custom trainers (doesn't work)

This commit is contained in:
infinitefusion
2021-07-21 09:58:27 -04:00
parent 77878847b5
commit 0bce311f14

View File

@@ -9,10 +9,11 @@ module GameData
include InstanceMethods
def self.load; end
def self.save; end
def initialize(hash)
@id = hash[:id]
@id = hash[:id]
@real_name = hash[:name] || "Unnamed"
end
@@ -26,76 +27,76 @@ end
#===============================================================================
GameData::EggGroup.register({
:id => :Undiscovered,
:name => _INTL("Undiscovered")
})
:id => :Undiscovered,
:name => _INTL("Undiscovered")
})
GameData::EggGroup.register({
:id => :Monster,
:name => _INTL("Monster")
})
:id => :Monster,
:name => _INTL("Monster")
})
GameData::EggGroup.register({
:id => :Water1,
:name => _INTL("Water 1")
})
:id => :Water1,
:name => _INTL("Water 1")
})
GameData::EggGroup.register({
:id => :Bug,
:name => _INTL("Bug")
})
:id => :Bug,
:name => _INTL("Bug")
})
GameData::EggGroup.register({
:id => :Flying,
:name => _INTL("Flying")
})
:id => :Flying,
:name => _INTL("Flying")
})
GameData::EggGroup.register({
:id => :Field,
:name => _INTL("Field")
})
:id => :Field,
:name => _INTL("Field")
})
GameData::EggGroup.register({
:id => :Fairy,
:name => _INTL("Fairy")
})
:id => :Fairy,
:name => _INTL("Fairy")
})
GameData::EggGroup.register({
:id => :Grass,
:name => _INTL("Grass")
})
:id => :Grass,
:name => _INTL("Grass")
})
GameData::EggGroup.register({
:id => :Humanlike,
:name => _INTL("Humanlike")
})
:id => :Humanlike,
:name => _INTL("Humanlike")
})
GameData::EggGroup.register({
:id => :Water3,
:name => _INTL("Water 3")
})
:id => :Water3,
:name => _INTL("Water 3")
})
GameData::EggGroup.register({
:id => :Mineral,
:name => _INTL("Mineral")
})
:id => :Mineral,
:name => _INTL("Mineral")
})
GameData::EggGroup.register({
:id => :Amorphous,
:name => _INTL("Amorphous")
})
:id => :Amorphous,
:name => _INTL("Amorphous")
})
GameData::EggGroup.register({
:id => :Water2,
:name => _INTL("Water 2")
})
:id => :Water2,
:name => _INTL("Water 2")
})
GameData::EggGroup.register({
:id => :Ditto,
:name => _INTL("Ditto")
})
:id => :Ditto,
:name => _INTL("Ditto")
})
GameData::EggGroup.register({
:id => :Dragon,
:name => _INTL("Dragon")
})
:id => :Dragon,
:name => _INTL("Dragon")
})