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Hotfix patch 6.9.2: Randomized champion crash fix
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@@ -356,7 +356,7 @@ def new_legendary_cache
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Hash.new { |h, sp| h[sp] = is_legendary_num(sp) }
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end
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def getNewCustomSpecies(oldSpecies, customSpeciesList, bst_range, ignoreRivalPlaceholder, includeLegendaries, same_egg_group,
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def getNewCustomSpecies(oldSpecies, customSpeciesList, bst_range, ignoreRivalPlaceholder=false, includeLegendaries=true, same_egg_group=false,
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bst_cache = nil, egg_group_cache = nil, legendary_cache = nil, fallback_cache = nil)
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if $game_switches[SWITCH_LEGENDARY_MODE]
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return dexNum(convert_species_to_legendary(oldSpecies))
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