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Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
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@@ -363,6 +363,8 @@ class Battle::Battler
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targets = pbFindTargets(choice, move, user)
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end
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end
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# For two-turn moves when they charge and attack in the same turn
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move.pbQuickChargingMove(user, targets)
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#---------------------------------------------------------------------------
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magicCoater = -1
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magicBouncer = -1
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