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randomizer - gym trainers
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@@ -29,14 +29,16 @@
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GYM_TYPES_ARRAY = [0,5,11,13,12,3,14,10,4,1,0,6,2,16,7,15,1,8,15,1,7,16,18,17,7,16]
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#GYM_TYPES_ARRAY = [0,5,11,13,12,3,14,10,4,1,0,6,2,16,7,15,1,8,15,1,7,16,18,17,7,16]
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GYM_TYPES_ARRAY = [:NORMAL,:ROCK,:WATER,:ELECTRIC,:GRASS,:POISON,:PSYCHIC,:FIRE,:GROUND,:FIGHTING,:NORMAL,:BUG,:FLYING,:DRAGON,:GHOST,:ICE,:FIGHTING,:STEEL,:ICE,:FIGHTING,:GHOST,:DRAGON,:FAIRY,:DARK,:GHOST,:DRAGON]
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#$randomTrainersArray = []
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#[fighting dojo est 9eme (1), 0 au debut pour pasavoir a faire -1]
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def Kernel.initRandomTypeArray()
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typesArray = [0,1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,18,14,15,11,17].shuffle #ne pas remettre 10 (QMARKS)
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$game_variables[151] = $game_switches[921] ? typesArray : GYM_TYPES_ARRAY
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typesArray = GYM_TYPES_ARRAY.shuffle #ne pas remettre 10 (QMARKS)
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$game_variables[VAR_GYM_TYPES_ARRAY] = $game_switches[SWITCH_RANDOMIZED_GYM_TYPES] ? typesArray : GYM_TYPES_ARRAY
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end
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@@ -61,27 +63,16 @@ end
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class PokeBattle_Battle
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CONST_BST_RANGE = 25 #unused. $game_variables[197] a la place
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def randomize_opponent_party(party)
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#return randomizedRivalFirstBattle(party) if $game_switches[46] && $game_switches[954]
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newparty = []
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for m in party
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next if !m
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for pokemon in party
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next if !pokemon
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newspecies = rand(PBSpecies.maxValue - 1) + 1
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newBST = getBaseStats(newspecies)
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originalBST = getBaseStats(m.species)
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while !gymLeaderOk(newspecies) || bstOk(newspecies,m.species,$game_variables[197])
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while !gymLeaderOk(newspecies) || bstOk(newspecies,pokemon.species,$game_variables[VAR_RANDOMIZER_WILD_POKE_BST])
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newspecies = rand(PBSpecies.maxValue - 1) + 1
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newBST = getBaseStats(newspecies)
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#originalBST = getBaseStats(m.species)
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end
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# Kernel.pbMessage(_INTL("OLD = {1}",newspecies))
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m.species = newspecies
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m.name = PBSpecies.getName(newspecies)
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m.resetMoves
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m.calcStats
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#pbInitPokemon(m,m.species)
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pokemon.species = newspecies
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pokemon.name = PBSpecies.getName(newspecies)
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pokemon.resetMoves
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pokemon.calcStats
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end
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return party
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@@ -283,26 +274,28 @@ def Kernel.pbRandomizeTM()
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end
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def getNewSpecies(oldSpecies,bst_range=50, ignoreRivalPlaceholder = false, maxDexNumber = PBSpecies.maxValue )
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return oldSpecies if (oldSpecies == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies if oldSpecies >= Settings::ZAPMOLCUNO_NB
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newspecies = rand(maxDexNumber - 1) + 1
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while bstOk(newspecies,oldSpecies,bst_range)
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newspecies = rand(maxDexNumber - 1) + 1
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oldSpecies_dex = dexNum(oldSpecies)
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return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
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newspecies_dex = rand(maxDexNumber - 1) + 1
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while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
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newspecies_dex = rand(maxDexNumber - 1) + 1
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end
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return newspecies
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return newspecies_dex
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end
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def getNewCustomSpecies(oldSpecies,customSpeciesList,bst_range=50, ignoreRivalPlaceholder = false)
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return oldSpecies if (oldSpecies == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies if oldSpecies >= Settings::ZAPMOLCUNO_NB
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oldSpecies_dex = dexNum(oldSpecies)
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return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
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i = rand(customSpeciesList.length - 1) + 1
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newspecies = customSpeciesList[i]
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while bstOk(newspecies,oldSpecies,bst_range)
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newspecies_dex = customSpeciesList[i]
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while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
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i = rand(customSpeciesList.length - 1)#+1
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newspecies = customSpeciesList[i]
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newspecies_dex = customSpeciesList[i]
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end
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return newspecies
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return newspecies_dex
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end
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