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Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
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@@ -226,9 +226,9 @@ class GifBitmap
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@gifbitmaps = [bitmap]
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@gifdelays = [1]
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else
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=begin
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tmpBase = File.basename(full_path) + "_tmp_"
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filestring = pbGetFileString(filestrName) if filestring
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=begin
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Dir.chdir(ENV["TEMP"]) { # navigate to temp folder since game might be on a CD-ROM
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if filestring && filestring[0] == 0x47 && GifLibrary::PngDll
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result = GifLibrary::GifToPngFilesInMemory.call(filestring,
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