Merge branch 'dev' into ai

This commit is contained in:
Maruno17
2022-12-31 17:28:56 +00:00
75 changed files with 4599 additions and 3590 deletions

View File

@@ -30,58 +30,51 @@ class Battle::Move
# Type effectiveness calculation
#=============================================================================
def pbCalcTypeModSingle(moveType, defType, user, target)
ret = Effectiveness.calculate_one(moveType, defType)
ret = Effectiveness.calculate(moveType, defType)
if Effectiveness.ineffective_type?(moveType, defType)
# Ring Target
if target.hasActiveItem?(:RINGTARGET)
ret = Effectiveness::NORMAL_EFFECTIVE_ONE
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
# Foresight
if (user.hasActiveAbility?(:SCRAPPY) || target.effects[PBEffects::Foresight]) &&
defType == :GHOST
ret = Effectiveness::NORMAL_EFFECTIVE_ONE
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
# Miracle Eye
if target.effects[PBEffects::MiracleEye] && defType == :DARK
ret = Effectiveness::NORMAL_EFFECTIVE_ONE
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
elsif Effectiveness.super_effective_type?(moveType, defType)
# Delta Stream's weather
if target.effectiveWeather == :StrongWinds && defType == :FLYING
ret = Effectiveness::NORMAL_EFFECTIVE_ONE
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
end
# Grounded Flying-type Pokémon become susceptible to Ground moves
if !target.airborne? && defType == :FLYING && moveType == :GROUND
ret = Effectiveness::NORMAL_EFFECTIVE_ONE
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
return ret
end
def pbCalcTypeMod(moveType, user, target)
return Effectiveness::NORMAL_EFFECTIVE if !moveType
return Effectiveness::NORMAL_EFFECTIVE if moveType == :GROUND &&
target.pbHasType?(:FLYING) &&
target.hasActiveItem?(:IRONBALL)
# Determine types
tTypes = target.pbTypes(true)
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
return ret if !moveType
return ret if moveType == :GROUND && target.pbHasType?(:FLYING) && target.hasActiveItem?(:IRONBALL)
# Get effectivenesses
typeMods = [Effectiveness::NORMAL_EFFECTIVE_ONE] * 3 # 3 types max
if moveType == :SHADOW
if target.shadowPokemon?
typeMods[0] = Effectiveness::NOT_VERY_EFFECTIVE_ONE
ret = Effectiveness::NOT_VERY_EFFECTIVE_MULTIPLIER
else
typeMods[0] = Effectiveness::SUPER_EFFECTIVE_ONE
ret = Effectiveness::SUPER_EFFECTIVE_MULTIPLIER
end
else
tTypes.each_with_index do |type, i|
typeMods[i] = pbCalcTypeModSingle(moveType, type, user, target)
target.pbTypes(true).each do |type|
ret *= pbCalcTypeModSingle(moveType, type, user, target)
end
ret *= 2 if target.effects[PBEffects::TarShot] && moveType == :FIRE
end
# Multiply all effectivenesses together
ret = 1
typeMods.each { |m| ret *= m }
ret *= 2 if target.effects[PBEffects::TarShot] && moveType == :FIRE
return ret
end
@@ -453,7 +446,7 @@ class Battle::Move
end
end
# Type effectiveness
multipliers[:final_damage_multiplier] *= target.damageState.typeMod.to_f / Effectiveness::NORMAL_EFFECTIVE
multipliers[:final_damage_multiplier] *= target.damageState.typeMod
# Burn
if user.status == :BURN && physicalMove? && damageReducedByBurn? &&
!user.hasActiveAbility?(:GUTS)