[![License](https://img.shields.io/badge/License-MIT-blue.svg)]() ![Releases](https://img.shields.io/github/downloads/ihaveamac/custom-install/total.svg) # custom-install Installs a title directly to an SD card for the Nintendo 3DS. Originally created late June 2019. ## Summary ### Windows standalone 1. [Dump boot9.bin and movable.sed](https://ihaveamac.github.io/dump.html) from a 3DS system. 2. Download the [latest releases](https://github.com/ihaveamac/custom-install/releases). 3. Extract and run ci-gui. Read `windows-quickstart.txt`. ### With installed Python Note for Windows users: Enabling "Add Python 3.X to PATH" is **NOT** required! Python is installed with the `py` launcher by default. 1. [Dump boot9.bin and movable.sed](https://ihaveamac.github.io/dump.html) from a 3DS system. 2. Download the repo ([zip link](https://github.com/ihaveamac/custom-install/archive/module-newer-gui.zip) or `git clone`) 3. Install the packages: * Windows: Double-click `windows-install-dependencies.py` * Alternate manual method: `py -3 -m pip install --user -r requirements-win32.txt` * macOS/Linux: `python3 -m pip install --user -r requirements.txt` 4. Run `custominstall.py` with boot9.bin, movable.sed, path to the SD root, and CIA files to install (see Usage section). 5. Download and use [custom-install-finalize](https://github.com/ihaveamac/custom-install/releases) on the 3DS system to finish the install. ## Setup Linux users must build [wwylele/save3ds](https://github.com/wwylele/save3ds) and place `save3ds_fuse` in `bin/linux`. Install [rust using rustup](https://www.rust-lang.org/tools/install), then compile with: `cargo build`. The compiled binary is located in `target/debug/save3ds_fuse`, copy it to `bin/linux`. movable.sed is required and can be provided with `-m` or `--movable`. boot9 is needed: * `-b` or `--boot9` argument (if set) * `BOOT9_PATH` environment variable (if set) * `%APPDATA%\3ds\boot9.bin` (Windows-specific) * `~/Library/Application Support/3ds/boot9.bin` (macOS-specific) * `~/.3ds/boot9.bin` * `~/3ds/boot9.bin` A [SeedDB](https://github.com/ihaveamac/3DS-rom-tools/wiki/SeedDB-list) is needed for newer games (2015+) that use seeds. SeedDB is checked in order of: * `-s` or `--seeddb` argument (if set) * `SEEDDB_PATH` environment variable (if set) * `%APPDATA%\3ds\seeddb.bin` (Windows-specific) * `~/Library/Application Support/3ds/seeddb.bin` (macOS-specific) * `~/.3ds/seeddb.bin` * `~/3ds/seeddb.bin` ## custom-install-finalize custom-install-finalize installs a ticket, plus a seed if required. This is required for the title to appear and function. This can be built as most 3DS homebrew projects [with devkitARM](https://www.3dbrew.org/wiki/Setting_up_Development_Environment). ## Usage Use `-h` to view arguments. Examples: ``` py -3 custominstall.py -b boot9.bin -m movable.sed --sd E:\ file.cia file2.cia python3 custominstall.py -b boot9.bin -m movable.sed --sd /Volumes/GM9SD file.cia file2.cia python3 custominstall.py -b boot9.bin -m movable.sed --sd /media/GM9SD file.cia file2.cia ``` ## GUI A GUI is provided to make the process easier. ### GUI Setup Linux users may need to install a Tk package: - Ubuntu/Debian: `sudo apt install python3-tk` - Manjaro/Arch: `sudo pacman -S tk` Install the requirements listed in "Summary", then run `ci-gui.py`. ## Development ### Building Windows standalone Using a 32-bit version of Python is recommended to build a version to be distributed. A [virtual environment](https://packaging.python.org/guides/installing-using-pip-and-virtual-environments/#creating-a-virtual-environment) is recommended to isolate the packages from system directories. The build script `make-standalone.bat` assumes that the dependencies are in PATH. Install the dependencies, plus cx-Freeze. In a virtual environment, the specific Python version doesn't need to be requested. ```batch pip install cx-freeze -r requirements-win32.txt ``` Copy `custom-install-finalize.3dsx` to the project root, this will be copied to the build directory and included in the final archive. Run `make-standalone.bat`. This will run cxfreeze and make a standalone version at `dist\custom-install-standalone.zip` ## License/Credits [save3ds by wwylele](https://github.com/wwylele/save3ds) is used to interact with the Title Database (details in `bin/README`). Thanks to @nek0bit for redesigning `custominstall.py` to work as a module, and for implementing an earlier GUI. Thanks to @LyfeOnEdge from the [brewtools Discord](https://brewtools.dev) for designing the second version of the GUI. Special thanks to CrafterPika and archbox for testing. Thanks to @BpyH64 for [researching how to generate the cmacs](https://github.com/d0k3/GodMode9/issues/340#issuecomment-487916606).