Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks

This commit is contained in:
Maruno17
2021-05-09 16:48:47 +01:00
parent 326e2e7929
commit 05d3627015
21 changed files with 21 additions and 50 deletions

View File

@@ -141,7 +141,7 @@ def pbTrackPopupMenu(commands)
menuwindow.update
hit=menuwindow.hittest
menuwindow.index=hit if hit>=0
if Input.trigger?(Input::MOUSELEFT) || Input.trigger?(Input::MOUSELEFT) # Left or right button
if Input.trigger?(Input::MOUSELEFT) || Input.trigger?(Input::MOUSERIGHT) # Left or right button
menuwindow.dispose
return hit
end
@@ -349,13 +349,6 @@ class InvalidatableSprite < Sprite
# the sprite is invalid, to allow it to be explicitly called.
def refresh
end
# Updates the logic on the sprite, for example, in response
# to user input, and invalidates it if necessary. This should
# be called only once per frame.
def update
super
end
end