# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[0]
Name = Normal
InternalName = NORMAL
Weaknesses = FIGHTING
Immunities = GHOST
#-------------------------------
[1]
Name = Fighting
InternalName = FIGHTING
Weaknesses = FLYING,PSYCHIC
Resistances = BUG,DARK,ROCK
#-------------------------------
[2]
Name = Flying
InternalName = FLYING
Weaknesses = ELECTRIC,ICE,ROCK
Resistances = BUG,FIGHTING,GRASS
Immunities = GROUND
#-------------------------------
[3]
Name = Poison
InternalName = POISON
Weaknesses = GROUND,PSYCHIC
Resistances = BUG,FIGHTING,GRASS,POISON
#-------------------------------
[4]
Name = Ground
InternalName = GROUND
Weaknesses = GRASS,ICE,WATER
Resistances = POISON,ROCK
Immunities = ELECTRIC
#-------------------------------
[5]
Name = Rock
InternalName = ROCK
Weaknesses = FIGHTING,GRASS,GROUND,STEEL,WATER
Resistances = FIRE,FLYING,NORMAL,POISON
#-------------------------------
[6]
Name = Bug
InternalName = BUG
Weaknesses = FIRE,FLYING,ROCK
Resistances = FIGHTING,GRASS,GROUND
#-------------------------------
[7]
Name = Ghost
InternalName = GHOST
Weaknesses = DARK,GHOST
Resistances = BUG,POISON
Immunities = FIGHTING,NORMAL
#-------------------------------
[8]
Name = Steel
InternalName = STEEL
Weaknesses = FIGHTING,FIRE,GROUND
Resistances = BUG,DARK,DRAGON,FLYING,GHOST,GRASS,ICE,NORMAL,PSYCHIC,ROCK,STEEL
Immunities = POISON
#-------------------------------
[9]
Name = ???
InternalName = QMARKS
IsPseudoType = true
#-------------------------------
[10]
Name = Fire
InternalName = FIRE
IsSpecialType = true
Weaknesses = GROUND,ROCK,WATER
Resistances = BUG,FIRE,GRASS,ICE,STEEL
#-------------------------------
[11]
Name = Water
InternalName = WATER
IsSpecialType = true
Weaknesses = ELECTRIC,GRASS
Resistances = FIRE,ICE,STEEL,WATER
#-------------------------------
[12]
Name = Grass
InternalName = GRASS
IsSpecialType = true
Weaknesses = BUG,FIRE,FLYING,ICE,POISON
Resistances = ELECTRIC,GRASS,GROUND,WATER
#-------------------------------
[13]
Name = Electric
InternalName = ELECTRIC
IsSpecialType = true
Weaknesses = GROUND
Resistances = ELECTRIC,FLYING,STEEL
#-------------------------------
[14]
Name = Psychic
InternalName = PSYCHIC
IsSpecialType = true
Weaknesses = BUG,DARK,GHOST
Resistances = FIGHTING,PSYCHIC
#-------------------------------
[15]
Name = Ice
InternalName = ICE
IsSpecialType = true
Weaknesses = FIGHTING,FIRE,ROCK,STEEL
Resistances = ICE
#-------------------------------
[16]
Name = Dragon
InternalName = DRAGON
IsSpecialType = true
Weaknesses = DRAGON,ICE
Resistances = ELECTRIC,FIRE,GRASS,WATER
#-------------------------------
[17]
Name = Dark
InternalName = DARK
IsSpecialType = true
Weaknesses = BUG,FIGHTING
Resistances = DARK,GHOST
Immunities = PSYCHIC
