# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[Move,COMETPUNCH]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 2,48
    SetY = 2,-18
    SetZ = 2,28
    SetX = 3,-16
    SetY = 3,-66
    SetFrame = 4,1
    SetFrame = 5,0
    SetX = 5,48
    SetY = 5,14
    SetVisible = 6,false
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 0,-32
    SetY = 0,6
    SetZ = 0,27
    SetFrame = 1,1
    SetFrame = 2,2
    SetFrame = 3,1
    SetX = 3,48
    SetY = 3,-18
    SetFrame = 4,2
    SetX = 5,-16
    SetY = 5,-66
    SetFrame = 6,1
    SetX = 6,48
    SetY = 6,14
    SetFrame = 7,2
<SE>
    Play = 0,Blow1,80
    Play = 2,Blow1,80
    Play = 5,Blow1,80
#-------------------------------
[Move,COMETPUNCH,1]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 0,-32
    SetY = 0,6
    SetZ = 0,27
    SetFrame = 1,1
    SetFrame = 2,2
    SetFrame = 3,1
    SetX = 3,48
    SetY = 3,-18
    SetFrame = 4,2
    SetX = 5,-16
    SetY = 5,-66
    SetFrame = 6,1
    SetX = 6,48
    SetY = 6,14
    SetFrame = 7,2
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 2,48
    SetY = 2,-18
    SetZ = 2,28
    SetX = 3,-16
    SetY = 3,-66
    SetFrame = 4,1
    SetFrame = 5,0
    SetX = 5,48
    SetY = 5,14
    SetVisible = 6,false
<SE>
    Play = 0,Blow1,80
    Play = 2,Blow1,80
    Play = 5,Blow1,80
#-------------------------------
[Move,COMETPUNCH,2]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 2,48
    SetY = 2,-18
    SetZ = 2,28
    SetX = 3,-16
    SetY = 3,-66
    SetFrame = 4,1
    SetFrame = 5,0
    SetX = 5,48
    SetY = 5,14
    SetVisible = 6,false
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 0,-32
    SetY = 0,6
    SetZ = 0,27
    SetFrame = 1,1
    SetFrame = 2,2
    SetFrame = 3,1
    SetX = 3,48
    SetY = 3,-18
    SetFrame = 4,2
    SetX = 5,-16
    SetY = 5,-66
    SetFrame = 6,1
    SetX = 6,48
    SetY = 6,14
    SetFrame = 7,2
<SE>
    Play = 0,Blow1,80
    Play = 2,Blow1,80
    Play = 5,Blow1,80
#-------------------------------
[Move,COMETPUNCH,3]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 0,-32
    SetY = 0,6
    SetZ = 0,27
    SetFrame = 1,1
    SetFrame = 2,2
    SetFrame = 3,1
    SetX = 3,48
    SetY = 3,-18
    SetFrame = 4,2
    SetX = 5,-16
    SetY = 5,-66
    SetFrame = 6,1
    SetX = 6,48
    SetY = 6,14
    SetFrame = 7,2
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 2,48
    SetY = 2,-18
    SetZ = 2,28
    SetX = 3,-16
    SetY = 3,-66
    SetFrame = 4,1
    SetFrame = 5,0
    SetX = 5,48
    SetY = 5,14
    SetVisible = 6,false
<SE>
    Play = 0,Blow1,80
    Play = 2,Blow1,80
    Play = 5,Blow1,80
#-------------------------------
[Move,COMETPUNCH,4]
Name = Example anim
<User>
    SetX = 0,0
    SetY = 0,0
<Target>
    SetX = 0,0
    SetY = 0,0
<Particle 3>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 2,48
    SetY = 2,-18
    SetZ = 2,28
    SetX = 3,-16
    SetY = 3,-66
    SetFrame = 4,1
    SetFrame = 5,0
    SetX = 5,48
    SetY = 5,14
    SetVisible = 6,false
<Particle 2>
    Graphic = Examples/003-Attack01
    Focus = Target
    SetX = 0,-32
    SetY = 0,6
    SetZ = 0,27
    SetFrame = 1,1
    SetFrame = 2,2
    SetFrame = 3,1
    SetX = 3,48
    SetY = 3,-18
    SetFrame = 4,2
    SetX = 5,-16
    SetY = 5,-66
    SetFrame = 6,1
    SetX = 6,48
    SetY = 6,14
    SetFrame = 7,2
<SE>
    Play = 0,Blow1,80
    Play = 2,Blow1,80
    Play = 5,Blow1,80
