mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
flowers
This commit is contained in:
@@ -2,28 +2,29 @@
|
|||||||
#
|
#
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
class TilemapRenderer
|
class TilemapRenderer
|
||||||
attr_reader :tilesets
|
attr_reader :tilesets
|
||||||
attr_reader :autotiles
|
attr_reader :autotiles
|
||||||
|
attr_reader :custom_autotile_ids
|
||||||
attr_accessor :tone
|
attr_accessor :tone
|
||||||
attr_accessor :color
|
attr_accessor :color
|
||||||
attr_reader :viewport
|
attr_reader :viewport
|
||||||
attr_accessor :ox # Does nothing
|
attr_accessor :ox # Does nothing
|
||||||
attr_accessor :oy # Does nothing
|
attr_accessor :oy # Does nothing
|
||||||
attr_accessor :visible # Does nothing
|
attr_accessor :visible # Does nothing
|
||||||
|
|
||||||
DISPLAY_TILE_WIDTH = Game_Map::TILE_WIDTH rescue 32
|
DISPLAY_TILE_WIDTH = Game_Map::TILE_WIDTH rescue 32
|
||||||
DISPLAY_TILE_HEIGHT = Game_Map::TILE_HEIGHT rescue 32
|
DISPLAY_TILE_HEIGHT = Game_Map::TILE_HEIGHT rescue 32
|
||||||
SOURCE_TILE_WIDTH = 32
|
SOURCE_TILE_WIDTH = 32
|
||||||
SOURCE_TILE_HEIGHT = 32
|
SOURCE_TILE_HEIGHT = 32
|
||||||
ZOOM_X = DISPLAY_TILE_WIDTH / SOURCE_TILE_WIDTH
|
ZOOM_X = DISPLAY_TILE_WIDTH / SOURCE_TILE_WIDTH
|
||||||
ZOOM_Y = DISPLAY_TILE_HEIGHT / SOURCE_TILE_HEIGHT
|
ZOOM_Y = DISPLAY_TILE_HEIGHT / SOURCE_TILE_HEIGHT
|
||||||
TILESET_TILES_PER_ROW = 8
|
TILESET_TILES_PER_ROW = 8
|
||||||
AUTOTILES_COUNT = 8 # Counting the blank tile as an autotile
|
AUTOTILES_COUNT = 8 # Counting the blank tile as an autotile
|
||||||
TILES_PER_AUTOTILE = 48
|
TILES_PER_AUTOTILE = 48
|
||||||
TILESET_START_ID = AUTOTILES_COUNT * TILES_PER_AUTOTILE
|
TILESET_START_ID = AUTOTILES_COUNT * TILES_PER_AUTOTILE
|
||||||
# If an autotile's filename ends with "[x]", its frame duration will be x/20
|
# If an autotile's filename ends with "[x]", its frame duration will be x/20
|
||||||
# seconds instead.
|
# seconds instead.
|
||||||
AUTOTILE_FRAME_DURATION = 5 # In 1/20ths of a second
|
AUTOTILE_FRAME_DURATION = 5 # In 1/20ths of a second
|
||||||
|
|
||||||
# Filenames of extra autotiles for each tileset. Each tileset's entry is an
|
# Filenames of extra autotiles for each tileset. Each tileset's entry is an
|
||||||
# array containing two other arrays (you can leave either of those empty, but
|
# array containing two other arrays (you can leave either of those empty, but
|
||||||
@@ -44,9 +45,27 @@ class TilemapRenderer
|
|||||||
# 6 => [["Water rock", "Sea deep"], []]
|
# 6 => [["Water rock", "Sea deep"], []]
|
||||||
|
|
||||||
EXTRA_AUTOTILES = {
|
EXTRA_AUTOTILES = {
|
||||||
# 23 => {
|
23 => {
|
||||||
# 384 => "flowers_pink",
|
1232 => "flowers_orange[10]",
|
||||||
# }
|
1240 => "flowers_pink[10]",
|
||||||
|
1248 => "flowers_yellow[10]",
|
||||||
|
1256 => "flowers_blue[10]",
|
||||||
|
1264 => "flowers_purple[10]",
|
||||||
|
1272 => "flowers_red[10]",
|
||||||
|
1280 => "flowers_grey[10]",
|
||||||
|
1288 => "flowers_white[10]",
|
||||||
|
|
||||||
|
},
|
||||||
|
30 => {
|
||||||
|
2620 => "flowers_orange[10]",
|
||||||
|
2628 => "flowers_pink[10]",
|
||||||
|
2636 => "flowers_yellow[10]",
|
||||||
|
2644 => "flowers_blue[10]",
|
||||||
|
2652 => "flowers_purple[10]",
|
||||||
|
2660 => "flowers_red[10]",
|
||||||
|
2668 => "flowers_grey[10]",
|
||||||
|
2676 => "flowers_white[10]",
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#=============================================================================
|
#=============================================================================
|
||||||
@@ -57,11 +76,11 @@ class TilemapRenderer
|
|||||||
attr_accessor :bitmaps
|
attr_accessor :bitmaps
|
||||||
|
|
||||||
def initialize
|
def initialize
|
||||||
@bitmaps = {}
|
@bitmaps = {}
|
||||||
@bitmap_wraps = {} # Whether each tileset is a mega texture and has multiple columns
|
@bitmap_wraps = {} # Whether each tileset is a mega texture and has multiple columns
|
||||||
@load_counts = {}
|
@load_counts = {}
|
||||||
@bridge = 0
|
@bridge = 0
|
||||||
@changed = true
|
@changed = true
|
||||||
end
|
end
|
||||||
|
|
||||||
def [](filename)
|
def [](filename)
|
||||||
@@ -129,10 +148,10 @@ class TilemapRenderer
|
|||||||
|
|
||||||
def initialize
|
def initialize
|
||||||
super
|
super
|
||||||
@frame_counts = {} # Number of frames in each autotile
|
@frame_counts = {} # Number of frames in each autotile
|
||||||
@frame_durations = {} # How long each frame lasts per autotile
|
@frame_durations = {} # How long each frame lasts per autotile
|
||||||
@current_frames = {} # Which frame each autotile is currently showing
|
@current_frames = {} # Which frame each autotile is currently showing
|
||||||
@timer = 0.0#System.uptime
|
@timer = 0.0 # System.uptime
|
||||||
end
|
end
|
||||||
|
|
||||||
def []=(filename, value)
|
def []=(filename, value)
|
||||||
@@ -203,15 +222,24 @@ class TilemapRenderer
|
|||||||
end
|
end
|
||||||
|
|
||||||
def set_src_rect(tile, tile_id)
|
def set_src_rect(tile, tile_id)
|
||||||
return if nil_or_empty?(tile.filename)
|
filename = tile.filename
|
||||||
return if !@bitmaps[tile.filename]
|
|
||||||
frame = current_frame(tile.filename)
|
# Check if this tile_id was overridden to use a specific autotile
|
||||||
if @bitmaps[tile.filename].height == SOURCE_TILE_HEIGHT
|
override_filename = @custom_autotile_ids && @custom_autotile_ids[tile_id]
|
||||||
|
filename = override_filename if override_filename
|
||||||
|
|
||||||
|
return if nil_or_empty?(filename)
|
||||||
|
return unless @bitmaps[filename]
|
||||||
|
|
||||||
|
frame = current_frame(filename)
|
||||||
|
|
||||||
|
if @bitmaps[filename].height == SOURCE_TILE_HEIGHT
|
||||||
tile.src_rect.x = frame * SOURCE_TILE_WIDTH
|
tile.src_rect.x = frame * SOURCE_TILE_WIDTH
|
||||||
tile.src_rect.y = 0
|
tile.src_rect.y = 0
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
wraps = @bitmap_wraps[tile.filename]
|
|
||||||
|
wraps = @bitmap_wraps[filename]
|
||||||
high_id = ((tile_id % TILES_PER_AUTOTILE) >= TILES_PER_AUTOTILE / 2)
|
high_id = ((tile_id % TILES_PER_AUTOTILE) >= TILES_PER_AUTOTILE / 2)
|
||||||
tile.src_rect.x = 0
|
tile.src_rect.x = 0
|
||||||
tile.src_rect.y = (tile_id % TILES_PER_AUTOTILE) * SOURCE_TILE_HEIGHT
|
tile.src_rect.y = (tile_id % TILES_PER_AUTOTILE) * SOURCE_TILE_HEIGHT
|
||||||
@@ -220,6 +248,9 @@ class TilemapRenderer
|
|||||||
tile.src_rect.y -= SOURCE_TILE_HEIGHT * TILES_PER_AUTOTILE / 2
|
tile.src_rect.y -= SOURCE_TILE_HEIGHT * TILES_PER_AUTOTILE / 2
|
||||||
end
|
end
|
||||||
tile.src_rect.x += frame * SOURCE_TILE_WIDTH * (wraps ? 2 : 1)
|
tile.src_rect.x += frame * SOURCE_TILE_WIDTH * (wraps ? 2 : 1)
|
||||||
|
|
||||||
|
# Override the filename in the tile object for consistency
|
||||||
|
tile.filename = filename if override_filename
|
||||||
end
|
end
|
||||||
|
|
||||||
def update
|
def update
|
||||||
@@ -249,57 +280,58 @@ class TilemapRenderer
|
|||||||
attr_accessor :need_refresh
|
attr_accessor :need_refresh
|
||||||
|
|
||||||
def set_bitmap(filename, tile_id, autotile, animated, priority, bitmap)
|
def set_bitmap(filename, tile_id, autotile, animated, priority, bitmap)
|
||||||
self.bitmap = bitmap
|
self.bitmap = bitmap
|
||||||
self.src_rect = Rect.new(0, 0, SOURCE_TILE_WIDTH, SOURCE_TILE_HEIGHT)
|
self.src_rect = Rect.new(0, 0, SOURCE_TILE_WIDTH, SOURCE_TILE_HEIGHT)
|
||||||
self.zoom_x = ZOOM_X
|
self.zoom_x = ZOOM_X
|
||||||
self.zoom_y = ZOOM_Y
|
self.zoom_y = ZOOM_Y
|
||||||
@filename = filename
|
@filename = filename
|
||||||
@tile_id = tile_id
|
@tile_id = tile_id
|
||||||
@is_autotile = autotile
|
@is_autotile = autotile
|
||||||
@animated = animated
|
@animated = animated
|
||||||
@priority = priority
|
@priority = priority
|
||||||
@shows_reflection = false
|
@shows_reflection = false
|
||||||
@bridge = false
|
@bridge = false
|
||||||
self.visible = !bitmap.nil?
|
self.visible = !bitmap.nil?
|
||||||
@need_refresh = true
|
@need_refresh = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
#-----------------------------------------------------------------------------
|
#-----------------------------------------------------------------------------
|
||||||
|
|
||||||
def initialize(viewport)
|
def initialize(viewport)
|
||||||
@tilesets = TilesetBitmaps.new
|
@tilesets = TilesetBitmaps.new
|
||||||
@autotiles = AutotileBitmaps.new
|
@autotiles = AutotileBitmaps.new
|
||||||
|
@custom_autotile_ids = {} # key: tile_id, value: filename
|
||||||
@tiles_horizontal_count = (Graphics.width.to_f / DISPLAY_TILE_WIDTH).ceil + 1
|
@tiles_horizontal_count = (Graphics.width.to_f / DISPLAY_TILE_WIDTH).ceil + 1
|
||||||
@tiles_vertical_count = (Graphics.height.to_f / DISPLAY_TILE_HEIGHT).ceil + 1
|
@tiles_vertical_count = (Graphics.height.to_f / DISPLAY_TILE_HEIGHT).ceil + 1
|
||||||
@tone = Tone.new(0, 0, 0, 0)
|
@tone = Tone.new(0, 0, 0, 0)
|
||||||
@old_tone = Tone.new(0, 0, 0, 0)
|
@old_tone = Tone.new(0, 0, 0, 0)
|
||||||
@color = Color.new(0, 0, 0, 0)
|
@color = Color.new(0, 0, 0, 0)
|
||||||
@old_color = Color.new(0, 0, 0, 0)
|
@old_color = Color.new(0, 0, 0, 0)
|
||||||
@self_viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
@self_viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||||
@viewport = (viewport) ? viewport : @self_viewport
|
@viewport = (viewport) ? viewport : @self_viewport
|
||||||
@old_viewport_ox = 0
|
@old_viewport_ox = 0
|
||||||
@old_viewport_oy = 0
|
@old_viewport_oy = 0
|
||||||
# NOTE: The extra tiles horizontally/vertically hang off the left and top
|
# NOTE: The extra tiles horizontally/vertically hang off the left and top
|
||||||
# edges of the screen, because the pixel_offset values are positive
|
# edges of the screen, because the pixel_offset values are positive
|
||||||
# and are added to the tile sprite coordinates.
|
# and are added to the tile sprite coordinates.
|
||||||
@tiles = []
|
@tiles = []
|
||||||
@tiles_horizontal_count.times do |i|
|
@tiles_horizontal_count.times do |i|
|
||||||
@tiles[i] = []
|
@tiles[i] = []
|
||||||
@tiles_vertical_count.times do |j|
|
@tiles_vertical_count.times do |j|
|
||||||
@tiles[i][j] = Array.new(3) { TileSprite.new(@viewport) }
|
@tiles[i][j] = Array.new(3) { TileSprite.new(@viewport) }
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@current_map_id = 0
|
@current_map_id = 0
|
||||||
@tile_offset_x = 0
|
@tile_offset_x = 0
|
||||||
@tile_offset_y = 0
|
@tile_offset_y = 0
|
||||||
@pixel_offset_x = 0
|
@pixel_offset_x = 0
|
||||||
@pixel_offset_y = 0
|
@pixel_offset_y = 0
|
||||||
@ox = 0
|
@ox = 0
|
||||||
@oy = 0
|
@oy = 0
|
||||||
@visible = true
|
@visible = true
|
||||||
@need_refresh = true
|
@need_refresh = true
|
||||||
@disposed = false
|
@disposed = false
|
||||||
end
|
end
|
||||||
|
|
||||||
def dispose
|
def dispose
|
||||||
@@ -343,9 +375,11 @@ class TilemapRenderer
|
|||||||
end
|
end
|
||||||
|
|
||||||
def add_extra_autotiles(tileset_id)
|
def add_extra_autotiles(tileset_id)
|
||||||
return if !EXTRA_AUTOTILES[tileset_id]
|
overrides = EXTRA_AUTOTILES[tileset_id]
|
||||||
EXTRA_AUTOTILES[tileset_id].each do |arr|
|
return unless overrides
|
||||||
arr.each { |filename| add_autotile(filename) }
|
overrides.each do |tile_id, filename|
|
||||||
|
@autotiles.add(filename)
|
||||||
|
@custom_autotile_ids[tile_id] = filename
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -367,28 +401,38 @@ class TilemapRenderer
|
|||||||
if tile_id < TILES_PER_AUTOTILE
|
if tile_id < TILES_PER_AUTOTILE
|
||||||
tile.set_bitmap("", tile_id, false, false, 0, nil)
|
tile.set_bitmap("", tile_id, false, false, 0, nil)
|
||||||
tile.shows_reflection = false
|
tile.shows_reflection = false
|
||||||
tile.bridge = false
|
tile.bridge = false
|
||||||
else
|
else
|
||||||
terrain_tag = map.terrain_tags[tile_id] || 0
|
terrain_tag = map.terrain_tags[tile_id] || 0
|
||||||
terrain_tag_data = GameData::TerrainTag.try_get(terrain_tag)
|
terrain_tag_data = GameData::TerrainTag.try_get(terrain_tag)
|
||||||
priority = map.priorities[tile_id] || 0
|
priority = map.priorities[tile_id] || 0
|
||||||
single_autotile_start_id = TILESET_START_ID
|
single_autotile_start_id = TILESET_START_ID
|
||||||
true_tileset_start_id = TILESET_START_ID
|
true_tileset_start_id = TILESET_START_ID
|
||||||
extra_autotile_arrays = EXTRA_AUTOTILES[map.tileset_id]
|
# extra_autotile_arrays = EXTRA_AUTOTILES[map.tileset_id]
|
||||||
if extra_autotile_arrays
|
# if extra_autotile_arrays
|
||||||
large_autotile_count = extra_autotile_arrays[0].length
|
# large_autotile_count = extra_autotile_arrays[0].length
|
||||||
single_autotile_count = extra_autotile_arrays[1].length
|
# single_autotile_count = extra_autotile_arrays[1].length
|
||||||
single_autotile_start_id += large_autotile_count * TILES_PER_AUTOTILE
|
# single_autotile_start_id += large_autotile_count * TILES_PER_AUTOTILE
|
||||||
true_tileset_start_id += large_autotile_count * TILES_PER_AUTOTILE
|
# true_tileset_start_id += large_autotile_count * TILES_PER_AUTOTILE
|
||||||
true_tileset_start_id += single_autotile_count
|
# true_tileset_start_id += single_autotile_count
|
||||||
end
|
# end
|
||||||
if tile_id < true_tileset_start_id
|
|
||||||
filename = ""
|
filename = nil
|
||||||
if tile_id < TILESET_START_ID # Real autotiles
|
extra_autotile_hash = EXTRA_AUTOTILES[map.tileset_id]
|
||||||
|
|
||||||
|
if extra_autotile_hash && extra_autotile_hash[tile_id]
|
||||||
|
# Custom tile_id override
|
||||||
|
filename = extra_autotile_hash[tile_id]
|
||||||
|
tile.set_bitmap(filename, tile_id, true, @autotiles.animated?(filename),
|
||||||
|
priority, @autotiles[filename])
|
||||||
|
elsif tile_id < true_tileset_start_id
|
||||||
|
# Default behavior
|
||||||
|
if tile_id < TILESET_START_ID # Real autotiles
|
||||||
filename = map.autotile_names[(tile_id / TILES_PER_AUTOTILE) - 1]
|
filename = map.autotile_names[(tile_id / TILES_PER_AUTOTILE) - 1]
|
||||||
elsif tile_id < single_autotile_start_id # Large extra autotiles
|
elsif tile_id < single_autotile_start_id # Large extra autotiles
|
||||||
filename = extra_autotile_arrays[0][(tile_id - TILESET_START_ID) / TILES_PER_AUTOTILE]
|
filename = extra_autotile_arrays[0][(tile_id - TILESET_START_ID) / TILES_PER_AUTOTILE]
|
||||||
else # Single extra autotiles
|
else
|
||||||
|
# Single extra autotiles
|
||||||
filename = extra_autotile_arrays[1][tile_id - single_autotile_start_id]
|
filename = extra_autotile_arrays[1][tile_id - single_autotile_start_id]
|
||||||
end
|
end
|
||||||
tile.set_bitmap(filename, tile_id, true, @autotiles.animated?(filename),
|
tile.set_bitmap(filename, tile_id, true, @autotiles.animated?(filename),
|
||||||
@@ -397,8 +441,9 @@ class TilemapRenderer
|
|||||||
filename = map.tileset_name
|
filename = map.tileset_name
|
||||||
tile.set_bitmap(filename, tile_id, false, false, priority, @tilesets[filename])
|
tile.set_bitmap(filename, tile_id, false, false, priority, @tilesets[filename])
|
||||||
end
|
end
|
||||||
|
|
||||||
tile.shows_reflection = terrain_tag_data&.shows_reflections
|
tile.shows_reflection = terrain_tag_data&.shows_reflections
|
||||||
tile.bridge = terrain_tag_data&.bridge
|
tile.bridge = terrain_tag_data&.bridge
|
||||||
end
|
end
|
||||||
refresh_tile_src_rect(tile, tile_id)
|
refresh_tile_src_rect(tile, tile_id)
|
||||||
end
|
end
|
||||||
@@ -453,7 +498,7 @@ class TilemapRenderer
|
|||||||
@tile_offset_x -= offsets[0]
|
@tile_offset_x -= offsets[0]
|
||||||
@tile_offset_y -= offsets[1]
|
@tile_offset_y -= offsets[1]
|
||||||
else
|
else
|
||||||
ret = true # Need a full refresh
|
ret = true # Need a full refresh
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
ret = true
|
ret = true
|
||||||
@@ -562,7 +607,7 @@ class TilemapRenderer
|
|||||||
@screen_moved_vertically = false
|
@screen_moved_vertically = false
|
||||||
if $PokemonGlobal.bridge != @bridge
|
if $PokemonGlobal.bridge != @bridge
|
||||||
@bridge = $PokemonGlobal.bridge
|
@bridge = $PokemonGlobal.bridge
|
||||||
@screen_moved_vertically = true # To update bridge tiles' z values
|
@screen_moved_vertically = true # To update bridge tiles' z values
|
||||||
end
|
end
|
||||||
do_full_refresh = true if check_if_screen_moved
|
do_full_refresh = true if check_if_screen_moved
|
||||||
# Update all tile sprites
|
# Update all tile sprites
|
||||||
@@ -615,7 +660,7 @@ class TilemapRenderer
|
|||||||
coord.each do |tile|
|
coord.each do |tile|
|
||||||
tile.set_bitmap("", 0, false, false, 0, nil)
|
tile.set_bitmap("", 0, false, false, 0, nil)
|
||||||
tile.shows_reflection = false
|
tile.shows_reflection = false
|
||||||
tile.bridge = false
|
tile.bridge = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
Reference in New Issue
Block a user