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randomizer - gym trainers
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@@ -204,6 +204,17 @@ module GameData
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return @id_number > Settings::NB_POKEMON
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end
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def hasType?(type)
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type = GameData::Type.get(type).id
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return self.types.include?(type)
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end
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def types
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types = [@type1]
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types << @type2 if @type2 && @type2 != @type1
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return types
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end
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def apply_metrics_to_sprite(sprite, index, shadow = false)
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if shadow
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if (index & 1) == 1 # Foe Pokémon
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@@ -114,8 +114,52 @@ module GameData
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end
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end
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def replace_species_to_randomized(species,trainerId,pokemonIndex)
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return species if $game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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#todo customsListinCache so it's faster
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def generateRandomGymSpecies(old_species)
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customsList = getCustomSpeciesList()
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bst_range = pbGet(VAR_RANDOMIZER_TRAINER_BST)
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gym_index = pbGet(VAR_CURRENT_GYM_TYPE)
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type_id = pbGet(VAR_GYM_TYPES_ARRAY)[gym_index]
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gym_type = GameData::Type.get(type_id)
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return old_species if type_id == -1
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while true
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new_species = $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] ? getSpecies(getNewCustomSpecies(old_species, customsList, bst_range)) : getSpecies(getNewSpecies(old_species, bst_range))
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if new_species.hasType?(gym_type)
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return new_species
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end
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end
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end
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def replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
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if $PokemonGlobal.randomGymTrainersHash == nil
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$PokemonGlobal.randomGymTrainersHash = {}
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end
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if $game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS] && $PokemonGlobal.randomGymTrainersHash != nil
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if $PokemonGlobal.randomGymTrainersHash[trainerId] != nil && $PokemonGlobal.randomGymTrainersHash[trainerId].length >= $PokemonGlobal.randomTrainersHash[trainerId].length
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return getSpecies($PokemonGlobal.randomGymTrainersHash[trainerId][pokemonIndex])
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end
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end
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new_species = generateRandomGymSpecies(species)
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if $game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS]
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add_generated_species_to_gym_array(new_species, trainerId)
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end
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return new_species
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end
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def add_generated_species_to_gym_array(new_species, trainerId)
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expected_team_length =1
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expected_team_length = $PokemonGlobal.randomTrainersHash[trainerId].length if $PokemonGlobal.randomTrainersHash[trainerId]
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new_team = []
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if $PokemonGlobal.randomGymTrainersHash[trainerId]
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new_team = $PokemonGlobal.randomGymTrainersHash[trainerId]
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end
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if new_team.length < expected_team_length
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new_team << new_species.id_number
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end
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$PokemonGlobal.randomGymTrainersHash[trainerId] = new_team
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end
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def replace_species_to_randomized_regular(species, trainerId, pokemonIndex)
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if $PokemonGlobal.randomTrainersHash[trainerId] == nil
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Kernel.pbMessage(_INTL("The trainers need to be re-shuffled."))
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Kernel.pbShuffleTrainers()
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@@ -124,6 +168,19 @@ module GameData
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return getSpecies(new_species_dex)
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end
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def isGymBattle
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return ($game_switches[SWITCH_RANDOM_TRAINERS] && ($game_variables[VAR_CURRENT_GYM_TYPE] != -1) || ($game_switches[SWITCH_FIRST_RIVAL_BATTLE] && $game_switches[SWITCH_RANDOM_STARTERS]))
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end
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def replace_species_to_randomized(species, trainerId, pokemonIndex)
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return species if $game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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if isGymBattle() && $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY]
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return replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
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end
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return replace_species_to_randomized_regular(species, trainerId, pokemonIndex)
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end
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def replaceSingleSpeciesModeIfApplicable(species)
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if $game_switches[SWITCH_SINGLE_POKEMON_MODE]
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if $game_switches[SWITCH_SINGLE_POKEMON_MODE_HEAD]
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@@ -131,7 +188,7 @@ module GameData
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elsif $game_switches[SWITCH_SINGLE_POKEMON_MODE_BODY]
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return replaceFusionsBodyWithSpecies(species)
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elsif $game_switches[SWITCH_SINGLE_POKEMON_MODE_RANDOM]
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if(rand(2) == 0)
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if (rand(2) == 0)
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return replaceFusionsHeadWithSpecies(species)
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else
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return replaceFusionsBodyWithSpecies(species)
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@@ -146,7 +203,7 @@ module GameData
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if speciesId > NB_POKEMON
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bodyPoke = getBodyID(speciesId)
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headPoke = pbGet(VAR_SINGLE_POKEMON_MODE)
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newSpecies = bodyPoke*NB_POKEMON+headPoke
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newSpecies = bodyPoke * NB_POKEMON + headPoke
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return getPokemon(newSpecies)
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end
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return species
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@@ -157,14 +214,12 @@ module GameData
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if speciesId > NB_POKEMON
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bodyPoke = pbGet(VAR_SINGLE_POKEMON_MODE)
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headPoke = getHeadID(species)
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newSpecies = bodyPoke*NB_POKEMON+headPoke
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newSpecies = bodyPoke * NB_POKEMON + headPoke
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return getPokemon(newSpecies)
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end
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return species
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end
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def to_trainer
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placeholder_species = [Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES,
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Settings::VAR_1_PLACEHOLDER_SPECIES,
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@@ -184,7 +239,7 @@ module GameData
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trainer.lose_text = self.lose_text
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isRematch = $game_switches[SWITCH_IS_REMATCH]
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isPlayingRandomized = $game_switches[SWITCH_RANDOM_TRAINERS] && !$game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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isPlayingRandomized = $game_switches[SWITCH_RANDOM_TRAINERS] && !$game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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rematchId = getRematchId(trainer.name, trainer.trainer_type)
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# Create each Pokémon owned by the trainer
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@@ -192,7 +247,7 @@ module GameData
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@pokemon.each do |pkmn_data|
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#replace placeholder species infinite fusion edit
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species = GameData::Species.get(pkmn_data[:species]).species
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species = replace_species_to_randomized(species,self.id,index) if isPlayingRandomized
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species = replace_species_to_randomized(species, self.id, index) if isPlayingRandomized
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if placeholder_species.include?(species)
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species = replace_species_with_placeholder(species)
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end
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@@ -216,14 +271,12 @@ module GameData
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end
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####
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#trainer rematch infinite fusion edit
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if isRematch
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nbRematch = getNumberRematch(rematchId)
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level = getRematchLevel(level, nbRematch)
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species = evolveRematchPokemon(nbRematch, species)
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end
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#
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pkmn = Pokemon.new(species, level, trainer, false)
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trainer.party.push(pkmn)
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@@ -270,7 +323,7 @@ module GameData
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pkmn.poke_ball = pkmn_data[:poke_ball] if pkmn_data[:poke_ball]
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pkmn.calc_stats
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index +=1
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index += 1
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end
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return trainer
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end
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@@ -8,6 +8,7 @@ class RandomizerOptionsScene < PokemonOption_Scene
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super
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@openTrainerOptions = false
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@openWildOptions = false
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@openGymOptions = false
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end
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def pbStartScene(inloadscreen = false)
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@@ -39,6 +40,17 @@ class RandomizerOptionsScene < PokemonOption_Scene
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}
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),
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EnumOption.new(_INTL("Gyms"), [_INTL("On"), _INTL("Off")],
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proc { $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY] ? 0 : 1 },
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proc { |value|
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if !$game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY] && value == 0
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@openGymOptions = true
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openGymOptionsMenu()
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end
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$game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY] = value == 0
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}
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),
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EnumOption.new(_INTL("Wild Pokémon"), [_INTL("On"), _INTL("Off")],
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proc {
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$game_switches[SWITCH_RANDOM_WILD] ? 0 : 1
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@@ -67,6 +79,16 @@ class RandomizerOptionsScene < PokemonOption_Scene
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return options
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end
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def openGymOptionsMenu()
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return if !@openGymOptions
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pbFadeOutIn {
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scene = RandomizerGymOptionsScene.new
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screen = PokemonOptionScreen.new(scene)
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screen.pbStartScreen
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}
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@openGymOptions = false
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end
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def openTrainerOptionsMenu()
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return if !@openTrainerOptions
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pbFadeOutIn {
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@@ -134,14 +156,7 @@ class RandomizerTrainerOptionsScene < PokemonOption_Scene
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proc { |value|
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$game_switches[RANDOM_HELD_ITEMS] = value == 0
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}
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),
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EnumOption.new(_INTL("Gym types"), [_INTL("On"), _INTL("Off")],
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proc { $game_switches[RANDOM_GYM_TYPES] ? 0 : 1 },
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proc { |value|
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$game_switches[RANDOM_GYM_TYPES] = value == 0
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}
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),
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)
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]
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return options
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end
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@@ -228,4 +243,59 @@ class RandomizerWildPokemonOptionsScene < PokemonOption_Scene
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]
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return options
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end
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end
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class RandomizerGymOptionsScene < PokemonOption_Scene
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RANDOM_GYM_TYPES = 921
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def initialize
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@changedColor = false
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end
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def pbStartScene(inloadscreen = false)
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super
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@sprites["option"].nameBaseColor = Color.new(35, 130, 200)
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@sprites["option"].nameShadowColor = Color.new(20, 75, 115)
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@changedColor = true
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for i in 0...@PokemonOptions.length
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@sprites["option"][i] = (@PokemonOptions[i].get || 0)
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end
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@sprites["title"]=Window_UnformattedTextPokemon.newWithSize(
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_INTL("Randomizer settings: Gyms"),0,0,Graphics.width,64,@viewport)
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@sprites["textbox"].text=_INTL("Set the randomizer settings for gyms")
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pbFadeInAndShow(@sprites) { pbUpdate }
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end
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def pbFadeInAndShow(sprites, visiblesprites = nil)
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return if !@changedColor
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super
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end
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def pbGetOptions(inloadscreen = false)
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options = [
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EnumOption.new(_INTL("Gym types"), [_INTL("On"), _INTL("Off")],
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proc { $game_switches[RANDOM_GYM_TYPES] ? 0 : 1 },
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proc { |value|
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$game_switches[RANDOM_GYM_TYPES] = value == 0
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}
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),
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EnumOption.new(_INTL("Rerandomize each battle"), [_INTL("On"), _INTL("Off")],
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proc { $game_switches[SWITCH_GYM_RANDOM_EACH_BATTLE] ? 0 : 1 },
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proc { |value|
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$game_switches[SWITCH_GYM_RANDOM_EACH_BATTLE] = value == 0
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$game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS] = !$game_switches[SWITCH_GYM_RANDOM_EACH_BATTLE]
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}
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),
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EnumOption.new(_INTL("Custom sprites only (Slower)"), [_INTL("On"), _INTL("Off")],
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proc { $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] ? 0 : 1 },
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proc { |value|
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$game_switches[SWITCH_RANDOM_GYM_CUSTOMS] = value == 0
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}
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)
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]
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return options
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end
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end
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@@ -29,14 +29,16 @@
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GYM_TYPES_ARRAY = [0,5,11,13,12,3,14,10,4,1,0,6,2,16,7,15,1,8,15,1,7,16,18,17,7,16]
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#GYM_TYPES_ARRAY = [0,5,11,13,12,3,14,10,4,1,0,6,2,16,7,15,1,8,15,1,7,16,18,17,7,16]
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GYM_TYPES_ARRAY = [:NORMAL,:ROCK,:WATER,:ELECTRIC,:GRASS,:POISON,:PSYCHIC,:FIRE,:GROUND,:FIGHTING,:NORMAL,:BUG,:FLYING,:DRAGON,:GHOST,:ICE,:FIGHTING,:STEEL,:ICE,:FIGHTING,:GHOST,:DRAGON,:FAIRY,:DARK,:GHOST,:DRAGON]
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#$randomTrainersArray = []
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#[fighting dojo est 9eme (1), 0 au debut pour pasavoir a faire -1]
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def Kernel.initRandomTypeArray()
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typesArray = [0,1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,18,14,15,11,17].shuffle #ne pas remettre 10 (QMARKS)
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$game_variables[151] = $game_switches[921] ? typesArray : GYM_TYPES_ARRAY
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typesArray = GYM_TYPES_ARRAY.shuffle #ne pas remettre 10 (QMARKS)
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$game_variables[VAR_GYM_TYPES_ARRAY] = $game_switches[SWITCH_RANDOMIZED_GYM_TYPES] ? typesArray : GYM_TYPES_ARRAY
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end
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@@ -61,27 +63,16 @@ end
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class PokeBattle_Battle
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CONST_BST_RANGE = 25 #unused. $game_variables[197] a la place
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def randomize_opponent_party(party)
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#return randomizedRivalFirstBattle(party) if $game_switches[46] && $game_switches[954]
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newparty = []
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for m in party
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next if !m
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for pokemon in party
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next if !pokemon
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newspecies = rand(PBSpecies.maxValue - 1) + 1
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newBST = getBaseStats(newspecies)
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originalBST = getBaseStats(m.species)
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while !gymLeaderOk(newspecies) || bstOk(newspecies,m.species,$game_variables[197])
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while !gymLeaderOk(newspecies) || bstOk(newspecies,pokemon.species,$game_variables[VAR_RANDOMIZER_WILD_POKE_BST])
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newspecies = rand(PBSpecies.maxValue - 1) + 1
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newBST = getBaseStats(newspecies)
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#originalBST = getBaseStats(m.species)
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end
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# Kernel.pbMessage(_INTL("OLD = {1}",newspecies))
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m.species = newspecies
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m.name = PBSpecies.getName(newspecies)
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m.resetMoves
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m.calcStats
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#pbInitPokemon(m,m.species)
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pokemon.species = newspecies
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pokemon.name = PBSpecies.getName(newspecies)
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pokemon.resetMoves
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pokemon.calcStats
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end
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return party
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@@ -283,26 +274,28 @@ def Kernel.pbRandomizeTM()
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end
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def getNewSpecies(oldSpecies,bst_range=50, ignoreRivalPlaceholder = false, maxDexNumber = PBSpecies.maxValue )
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return oldSpecies if (oldSpecies == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies if oldSpecies >= Settings::ZAPMOLCUNO_NB
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newspecies = rand(maxDexNumber - 1) + 1
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while bstOk(newspecies,oldSpecies,bst_range)
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newspecies = rand(maxDexNumber - 1) + 1
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oldSpecies_dex = dexNum(oldSpecies)
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return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
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newspecies_dex = rand(maxDexNumber - 1) + 1
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while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
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newspecies_dex = rand(maxDexNumber - 1) + 1
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end
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return newspecies
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return newspecies_dex
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end
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def getNewCustomSpecies(oldSpecies,customSpeciesList,bst_range=50, ignoreRivalPlaceholder = false)
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return oldSpecies if (oldSpecies == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies if oldSpecies >= Settings::ZAPMOLCUNO_NB
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oldSpecies_dex = dexNum(oldSpecies)
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return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
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return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
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i = rand(customSpeciesList.length - 1) + 1
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newspecies = customSpeciesList[i]
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while bstOk(newspecies,oldSpecies,bst_range)
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newspecies_dex = customSpeciesList[i]
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while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
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i = rand(customSpeciesList.length - 1)#+1
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newspecies = customSpeciesList[i]
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newspecies_dex = customSpeciesList[i]
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end
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return newspecies
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return newspecies_dex
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end
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@@ -1,13 +1,14 @@
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class PokemonGlobalMetadata
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attr_accessor :psuedoHash
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attr_accessor :psuedoBSTHash
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attr_accessor :pseudoBSTHashTrainers
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attr_accessor :randomTrainersHash
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attr_accessor :randomGymTrainersHash
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alias random_init initialize
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def initialize
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random_init
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@randomGymTrainersHash=nil
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@psuedoHash=nil
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@psuedoBSTHash=nil
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end
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@@ -186,4 +187,4 @@ def getRandomizedTo(species)
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return species if !$PokemonGlobal.psuedoBSTHash
|
||||
return $PokemonGlobal.psuedoBSTHash[dexNum(species)]
|
||||
# code here
|
||||
end
|
||||
end
|
||||
|
||||
@@ -50,9 +50,13 @@ SWITCH_RANDOM_TMS = 959
|
||||
SWITCH_WILD_RANDOM_GLOBAL=956
|
||||
SWITCH_RANDOM_STATIC_ENCOUNTERS=955
|
||||
SWITCH_RANDOM_WILD_ONLY_CUSTOMS=664
|
||||
SWITCH_RANDOM_GYM_PERSIST_TEAMS=663
|
||||
SWITCH_GYM_RANDOM_EACH_BATTLE = 668
|
||||
SWITCH_RANDOM_GYM_CUSTOMS=662
|
||||
SWITCH_RANDOMIZE_GYMS_SEPARATELY = 667
|
||||
SWITCH_RANDOMIZED_GYM_TYPES=921
|
||||
|
||||
|
||||
#Random switches
|
||||
#Other switches
|
||||
SWITCH_RACE_BIKE = 984
|
||||
SWITCH_IS_REMATCH=200
|
||||
SWITCH_SINGLE_POKEMON_MODE=790
|
||||
@@ -83,6 +87,9 @@ VAR_PREMIUM_WONDERTRADE_LEFT=111
|
||||
VAR_PREMIUM_WONDERTRADE_LEFT=111
|
||||
#Randomizer
|
||||
VAR_RANDOMIZER_WILD_POKE_BST=197
|
||||
VAR_RANDOMIZER_TRAINER_BST=195
|
||||
VAR_GYM_TYPES_ARRAY=151
|
||||
VAR_CURRENT_GYM_TYPE=152
|
||||
|
||||
#############
|
||||
# OTHERS #
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user