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Merge branch 'dev' into ai
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@@ -24,16 +24,62 @@ class Battle::AI
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#=============================================================================
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# Move's type effectiveness
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#=============================================================================
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def pbCalcTypeModSingle(moveType, defType, user, target)
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ret = Effectiveness.calculate(moveType, defType)
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if Effectiveness.ineffective_type?(moveType, defType)
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# Ring Target
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if target.hasActiveItem?(:RINGTARGET)
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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end
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# Foresight
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if (user.hasActiveAbility?(:SCRAPPY) || target.effects[PBEffects::Foresight]) &&
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defType == :GHOST
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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end
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# Miracle Eye
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if target.effects[PBEffects::MiracleEye] && defType == :DARK
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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end
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elsif Effectiveness.super_effective_type?(moveType, defType)
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# Delta Stream's weather
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if target.effectiveWeather == :StrongWinds && defType == :FLYING
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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end
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end
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# Grounded Flying-type Pokémon become susceptible to Ground moves
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if !target.airborne? && defType == :FLYING && moveType == :GROUND
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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end
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return ret
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end
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def pbCalcTypeMod(moveType, user, target)
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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return ret if !moveType
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return ret if moveType == :GROUND && target.pbHasType?(:FLYING) && target.hasActiveItem?(:IRONBALL)
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# Get effectivenesses
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if moveType == :SHADOW
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if target.shadowPokemon?
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ret = Effectiveness::NOT_VERY_EFFECTIVE_MULTIPLIER
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else
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ret = Effectiveness::SUPER_EFFECTIVE_MULTIPLIER
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end
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else
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target.pbTypes(true).each do |type|
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ret *= pbCalcTypeModSingle(moveType, type, user, target)
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end
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end
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return ret
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end
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# For switching. Determines the effectiveness of a potential switch-in against
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# an opposing battler.
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def pbCalcTypeModPokemon(pkmn, target_battler)
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mod1 = Effectiveness.calculate(pkmn.types[0], target_battler.types[0], target_battler.types[1])
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mod2 = Effectiveness::NORMAL_EFFECTIVE
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if pkmn.types.length > 1
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mod2 = Effectiveness.calculate(pkmn.types[1], target_battler.types[0], target_battler.types[1])
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mod2 = mod2.to_f / Effectiveness::NORMAL_EFFECTIVE
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ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
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pkmn.types.each do |thisType|
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ret *= Effectiveness.calculate(thisType, *target_battler.types)
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end
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return mod1 * mod2
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return ret
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end
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#=============================================================================
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