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Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
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@@ -192,9 +192,9 @@ class BerryPlantMoistureSprite
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def update_graphic
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case @moisture_stage
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when -1 then @sprite.setBitmap("")
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when 0 then @sprite.setBitmap("Graphics/Characters/berrytreeDry")
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when 1 then @sprite.setBitmap("Graphics/Characters/berrytreeDamp")
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when 2 then @sprite.setBitmap("Graphics/Characters/berrytreeWet")
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when 0 then @sprite.setBitmap("Graphics/Characters/berrytreedry")
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when 1 then @sprite.setBitmap("Graphics/Characters/berrytreedamp")
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when 2 then @sprite.setBitmap("Graphics/Characters/berrytreewet")
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end
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end
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