Plugins now recompile if any plugin name/version doesn't match one that was previously compiled, fixed Throat Chop's effect

This commit is contained in:
Maruno17
2024-09-20 21:30:10 +01:00
parent 2c071b224f
commit 012814f557
3 changed files with 15 additions and 8 deletions

View File

@@ -897,16 +897,12 @@ class Battle::Move::DisableTargetHealingMoves < Battle::Move
end
#===============================================================================
# Target cannot use sound-based moves for 2 more rounds. (Throat Chop)
# Target cannot use sound-based moves for 2 rounds. (Throat Chop)
#===============================================================================
class Battle::Move::DisableTargetSoundMoves < Battle::Move
def pbAdditionalEffect(user, target)
return if target.fainted? || target.damageState.substitute
if target.effects[PBEffects::ThroatChop] == 0
@battle.pbDisplay(_INTL("The effects of {1} prevent {2} from using certain moves!",
@name, target.pbThis(true)))
end
target.effects[PBEffects::ThroatChop] = 3
target.effects[PBEffects::ThroatChop] = 2 if target.effects[PBEffects::ThroatChop] == 0
end
end

View File

@@ -842,7 +842,8 @@ Battle::AI::Handlers::MoveEffectAgainstTargetScore.add("DisableTargetHealingMove
#===============================================================================
Battle::AI::Handlers::MoveEffectAgainstTargetScore.add("DisableTargetSoundMoves",
proc { |score, move, user, target, ai, battle|
next score if target.effects[PBEffects::ThroatChop] > 1
next score if target.effects[PBEffects::ThroatChop] >= 1
next score if target.effects[PBEffects::Substitute] > 0
next score if !target.check_for_move { |m| m.soundMove? }
# Check additional effect chance
add_effect = move.get_score_change_for_additional_effect(user, target)