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Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball
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142
Data/Scripts/011_Battle/001_Battle/006_Battle_ActionUseItem.rb
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142
Data/Scripts/011_Battle/001_Battle/006_Battle_ActionUseItem.rb
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class Battle
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#=============================================================================
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# Choosing to use an item
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#=============================================================================
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def pbCanUseItemOnPokemon?(item,pkmn,battler,scene,showMessages=true)
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if !pkmn || pkmn.egg?
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scene.pbDisplay(_INTL("It won't have any effect.")) if showMessages
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return false
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end
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# Embargo
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if battler && battler.effects[PBEffects::Embargo]>0
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scene.pbDisplay(_INTL("Embargo's effect prevents the item's use on {1}!",
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battler.pbThis(true))) if showMessages
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return false
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end
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return true
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end
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# NOTE: Using a Poké Ball consumes all your actions for the round. The method
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# below is one half of making this happen; the other half is in the
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# ItemHandlers::CanUseInBattle for Poké Balls.
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def pbItemUsesAllActions?(item)
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return true if GameData::Item.get(item).is_poke_ball?
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return false
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end
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def pbRegisterItem(idxBattler,item,idxTarget=nil,idxMove=nil)
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# Register for use of item on a Pokémon in the party
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@choices[idxBattler][0] = :UseItem
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@choices[idxBattler][1] = item # ID of item to be used
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@choices[idxBattler][2] = idxTarget # Party index of Pokémon to use item on
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@choices[idxBattler][3] = idxMove # Index of move to recharge (Ethers)
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# Delete the item from the Bag. If it turns out it will have no effect, it
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# will be re-added to the Bag later.
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pbConsumeItemInBag(item,idxBattler)
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return true
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end
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#=============================================================================
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# Using an item
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#=============================================================================
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def pbConsumeItemInBag(item,idxBattler)
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return if !item
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return if !GameData::Item.get(item).consumed_after_use?
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if pbOwnedByPlayer?(idxBattler)
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if !$bag.remove(item)
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raise _INTL("Tried to consume item that wasn't in the Bag somehow.")
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end
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else
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items = pbGetOwnerItems(idxBattler)
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items.delete_at(items.index(item))
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end
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end
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def pbReturnUnusedItemToBag(item,idxBattler)
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return if !item
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return if !GameData::Item.get(item).consumed_after_use?
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if pbOwnedByPlayer?(idxBattler)
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if $bag && $bag.can_add?(item)
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$bag.add(item)
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else
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raise _INTL("Couldn't return unused item to Bag somehow.")
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end
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else
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items = pbGetOwnerItems(idxBattler)
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items.push(item) if items
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end
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end
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def pbUseItemMessage(item,trainerName)
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itemName = GameData::Item.get(item).name
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if itemName.starts_with_vowel?
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pbDisplayBrief(_INTL("{1} used an {2}.",trainerName,itemName))
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else
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pbDisplayBrief(_INTL("{1} used a {2}.",trainerName,itemName))
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end
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end
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# Uses an item on a Pokémon in the trainer's party.
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def pbUseItemOnPokemon(item,idxParty,userBattler)
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trainerName = pbGetOwnerName(userBattler.index)
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pbUseItemMessage(item,trainerName)
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pkmn = pbParty(userBattler.index)[idxParty]
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battler = pbFindBattler(idxParty,userBattler.index)
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ch = @choices[userBattler.index]
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if ItemHandlers.triggerCanUseInBattle(item,pkmn,battler,ch[3],true,self,@scene,false)
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ItemHandlers.triggerBattleUseOnPokemon(item,pkmn,battler,ch,@scene)
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ch[1] = nil # Delete item from choice
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return
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end
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pbDisplay(_INTL("But it had no effect!"))
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# Return unused item to Bag
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pbReturnUnusedItemToBag(item,userBattler.index)
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end
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# Uses an item on a Pokémon in battle that belongs to the trainer.
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def pbUseItemOnBattler(item,idxParty,userBattler)
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trainerName = pbGetOwnerName(userBattler.index)
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pbUseItemMessage(item,trainerName)
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battler = pbFindBattler(idxParty,userBattler.index)
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ch = @choices[userBattler.index]
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if battler
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if ItemHandlers.triggerCanUseInBattle(item,battler.pokemon,battler,ch[3],true,self,@scene,false)
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ItemHandlers.triggerBattleUseOnBattler(item,battler,@scene)
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ch[1] = nil # Delete item from choice
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battler.pbItemOnStatDropped
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return
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else
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pbDisplay(_INTL("But it had no effect!"))
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end
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else
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pbDisplay(_INTL("But it's not where this item can be used!"))
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end
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# Return unused item to Bag
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pbReturnUnusedItemToBag(item,userBattler.index)
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end
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# Uses a Poké Ball in battle directly.
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def pbUsePokeBallInBattle(item,idxBattler,userBattler)
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idxBattler = userBattler.index if idxBattler<0
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battler = @battlers[idxBattler]
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ItemHandlers.triggerUseInBattle(item,battler,self)
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@choices[userBattler.index][1] = nil # Delete item from choice
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end
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# Uses an item in battle directly.
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def pbUseItemInBattle(item,idxBattler,userBattler)
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trainerName = pbGetOwnerName(userBattler.index)
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pbUseItemMessage(item,trainerName)
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battler = (idxBattler<0) ? userBattler : @battlers[idxBattler]
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pkmn = battler.pokemon
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ch = @choices[userBattler.index]
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if ItemHandlers.triggerCanUseInBattle(item,pkmn,battler,ch[3],true,self,@scene,false)
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ItemHandlers.triggerUseInBattle(item,battler,self)
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ch[1] = nil # Delete item from choice
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return
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end
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pbDisplay(_INTL("But it had no effect!"))
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# Return unused item to Bag
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pbReturnUnusedItemToBag(item,userBattler.index)
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end
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end
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