Merge branch 'master' into dev

This commit is contained in:
Maruno17
2021-02-08 18:38:54 +00:00
6 changed files with 10 additions and 8 deletions

View File

@@ -195,7 +195,7 @@ class PokeBattle_Battler
@effects[PBEffects::Illusion] = nil
if hasActiveAbility?(:ILLUSION)
idxLastParty = @battle.pbLastInTeam(@index)
if idxLastParty!=@pokemonIndex
if idxLastParty >= 0 && idxLastParty != @pokemonIndex
@effects[PBEffects::Illusion] = @battle.pbParty(@index)[idxLastParty]
end
end

View File

@@ -273,7 +273,7 @@ end
#===============================================================================
class PokeBattle_Move_012 < PokeBattle_FlinchMove
def pbMoveFailed?(user,targets)
if user.turnCount>1 || user.lastRoundMoved>=0
if user.turnCount > 1
@battle.pbDisplay(_INTL("But it failed!"))
return true
end

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@@ -1556,7 +1556,7 @@ end
#===============================================================================
class PokeBattle_Move_149 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if user.turnCount>1 || user.lastRoundMoved>=0
if user.turnCount > 1
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2575,7 +2575,7 @@ end
#===============================================================================
class PokeBattle_Move_174 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if user.turnCount>1 || user.lastRoundMoved>=0
if user.turnCount > 1
@battle.pbDisplay(_INTL("But it failed!"))
return true
end

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@@ -169,7 +169,8 @@ class PokeBattle_Battle
idxPartyForName = idxPartyNew
enemyParty = pbParty(idxBattler)
if enemyParty[idxPartyNew].ability == :ILLUSION
idxPartyForName = pbLastInTeam(idxBattler)
new_index = pbLastInTeam(idxBattler)
idxPartyForName = new_index if new_index >= 0
end
if pbDisplayConfirm(_INTL("{1} is about to send in {2}. Will you switch your Pokémon?",
opponent.full_name, enemyParty[idxPartyForName].name))
@@ -255,7 +256,8 @@ class PokeBattle_Battle
party = pbParty(idxBattler)
newPkmnName = party[idxParty].name
if party[idxParty].ability == :ILLUSION
newPkmnName = party[pbLastInTeam(idxBattler)].name
new_index = pbLastInTeam(idxBattler)
newPkmnName = party[new_index].name if new_index >= 0
end
if pbOwnedByPlayer?(idxBattler)
opposing = @battlers[idxBattler].pbDirectOpposing

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@@ -3026,7 +3026,7 @@ class PokeBattle_AI
when "173"
#---------------------------------------------------------------------------
when "174"
score -= 90 if user.turnCount>0 || user.lastRoundMoved>=0
score -= 90 if user.turnCount > 0
#---------------------------------------------------------------------------
when "175"
score += 30 if target.effects[PBEffects::Minimize]

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@@ -1661,7 +1661,7 @@ BattleHandlers::UserAbilityEndOfMove.add(:BEASTBOOST,
BattleHandlers::UserAbilityEndOfMove.add(:MAGICIAN,
proc { |ability,user,targets,move,battle|
next if !battle.futureSight
next if battle.futureSight
next if !move.pbDamagingMove?
next if user.item
next if battle.wildBattle? && user.opposes?