# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[Move,FURYATTACK]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,0
    SetY = 0,18
    SetZ = 0,27
    SetFrame = 1,6
    SetX = 1,69
    SetY = 1,-70
    SetFrame = 2,7
    SetX = 2,129
    SetY = 2,-148
    SetFrame = 3,0
    SetX = 3,179
    SetY = 3,-178
    SetFrame = 4,1
    SetFrame = 5,2
    SetFrame = 6,1
    SetFrame = 7,2
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,0
    SetY = 3,18
    SetZ = 3,28
    SetFrame = 4,6
    SetX = 4,55
    SetY = 4,-37
    SetFrame = 5,7
    SetX = 5,106
    SetY = 5,-121
    SetVisible = 6,false
<SE>
    Play = 3,normaldamage,80
    Play = 5,normaldamage,80
#-------------------------------
[Move,FURYATTACK,1]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,0
    SetY = 3,18
    SetZ = 3,28
    SetFrame = 4,6
    SetX = 4,55
    SetY = 4,-37
    SetFrame = 5,7
    SetX = 5,106
    SetY = 5,-121
    SetVisible = 6,false
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,0
    SetY = 0,18
    SetZ = 0,27
    SetFrame = 1,6
    SetX = 1,69
    SetY = 1,-70
    SetFrame = 2,7
    SetX = 2,129
    SetY = 2,-148
    SetFrame = 3,0
    SetX = 3,179
    SetY = 3,-178
    SetFrame = 4,1
    SetFrame = 5,2
    SetFrame = 6,1
    SetFrame = 7,2
<SE>
    Play = 3,normaldamage,80
    Play = 5,normaldamage,80
#-------------------------------
[Move,FURYATTACK,2]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,0
    SetY = 0,18
    SetZ = 0,27
    SetFrame = 1,6
    SetX = 1,69
    SetY = 1,-70
    SetFrame = 2,7
    SetX = 2,129
    SetY = 2,-148
    SetFrame = 3,0
    SetX = 3,179
    SetY = 3,-178
    SetFrame = 4,1
    SetFrame = 5,2
    SetFrame = 6,1
    SetFrame = 7,2
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,0
    SetY = 3,18
    SetZ = 3,28
    SetFrame = 4,6
    SetX = 4,55
    SetY = 4,-37
    SetFrame = 5,7
    SetX = 5,106
    SetY = 5,-121
    SetVisible = 6,false
<SE>
    Play = 3,normaldamage,80
    Play = 5,normaldamage,80
#-------------------------------
[Move,FURYATTACK,3]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,0
    SetY = 3,18
    SetZ = 3,28
    SetFrame = 4,6
    SetX = 4,55
    SetY = 4,-37
    SetFrame = 5,7
    SetX = 5,106
    SetY = 5,-121
    SetVisible = 6,false
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,0
    SetY = 0,18
    SetZ = 0,27
    SetFrame = 1,6
    SetX = 1,69
    SetY = 1,-70
    SetFrame = 2,7
    SetX = 2,129
    SetY = 2,-148
    SetFrame = 3,0
    SetX = 3,179
    SetY = 3,-178
    SetFrame = 4,1
    SetFrame = 5,2
    SetFrame = 6,1
    SetFrame = 7,2
<SE>
    Play = 3,normaldamage,80
    Play = 5,normaldamage,80
#-------------------------------
[Move,FURYATTACK,4]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,0
    SetY = 0,18
    SetZ = 0,27
    SetFrame = 1,6
    SetX = 1,69
    SetY = 1,-70
    SetFrame = 2,7
    SetX = 2,129
    SetY = 2,-148
    SetFrame = 3,0
    SetX = 3,179
    SetY = 3,-178
    SetFrame = 4,1
    SetFrame = 5,2
    SetFrame = 6,1
    SetFrame = 7,2
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,0
    SetY = 3,18
    SetZ = 3,28
    SetFrame = 4,6
    SetX = 4,55
    SetY = 4,-37
    SetFrame = 5,7
    SetX = 5,106
    SetY = 5,-121
    SetVisible = 6,false
<SE>
    Play = 3,normaldamage,80
    Play = 5,normaldamage,80
#-------------------------------
[OppMove,FURYATTACK]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 0,5
    SetX = 0,35
    SetY = 0,-50
    SetAngle = 0,180
    MoveX = 0,3,182
    MoveY = 0,3,-207
    SetFrame = 1,6
    SetFrame = 2,7
    SetX = 3,182
    SetY = 3,-207
    SetVisible = 3,false
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetFrame = 3,0
    SetFrame = 4,1
    SetFrame = 5,2
    SetZoomX = 5,100
    SetZoomY = 5,100
    SetOpacity = 5,255
    MoveZoomX = 5,2,125
    MoveZoomY = 5,2,125
    MoveOpacity = 5,2,0
    SetZoomX = 7,125
    SetZoomY = 7,125
    SetVisible = 7,false
    SetOpacity = 7,0
<Particle 4>
    Graphic = Examples/003-Attack01
    Focus = UserAndTarget
    SetFrame = 3,5
    SetX = 3,35
    SetY = 3,-50
    SetAngle = 3,180
    MoveX = 3,3,182
    MoveY = 3,3,-207
    SetFrame = 4,6
    SetFrame = 5,7
    SetX = 6,182
    SetY = 6,-207
    SetVisible = 6,false
<Particle 5>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetFrame = 6,0
    SetFrame = 7,1
    SetFrame = 8,2
    SetZoomX = 8,100
    SetZoomY = 8,100
    SetOpacity = 8,255
    MoveZoomX = 8,2,125
    MoveZoomY = 8,2,125
    MoveOpacity = 8,2,0
    SetZoomX = 10,125
    SetZoomY = 10,125
    SetVisible = 10,false
    SetOpacity = 10,0
<SE>
    Play = 3,normaldamage,80
    Play = 6,normaldamage,80
