Some bug fixes, added PriorityChange item handler

This commit is contained in:
Maruno17
2024-11-22 00:38:20 +00:00
parent 012814f557
commit 00d1e431b4
11 changed files with 53 additions and 22 deletions

View File

@@ -71,6 +71,9 @@ class Battle::AI::AIMove
ret = Battle::AbilityEffects.triggerPriorityChange(user.ability, user.battler, @move, ret)
user.battler.effects[PBEffects::Prankster] = false # Untrigger this
end
if user.item_active?
ret = Battle::ItemEffects.triggerPriorityChange(user.item, user.battler, @move, ret)
end
return ret
end