mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
This commit is contained in:
@@ -86,6 +86,10 @@ module Settings
|
|||||||
ENABLE_CRITICAL_CAPTURES = (MECHANICS_GENERATION >= 5)
|
ENABLE_CRITICAL_CAPTURES = (MECHANICS_GENERATION >= 5)
|
||||||
# Whether Pokémon gain Exp for capturing a Pokémon.
|
# Whether Pokémon gain Exp for capturing a Pokémon.
|
||||||
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 6)
|
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 6)
|
||||||
|
# Whether the player is asked what to do with a newly caught Pokémon if their
|
||||||
|
# party is full. If true, the player can toggle whether they are asked this in
|
||||||
|
# the Options screen.
|
||||||
|
NEW_CAPTURE_CAN_REPLACE_PARTY_MEMBER = (MECHANICS_GENERATION >= 7)
|
||||||
|
|
||||||
#=============================================================================
|
#=============================================================================
|
||||||
|
|
||||||
|
|||||||
@@ -259,11 +259,12 @@ end
|
|||||||
|
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
|
|
||||||
SaveData.register_conversion(:v20_add_default_nicknaming_option) do
|
SaveData.register_conversion(:v20_add_new_default_options) do
|
||||||
essentials_version 20
|
essentials_version 20
|
||||||
display_title "Updating Options to include nicknaming setting"
|
display_title "Updating Options to include new settings"
|
||||||
to_value :pokemon_system do |option|
|
to_value :pokemon_system do |option|
|
||||||
option.givenicknames = 0 if option.givenicknames.nil?
|
option.givenicknames = 0 if option.givenicknames.nil?
|
||||||
|
option.sendtoboxes = 0 if option.sendtoboxes.nil?
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -69,6 +69,7 @@ class Battle
|
|||||||
attr_accessor :expGain # Whether Pokémon can gain Exp/EVs
|
attr_accessor :expGain # Whether Pokémon can gain Exp/EVs
|
||||||
attr_accessor :moneyGain # Whether the player can gain/lose money
|
attr_accessor :moneyGain # Whether the player can gain/lose money
|
||||||
attr_accessor :disablePokeBalls # Whether Poké Balls cannot be thrown at all
|
attr_accessor :disablePokeBalls # Whether Poké Balls cannot be thrown at all
|
||||||
|
attr_accessor :sendToBoxes # Send to Boxes (0=ask, 1=don't ask, 2=must add to party)
|
||||||
attr_accessor :rules
|
attr_accessor :rules
|
||||||
attr_accessor :choices # Choices made by each Pokémon this round
|
attr_accessor :choices # Choices made by each Pokémon this round
|
||||||
attr_accessor :megaEvolution # Battle index of each trainer's Pokémon to Mega Evolve
|
attr_accessor :megaEvolution # Battle index of each trainer's Pokémon to Mega Evolve
|
||||||
@@ -140,6 +141,7 @@ class Battle
|
|||||||
@expGain = true
|
@expGain = true
|
||||||
@moneyGain = true
|
@moneyGain = true
|
||||||
@disablePokeBalls = false
|
@disablePokeBalls = false
|
||||||
|
@sendToBoxes = 1
|
||||||
@rules = {}
|
@rules = {}
|
||||||
@priority = []
|
@priority = []
|
||||||
@priorityTrickRoom = false
|
@priorityTrickRoom = false
|
||||||
@@ -830,8 +832,10 @@ class Battle
|
|||||||
return @scene.pbDisplayConfirmMessage(msg)
|
return @scene.pbDisplayConfirmMessage(msg)
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbShowCommands(msg, commands, canCancel = true)
|
# defaultValue of -1 means "can't cancel". If it's 0 or greater, returns that
|
||||||
@scene.pbShowCommands(msg, commands, canCancel)
|
# value when pressing the "Back" button.
|
||||||
|
def pbShowCommands(msg, commands, defaultValue = -1)
|
||||||
|
return @scene.pbShowCommands(msg, commands, defaultValue)
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbAnimation(move, user, targets, hitNum = 0)
|
def pbAnimation(move, user, targets, hitNum = 0)
|
||||||
|
|||||||
@@ -86,7 +86,9 @@ class Battle::Battler
|
|||||||
# Do other things
|
# Do other things
|
||||||
@battle.pbClearChoice(@index) # Reset choice
|
@battle.pbClearChoice(@index) # Reset choice
|
||||||
pbOwnSide.effects[PBEffects::LastRoundFainted] = @battle.turnCount
|
pbOwnSide.effects[PBEffects::LastRoundFainted] = @battle.turnCount
|
||||||
if $game_temp.party_direct_damage_taken && pbOwnedByPlayer?
|
if $game_temp.party_direct_damage_taken &&
|
||||||
|
$game_temp.party_direct_damage_taken[@pokemonIndex] &&
|
||||||
|
pbOwnedByPlayer?
|
||||||
$game_temp.party_direct_damage_taken[@pokemonIndex] = 0
|
$game_temp.party_direct_damage_taken[@pokemonIndex] = 0
|
||||||
end
|
end
|
||||||
# Check other battlers' abilities that trigger upon a battler fainting
|
# Check other battlers' abilities that trigger upon a battler fainting
|
||||||
|
|||||||
@@ -294,7 +294,9 @@ class Battle::Move
|
|||||||
@battle.pbDisplay(_INTL("The substitute took damage for {1}!", target.pbThis(true)))
|
@battle.pbDisplay(_INTL("The substitute took damage for {1}!", target.pbThis(true)))
|
||||||
end
|
end
|
||||||
if target.damageState.critical
|
if target.damageState.critical
|
||||||
if $game_temp.party_critical_hits_dealt && user.pbOwnedByPlayer?
|
if $game_temp.party_critical_hits_dealt &&
|
||||||
|
$game_temp.party_critical_hits_dealt[user.pokemonIndex] &&
|
||||||
|
user.pbOwnedByPlayer?
|
||||||
$game_temp.party_critical_hits_dealt[user.pokemonIndex] += 1
|
$game_temp.party_critical_hits_dealt[user.pokemonIndex] += 1
|
||||||
end
|
end
|
||||||
if target.damageState.affection_critical
|
if target.damageState.affection_critical
|
||||||
@@ -388,7 +390,9 @@ class Battle::Move
|
|||||||
target.lastHPLostFromFoe = damage # For Metal Burst
|
target.lastHPLostFromFoe = damage # For Metal Burst
|
||||||
target.lastFoeAttacker.push(user.index) # For Metal Burst
|
target.lastFoeAttacker.push(user.index) # For Metal Burst
|
||||||
end
|
end
|
||||||
if $game_temp.party_direct_damage_taken && target.pbOwnedByPlayer?
|
if $game_temp.party_direct_damage_taken &&
|
||||||
|
$game_temp.party_direct_damage_taken[target.pokemonIndex] &&
|
||||||
|
target.pbOwnedByPlayer?
|
||||||
$game_temp.party_direct_damage_taken[target.pokemonIndex] += damage
|
$game_temp.party_direct_damage_taken[target.pokemonIndex] += damage
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -139,8 +139,10 @@ class Battle::Scene
|
|||||||
#=============================================================================
|
#=============================================================================
|
||||||
# Opens the party screen to choose a Pokémon to switch in (or just view its
|
# Opens the party screen to choose a Pokémon to switch in (or just view its
|
||||||
# summary screens)
|
# summary screens)
|
||||||
|
# mode: 0=Pokémon command, 1=choose a Pokémon to send to the Boxes, 2=view
|
||||||
|
# summaries only
|
||||||
#=============================================================================
|
#=============================================================================
|
||||||
def pbPartyScreen(idxBattler, canCancel = false)
|
def pbPartyScreen(idxBattler, canCancel = false, mode = 0)
|
||||||
# Fade out and hide all sprites
|
# Fade out and hide all sprites
|
||||||
visibleSprites = pbFadeOutAndHide(@sprites)
|
visibleSprites = pbFadeOutAndHide(@sprites)
|
||||||
# Get player's party
|
# Get player's party
|
||||||
@@ -150,11 +152,13 @@ class Battle::Scene
|
|||||||
# Start party screen
|
# Start party screen
|
||||||
scene = PokemonParty_Scene.new
|
scene = PokemonParty_Scene.new
|
||||||
switchScreen = PokemonPartyScreen.new(scene, modParty)
|
switchScreen = PokemonPartyScreen.new(scene, modParty)
|
||||||
switchScreen.pbStartScene(_INTL("Choose a Pokémon."), @battle.pbNumPositions(0, 0))
|
msg = _INTL("Choose a Pokémon.")
|
||||||
|
msg = _INTL("Send which Pokémon to Boxes?") if mode == 1
|
||||||
|
switchScreen.pbStartScene(msg, @battle.pbNumPositions(0, 0))
|
||||||
# Loop while in party screen
|
# Loop while in party screen
|
||||||
loop do
|
loop do
|
||||||
# Select a Pokémon
|
# Select a Pokémon
|
||||||
scene.pbSetHelpText(_INTL("Choose a Pokémon."))
|
scene.pbSetHelpText(msg)
|
||||||
idxParty = switchScreen.pbChoosePokemon
|
idxParty = switchScreen.pbChoosePokemon
|
||||||
if idxParty < 0
|
if idxParty < 0
|
||||||
next if !canCancel
|
next if !canCancel
|
||||||
@@ -162,13 +166,16 @@ class Battle::Scene
|
|||||||
end
|
end
|
||||||
# Choose a command for the selected Pokémon
|
# Choose a command for the selected Pokémon
|
||||||
cmdSwitch = -1
|
cmdSwitch = -1
|
||||||
|
cmdBoxes = -1
|
||||||
cmdSummary = -1
|
cmdSummary = -1
|
||||||
commands = []
|
commands = []
|
||||||
commands[cmdSwitch = commands.length] = _INTL("Switch In") if modParty[idxParty].able?
|
commands[cmdSwitch = commands.length] = _INTL("Switch In") if mode == 0 && modParty[idxParty].able?
|
||||||
|
commands[cmdBoxes = commands.length] = _INTL("Send to Boxes") if mode == 1
|
||||||
commands[cmdSummary = commands.length] = _INTL("Summary")
|
commands[cmdSummary = commands.length] = _INTL("Summary")
|
||||||
commands[commands.length] = _INTL("Cancel")
|
commands[commands.length] = _INTL("Cancel")
|
||||||
command = scene.pbShowCommands(_INTL("Do what with {1}?", modParty[idxParty].name), commands)
|
command = scene.pbShowCommands(_INTL("Do what with {1}?", modParty[idxParty].name), commands)
|
||||||
if cmdSwitch >= 0 && command == cmdSwitch # Switch In
|
if (cmdSwitch >= 0 && command == cmdSwitch) || # Switch In
|
||||||
|
(cmdBoxes >= 0 && command == cmdBoxes) # Send to Boxes
|
||||||
idxPartyRet = -1
|
idxPartyRet = -1
|
||||||
partyPos.each_with_index do |pos, i|
|
partyPos.each_with_index do |pos, i|
|
||||||
next if pos != idxParty + partyStart
|
next if pos != idxParty + partyStart
|
||||||
|
|||||||
@@ -12,6 +12,69 @@ module Battle::CatchAndStoreMixin
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
# Store the Pokémon
|
# Store the Pokémon
|
||||||
|
if pbPlayer.party_full? && (@sendToBoxes == 0 || @sendToBoxes == 2) # Ask/must add to party
|
||||||
|
cmds = [_INTL("Add to your party"),
|
||||||
|
_INTL("Send to a Box"),
|
||||||
|
_INTL("See {1}'s summary", pkmn.name),
|
||||||
|
_INTL("Check party")]
|
||||||
|
cmds.delete_at(1) if @sendToBoxes == 2
|
||||||
|
loop do
|
||||||
|
cmd = pbShowCommands(_INTL("Where do you want to send {1} to?", pkmn.name), cmds, 99)
|
||||||
|
break if cmd == 99 # Cancelling = send to a Box
|
||||||
|
cmd += 1 if cmd >= 1 && @sendToBoxes == 2
|
||||||
|
case cmd
|
||||||
|
when 0 # Add to your party
|
||||||
|
pbDisplay(_INTL("Choose a Pokémon in your party to send to your Boxes."))
|
||||||
|
party_index = -1
|
||||||
|
@scene.pbPartyScreen(0, true, 1) { |idxParty, _partyScene|
|
||||||
|
party_index = idxParty
|
||||||
|
next true
|
||||||
|
}
|
||||||
|
next if party_index < 0 # Cancelled
|
||||||
|
party_size = pbPlayer.party.length
|
||||||
|
# Send chosen Pokémon to storage
|
||||||
|
# NOTE: This doesn't work properly if you catch multiple Pokémon in
|
||||||
|
# the same battle, because the code below doesn't alter the
|
||||||
|
# contents of pbParty(0), only pbPlayer.party. This means that
|
||||||
|
# viewing the party in battle after replacing a party Pokémon
|
||||||
|
# with a caught one (which is possible if you've caught a second
|
||||||
|
# Pokémon) will not show the first caught Pokémon in the party
|
||||||
|
# but will still show the boxed Pokémon in the party. Correcting
|
||||||
|
# this would take a surprising amount of code, and it's very
|
||||||
|
# unlikely to be needed anyway, so I'm ignoring it for now.
|
||||||
|
send_pkmn = pbPlayer.party[party_index]
|
||||||
|
box_name = @peer.pbStorePokemon(pbPlayer, send_pkmn)
|
||||||
|
pbPlayer.party.delete_at(party_index)
|
||||||
|
pbDisplayPaused(_INTL("{1} has been sent to Box \"{2}\".", send_pkmn.name, box_name))
|
||||||
|
# Rearrange all remembered properties of party Pokémon
|
||||||
|
(party_index...party_size).each do |idx|
|
||||||
|
if idx < party_size - 1
|
||||||
|
@initialItems[0][idx] = @initialItems[0][idx + 1]
|
||||||
|
$game_temp.party_levels_before_battle[idx] = $game_temp.party_levels_before_battle[idx + 1]
|
||||||
|
$game_temp.party_critical_hits_dealt[idx] = $game_temp.party_critical_hits_dealt[idx + 1]
|
||||||
|
$game_temp.party_direct_damage_taken[idx] = $game_temp.party_direct_damage_taken[idx + 1]
|
||||||
|
else
|
||||||
|
@initialItems[0][idx] = nil
|
||||||
|
$game_temp.party_levels_before_battle[idx] = nil
|
||||||
|
$game_temp.party_critical_hits_dealt[idx] = nil
|
||||||
|
$game_temp.party_direct_damage_taken[idx] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
break
|
||||||
|
when 1 # Send to a Box
|
||||||
|
break
|
||||||
|
when 2 # See X's summary
|
||||||
|
pbFadeOutIn {
|
||||||
|
summary_scene = PokemonSummary_Scene.new
|
||||||
|
summary_screen = PokemonSummaryScreen.new(summary_scene, true)
|
||||||
|
summary_screen.pbStartScreen([pkmn], 0)
|
||||||
|
}
|
||||||
|
when 3 # Check party
|
||||||
|
@scene.pbPartyScreen(0, true, 2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
# Store as normal (add to party if there's space, or send to a Box if not)
|
||||||
stored_box = @peer.pbStorePokemon(pbPlayer, pkmn)
|
stored_box = @peer.pbStorePokemon(pbPlayer, pkmn)
|
||||||
if stored_box < 0
|
if stored_box < 0
|
||||||
pbDisplayPaused(_INTL("{1} has been added to your party.", pkmn.name))
|
pbDisplayPaused(_INTL("{1} has been added to your party.", pkmn.name))
|
||||||
|
|||||||
@@ -40,6 +40,7 @@ class Game_Temp
|
|||||||
when "noexp" then rules["expGain"] = false
|
when "noexp" then rules["expGain"] = false
|
||||||
when "nomoney" then rules["moneyGain"] = false
|
when "nomoney" then rules["moneyGain"] = false
|
||||||
when "disablepokeballs" then rules["disablePokeBalls"] = true
|
when "disablepokeballs" then rules["disablePokeBalls"] = true
|
||||||
|
when "forcecatchintoparty" then rules["forceCatchIntoParty"] = true
|
||||||
when "switchstyle" then rules["switchStyle"] = true
|
when "switchstyle" then rules["switchStyle"] = true
|
||||||
when "setstyle" then rules["switchStyle"] = false
|
when "setstyle" then rules["switchStyle"] = false
|
||||||
when "anims" then rules["battleAnims"] = true
|
when "anims" then rules["battleAnims"] = true
|
||||||
@@ -102,6 +103,9 @@ def pbPrepareBattle(battle)
|
|||||||
battle.moneyGain = battleRules["moneyGain"] if !battleRules["moneyGain"].nil?
|
battle.moneyGain = battleRules["moneyGain"] if !battleRules["moneyGain"].nil?
|
||||||
# Whether Poké Balls cannot be thrown at all
|
# Whether Poké Balls cannot be thrown at all
|
||||||
battle.disablePokeBalls = battleRules["disablePokeBalls"] if !battleRules["disablePokeBalls"].nil?
|
battle.disablePokeBalls = battleRules["disablePokeBalls"] if !battleRules["disablePokeBalls"].nil?
|
||||||
|
# Whether the player is asked what to do with a new Pokémon when their party is full
|
||||||
|
battle.sendToBoxes = $PokemonSystem.sendtoboxes if Settings::NEW_CAPTURE_CAN_REPLACE_PARTY_MEMBER
|
||||||
|
battle.sendToBoxes = 2 if battleRules["forceCatchIntoParty"]
|
||||||
# Whether the player is able to switch when an opponent's Pokémon faints
|
# Whether the player is able to switch when an opponent's Pokémon faints
|
||||||
battle.switchStyle = ($PokemonSystem.battlestyle == 0)
|
battle.switchStyle = ($PokemonSystem.battlestyle == 0)
|
||||||
battle.switchStyle = battleRules["switchStyle"] if !battleRules["switchStyle"].nil?
|
battle.switchStyle = battleRules["switchStyle"] if !battleRules["switchStyle"].nil?
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ class PokemonSystem
|
|||||||
attr_accessor :textspeed
|
attr_accessor :textspeed
|
||||||
attr_accessor :battlescene
|
attr_accessor :battlescene
|
||||||
attr_accessor :battlestyle
|
attr_accessor :battlestyle
|
||||||
|
attr_accessor :sendtoboxes
|
||||||
attr_accessor :givenicknames
|
attr_accessor :givenicknames
|
||||||
attr_accessor :frame
|
attr_accessor :frame
|
||||||
attr_accessor :textskin
|
attr_accessor :textskin
|
||||||
@@ -19,6 +20,7 @@ class PokemonSystem
|
|||||||
@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
|
@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
|
||||||
@battlescene = 0 # Battle effects (animations) (0=on, 1=off)
|
@battlescene = 0 # Battle effects (animations) (0=on, 1=off)
|
||||||
@battlestyle = 0 # Battle style (0=switch, 1=set)
|
@battlestyle = 0 # Battle style (0=switch, 1=set)
|
||||||
|
@sendtoboxes = 0 # Send to Boxes (0=manual, 1=automatic)
|
||||||
@givenicknames = 0 # Give nicknames (0=give, 1=don't give)
|
@givenicknames = 0 # Give nicknames (0=give, 1=don't give)
|
||||||
@frame = 0 # Default window frame (see also Settings::MENU_WINDOWSKINS)
|
@frame = 0 # Default window frame (see also Settings::MENU_WINDOWSKINS)
|
||||||
@textskin = 0 # Speech frame
|
@textskin = 0 # Speech frame
|
||||||
@@ -466,9 +468,20 @@ MenuHandlers.add(:options_menu, :movement_style, {
|
|||||||
"set_proc" => proc { |value, _sceme| $PokemonSystem.runstyle = value }
|
"set_proc" => proc { |value, _sceme| $PokemonSystem.runstyle = value }
|
||||||
})
|
})
|
||||||
|
|
||||||
|
MenuHandlers.add(:options_menu, :send_to_boxes, {
|
||||||
|
"name" => _INTL("Send to Boxes"),
|
||||||
|
"order" => 70,
|
||||||
|
"type" => EnumOption,
|
||||||
|
"parameters" => [_INTL("Manual"), _INTL("Automatic")],
|
||||||
|
"description" => _INTL("Choose whether caught Pokémon are sent to your Boxes when your party is full."),
|
||||||
|
"condition" => proc { next Settings::NEW_CAPTURE_CAN_REPLACE_PARTY_MEMBER },
|
||||||
|
"get_proc" => proc { next $PokemonSystem.sendtoboxes },
|
||||||
|
"set_proc" => proc { |value, _scene| $PokemonSystem.sendtoboxes = value }
|
||||||
|
})
|
||||||
|
|
||||||
MenuHandlers.add(:options_menu, :give_nicknames, {
|
MenuHandlers.add(:options_menu, :give_nicknames, {
|
||||||
"name" => _INTL("Give Nicknames"),
|
"name" => _INTL("Give Nicknames"),
|
||||||
"order" => 70,
|
"order" => 80,
|
||||||
"type" => EnumOption,
|
"type" => EnumOption,
|
||||||
"parameters" => [_INTL("Give"), _INTL("Don't give")],
|
"parameters" => [_INTL("Give"), _INTL("Don't give")],
|
||||||
"description" => _INTL("Choose whether you can give a nickname to a Pokémon when you obtain it."),
|
"description" => _INTL("Choose whether you can give a nickname to a Pokémon when you obtain it."),
|
||||||
@@ -478,7 +491,7 @@ MenuHandlers.add(:options_menu, :give_nicknames, {
|
|||||||
|
|
||||||
MenuHandlers.add(:options_menu, :speech_frame, {
|
MenuHandlers.add(:options_menu, :speech_frame, {
|
||||||
"name" => _INTL("Speech Frame"),
|
"name" => _INTL("Speech Frame"),
|
||||||
"order" => 80,
|
"order" => 90,
|
||||||
"type" => NumberOption,
|
"type" => NumberOption,
|
||||||
"parameters" => 1..Settings::SPEECH_WINDOWSKINS.length,
|
"parameters" => 1..Settings::SPEECH_WINDOWSKINS.length,
|
||||||
"description" => _INTL("Choose the appearance of dialogue boxes."),
|
"description" => _INTL("Choose the appearance of dialogue boxes."),
|
||||||
@@ -493,7 +506,7 @@ MenuHandlers.add(:options_menu, :speech_frame, {
|
|||||||
|
|
||||||
MenuHandlers.add(:options_menu, :menu_frame, {
|
MenuHandlers.add(:options_menu, :menu_frame, {
|
||||||
"name" => _INTL("Menu Frame"),
|
"name" => _INTL("Menu Frame"),
|
||||||
"order" => 90,
|
"order" => 100,
|
||||||
"type" => NumberOption,
|
"type" => NumberOption,
|
||||||
"parameters" => 1..Settings::MENU_WINDOWSKINS.length,
|
"parameters" => 1..Settings::MENU_WINDOWSKINS.length,
|
||||||
"description" => _INTL("Choose the appearance of menu boxes."),
|
"description" => _INTL("Choose the appearance of menu boxes."),
|
||||||
@@ -508,7 +521,7 @@ MenuHandlers.add(:options_menu, :menu_frame, {
|
|||||||
|
|
||||||
MenuHandlers.add(:options_menu, :text_input_style, {
|
MenuHandlers.add(:options_menu, :text_input_style, {
|
||||||
"name" => _INTL("Text Entry"),
|
"name" => _INTL("Text Entry"),
|
||||||
"order" => 100,
|
"order" => 110,
|
||||||
"type" => EnumOption,
|
"type" => EnumOption,
|
||||||
"parameters" => [_INTL("Cursor"), _INTL("Keyboard")],
|
"parameters" => [_INTL("Cursor"), _INTL("Keyboard")],
|
||||||
"description" => _INTL("Choose how you want to enter text."),
|
"description" => _INTL("Choose how you want to enter text."),
|
||||||
@@ -518,7 +531,7 @@ MenuHandlers.add(:options_menu, :text_input_style, {
|
|||||||
|
|
||||||
MenuHandlers.add(:options_menu, :screen_size, {
|
MenuHandlers.add(:options_menu, :screen_size, {
|
||||||
"name" => _INTL("Screen Size"),
|
"name" => _INTL("Screen Size"),
|
||||||
"order" => 110,
|
"order" => 120,
|
||||||
"type" => EnumOption,
|
"type" => EnumOption,
|
||||||
"parameters" => [_INTL("S"), _INTL("M"), _INTL("L"), _INTL("XL"), _INTL("Full")],
|
"parameters" => [_INTL("S"), _INTL("M"), _INTL("L"), _INTL("XL"), _INTL("Full")],
|
||||||
"description" => _INTL("Choose the size of the game window."),
|
"description" => _INTL("Choose the size of the game window."),
|
||||||
|
|||||||
Reference in New Issue
Block a user