc=...'
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bool usingDefaultRegAlloc() const;
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/// High level function that adds all passes necessary to go from llvm IR
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/// representation to the MI representation.
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/// Adds IR based lowering and target specific optimization passes and finally
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/// the core instruction selection passes.
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/// \returns true if an error occurred, false otherwise.
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bool addISelPasses();
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/// Add common target configurable passes that perform LLVM IR to IR
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/// transforms following machine independent optimization.
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virtual void addIRPasses();
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/// Add passes to lower exception handling for the code generator.
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void addPassesToHandleExceptions();
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/// Add pass to prepare the LLVM IR for code generation. This should be done
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/// before exception handling preparation passes.
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virtual void addCodeGenPrepare();
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/// Add common passes that perform LLVM IR to IR transforms in preparation for
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/// instruction selection.
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virtual void addISelPrepare();
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/// addInstSelector - This method should install an instruction selector pass,
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/// which converts from LLVM code to machine instructions.
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virtual bool addInstSelector() {
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return true;
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}
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/// This method should install an IR translator pass, which converts from
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/// LLVM code to machine instructions with possibly generic opcodes.
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virtual bool addIRTranslator() { return true; }
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/// This method may be implemented by targets that want to run passes
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/// immediately before legalization.
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virtual void addPreLegalizeMachineIR() {}
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/// This method should install a legalize pass, which converts the instruction
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/// sequence into one that can be selected by the target.
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virtual bool addLegalizeMachineIR() { return true; }
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/// This method may be implemented by targets that want to run passes
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/// immediately before the register bank selection.
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virtual void addPreRegBankSelect() {}
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/// This method should install a register bank selector pass, which
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/// assigns register banks to virtual registers without a register
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/// class or register banks.
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virtual bool addRegBankSelect() { return true; }
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/// This method may be implemented by targets that want to run passes
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/// immediately before the (global) instruction selection.
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virtual void addPreGlobalInstructionSelect() {}
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/// This method should install a (global) instruction selector pass, which
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/// converts possibly generic instructions to fully target-specific
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/// instructions, thereby constraining all generic virtual registers to
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/// register classes.
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virtual bool addGlobalInstructionSelect() { return true; }
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/// Add the complete, standard set of LLVM CodeGen passes.
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/// Fully developed targets will not generally override this.
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virtual void addMachinePasses();
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/// Create an instance of ScheduleDAGInstrs to be run within the standard
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/// MachineScheduler pass for this function and target at the current
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/// optimization level.
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///
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/// This can also be used to plug a new MachineSchedStrategy into an instance
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/// of the standard ScheduleDAGMI:
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/// return new ScheduleDAGMI(C, std::make_unique<MyStrategy>(C), /*RemoveKillFlags=*/false)
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///
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/// Return NULL to select the default (generic) machine scheduler.
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virtual ScheduleDAGInstrs *
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createMachineScheduler(MachineSchedContext *C) const {
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return nullptr;
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}
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/// Similar to createMachineScheduler but used when postRA machine scheduling
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/// is enabled.
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virtual ScheduleDAGInstrs *
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createPostMachineScheduler(MachineSchedContext *C) const {
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return nullptr;
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}
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/// printAndVerify - Add a pass to dump then verify the machine function, if
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/// those steps are enabled.
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void printAndVerify(const std::string &Banner);
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/// Add a pass to print the machine function if printing is enabled.
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void addPrintPass(const std::string &Banner);
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/// Add a pass to perform basic verification of the machine function if
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/// verification is enabled.
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void addVerifyPass(const std::string &Banner);
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/// Add a pass to add synthesized debug info to the MIR.
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void addDebugifyPass();
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/// Add a pass to remove debug info from the MIR.
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void addStripDebugPass();
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/// Add a pass to check synthesized debug info for MIR.
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void addCheckDebugPass();
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/// Add standard passes before a pass that's about to be added. For example,
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/// the DebugifyMachineModulePass if it is enabled.
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void addMachinePrePasses(bool AllowDebugify = true);
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/// Add standard passes after a pass that has just been added. For example,
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/// the MachineVerifier if it is enabled.
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void addMachinePostPasses(const std::string &Banner);
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/// Check whether or not GlobalISel should abort on error.
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/// When this is disabled, GlobalISel will fall back on SDISel instead of
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/// erroring out.
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bool isGlobalISelAbortEnabled() const;
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/// Check whether or not a diagnostic should be emitted when GlobalISel
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/// uses the fallback path. In other words, it will emit a diagnostic
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/// when GlobalISel failed and isGlobalISelAbortEnabled is false.
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virtual bool reportDiagnosticWhenGlobalISelFallback() const;
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/// Check whether continuous CSE should be enabled in GISel passes.
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/// By default, it's enabled for non O0 levels.
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virtual bool isGISelCSEEnabled() const;
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/// Returns the CSEConfig object to use for the current optimization level.
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virtual std::unique_ptr<CSEConfigBase> getCSEConfig() const;
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protected:
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// Helper to verify the analysis is really immutable.
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void setOpt(bool &Opt, bool Val);
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/// Methods with trivial inline returns are convenient points in the common
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/// codegen pass pipeline where targets may insert passes. Methods with
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/// out-of-line standard implementations are major CodeGen stages called by
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/// addMachinePasses. Some targets may override major stages when inserting
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/// passes is insufficient, but maintaining overridden stages is more work.
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///
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/// addPreISelPasses - This method should add any "last minute" LLVM->LLVM
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/// passes (which are run just before instruction selector).
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virtual bool addPreISel() {
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return true;
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}
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/// addMachineSSAOptimization - Add standard passes that optimize machine
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/// instructions in SSA form.
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virtual void addMachineSSAOptimization();
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/// Add passes that optimize instruction level parallelism for out-of-order
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/// targets. These passes are run while the machine code is still in SSA
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/// form, so they can use MachineTraceMetrics to control their heuristics.
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///
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/// All passes added here should preserve the MachineDominatorTree,
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/// MachineLoopInfo, and MachineTraceMetrics analyses.
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virtual bool addILPOpts() {
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return false;
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}
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/// This method may be implemented by targets that want to run passes
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/// immediately before register allocation.
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virtual void addPreRegAlloc() { }
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/// createTargetRegisterAllocator - Create the register allocator pass for
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/// this target at the current optimization level.
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virtual FunctionPass *createTargetRegisterAllocator(bool Optimized);
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/// addFastRegAlloc - Add the minimum set of target-independent passes that
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/// are required for fast register allocation.
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virtual void addFastRegAlloc();
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/// addOptimizedRegAlloc - Add passes related to register allocation.
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/// LLVMTargetMachine provides standard regalloc passes for most targets.
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virtual void addOptimizedRegAlloc();
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/// addPreRewrite - Add passes to the optimized register allocation pipeline
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/// after register allocation is complete, but before virtual registers are
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/// rewritten to physical registers.
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///
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/// These passes must preserve VirtRegMap and LiveIntervals, and when running
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/// after RABasic or RAGreedy, they should take advantage of LiveRegMatrix.
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/// When these passes run, VirtRegMap contains legal physreg assignments for
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/// all virtual registers.
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///
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/// Note if the target overloads addRegAssignAndRewriteOptimized, this may not
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/// be honored. This is also not generally used for the fast variant,
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/// where the allocation and rewriting are done in one pass.
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virtual bool addPreRewrite() {
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return false;
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}
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/// addPostFastRegAllocRewrite - Add passes to the optimized register
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/// allocation pipeline after fast register allocation is complete.
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virtual bool addPostFastRegAllocRewrite() { return false; }
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/// Add passes to be run immediately after virtual registers are rewritten
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/// to physical registers.
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virtual void addPostRewrite() { }
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/// This method may be implemented by targets that want to run passes after
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/// register allocation pass pipeline but before prolog-epilog insertion.
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virtual void addPostRegAlloc() { }
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/// Add passes that optimize machine instructions after register allocation.
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virtual void addMachineLateOptimization();
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/// This method may be implemented by targets that want to run passes after
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/// prolog-epilog insertion and before the second instruction scheduling pass.
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virtual void addPreSched2() { }
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/// addGCPasses - Add late codegen passes that analyze code for garbage
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/// collection. This should return true if GC info should be printed after
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/// these passes.
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virtual bool addGCPasses();
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/// Add standard basic block placement passes.
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virtual void addBlockPlacement();
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/// This pass may be implemented by targets that want to run passes
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/// immediately before machine code is emitted.
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virtual void addPreEmitPass() { }
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/// Targets may add passes immediately before machine code is emitted in this
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/// callback. This is called even later than `addPreEmitPass`.
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// FIXME: Rename `addPreEmitPass` to something more sensible given its actual
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// position and remove the `2` suffix here as this callback is what
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// `addPreEmitPass` *should* be but in reality isn't.
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virtual void addPreEmitPass2() {}
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/// Utilities for targets to add passes to the pass manager.
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///
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/// Add a CodeGen pass at this point in the pipeline after checking overrides.
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/// Return the pass that was added, or zero if no pass was added.
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AnalysisID addPass(AnalysisID PassID);
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/// Add a pass to the PassManager if that pass is supposed to be run, as
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/// determined by the StartAfter and StopAfter options. Takes ownership of the
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/// pass.
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void addPass(Pass *P);
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/// addMachinePasses helper to create the target-selected or overridden
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/// regalloc pass.
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virtual FunctionPass *createRegAllocPass(bool Optimized);
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/// Add core register allocator passes which do the actual register assignment
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/// and rewriting. \returns true if any passes were added.
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virtual bool addRegAssignAndRewriteFast();
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virtual bool addRegAssignAndRewriteOptimized();
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};
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void registerCodeGenCallback(PassInstrumentationCallbacks &PIC,
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LLVMTargetMachine &);
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} // end namespace llvm
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#endif // LLVM_CODEGEN_TARGETPASSCONFIG_H
|
||||
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