diff --git a/Data/Scripts/011_Battle/004_Scene/006_Battle_Scene_Objects.rb b/Data/Scripts/011_Battle/004_Scene/006_Battle_Scene_Objects.rb index 49c3dd968..907a796df 100644 --- a/Data/Scripts/011_Battle/004_Scene/006_Battle_Scene_Objects.rb +++ b/Data/Scripts/011_Battle/004_Scene/006_Battle_Scene_Objects.rb @@ -203,12 +203,12 @@ class Battle::Scene::PokemonDataBox < Sprite return @anim_exp_timer_start != nil end - def pbDrawNumber(number, btmp, startX, startY, align = 0) + def pbDrawNumber(number, btmp, startX, startY, align = :left) # -1 means draw the / character n = (number == -1) ? [10] : number.to_i.digits.reverse charWidth = @numbersBitmap.width / 11 charHeight = @numbersBitmap.height - startX -= charWidth * n.length if align == 1 + startX -= charWidth * n.length if align == :right n.each do |i| btmp.blt(startX, startY, @numbersBitmap.bitmap, Rect.new(i * charWidth, 0, charWidth, charHeight)) startX += charWidth @@ -303,7 +303,7 @@ class Battle::Scene::PokemonDataBox < Sprite return if !@battler.pokemon # Show HP numbers if @show_hp_numbers - pbDrawNumber(self.hp, @hpNumbers.bitmap, 54, 2, 1) + pbDrawNumber(self.hp, @hpNumbers.bitmap, 54, 2, :right) pbDrawNumber(-1, @hpNumbers.bitmap, 54, 2) # / char pbDrawNumber(@battler.totalhp, @hpNumbers.bitmap, 70, 2) end diff --git a/Data/Scripts/011_Battle/005_AI/002_AI_Switch.rb b/Data/Scripts/011_Battle/005_AI/002_AI_Switch.rb index 2a2e8b2af..f00ca35ad 100644 --- a/Data/Scripts/011_Battle/005_AI/002_AI_Switch.rb +++ b/Data/Scripts/011_Battle/005_AI/002_AI_Switch.rb @@ -118,7 +118,7 @@ class Battle::AI score -= 20 if pokemon_can_be_poisoned?(pkmn) end # Sticky Web - if @user.pbOwnSide.effects[PBEffects::ToxicSpikes] + if @user.pbOwnSide.effects[PBEffects::StickyWeb] score -= 15 end end