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Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
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@@ -27,8 +27,8 @@ class Battle::Move
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#=============================================================================
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#
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#=============================================================================
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# Whether the move is currently in the "charging" turn of a two turn attack.
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# Is false if Power Herb or another effect lets a two turn move charge and
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# Whether the move is currently in the "charging" turn of a two-turn move.
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# Is false if Power Herb or another effect lets a two-turn move charge and
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# attack in the same turn.
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# user.effects[PBEffects::TwoTurnAttack] is set to the move's ID during the
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# charging turn, and is nil during the attack turn.
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@@ -52,6 +52,9 @@ class Battle::Move
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return 1
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end
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# For two-turn moves when they charge and attack in the same turn.
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def pbQuickChargingMove(user, targets); end
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#=============================================================================
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# Effect methods per hit
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#=============================================================================
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