Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks

This commit is contained in:
Maruno17
2021-05-09 16:48:47 +01:00
parent 326e2e7929
commit 05d3627015
21 changed files with 21 additions and 50 deletions

View File

@@ -250,7 +250,6 @@ def pbGenerateChallenge(rule, tag)
yield(nil)
if gameCount / teams.length >= 12
for team in teams
games = team.games
team.updateRating
end
break

View File

@@ -340,7 +340,7 @@ def pbRandomPokemonFromRule(rules, trainer)
break
end
end
if item == :LIGHTCLAY && !moves.any? { |m| m == :LIGHTSCREEN || m = :REFLECT }
if item == :LIGHTCLAY && !moves.any? { |m| m == :LIGHTSCREEN || m == :REFLECT }
item = :LEFTOVERS
end
if item == :BLACKSLUDGE