mahogany town gym trainers

This commit is contained in:
chardub
2025-03-01 11:31:34 -05:00
parent 98f753eb97
commit 0d7ea25203
27 changed files with 37 additions and 17 deletions

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.DS_Store vendored

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@@ -331,17 +331,19 @@ def generate_appearance_from_name(name)
hairstyles_list = $PokemonGlobal.hairstyles_data.keys
hat = hats_list[convert_letter_to_number(seed[0],hats_list.length)]
hat_color = convert_letter_to_number(seed[1],255)
hat_color = convert_letter_to_number(seed[1],100)
hat_color = 0 if convert_letter_to_number(seed[2]) % 2 == 0 #1/2 chance of no dyed hat
clothes = clothes_list[convert_letter_to_number(seed[3],clothes_list.length)]
clothes_color = convert_letter_to_number(seed[4],255)
clothes_color = convert_letter_to_number(seed[4],100)
clothes_color = 0 if convert_letter_to_number(seed[5]) % 2 == 0 #1/2 chance of no dyed clothes
hair_base = hairstyles_list[convert_letter_to_number(seed[6],hairstyles_list.length)]
hair_number = [1,2,3,4][convert_letter_to_number(seed[7],3)]
hair=getFullHairId(hair_base,hair_number)
hair_color = convert_letter_to_number(seed[8],255)
hair_color = convert_letter_to_number(seed[8],100)
echoln hair_color
hair_color = 0 if convert_letter_to_number(seed[9]) % 2 == 0 #1/2 chance of no dyed hair
skin_tone = [1,2,3,4,5,6][convert_letter_to_number(seed[10],5)]

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@@ -1,5 +1,2 @@
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@@ -616,3 +616,21 @@ Graphics/CustomBattlers/spritesheets/spritesheets_custom/27/27.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/252/252.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/331.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/299/299a.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/117.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/174/174.png
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Graphics/CustomBattlers/spritesheets/spritesheets_base/213.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/8.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/8/8.png
Graphics/CustomBattlers/spritesheets/spritesheets_base/303.png
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Graphics/CustomBattlers/spritesheets/spritesheets_base/281.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/428/428.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/428/428b.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/428/428a.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/30/30.png
Graphics/CustomBattlers/spritesheets/spritesheets_custom/187/187.png

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@@ -1709,23 +1709,26 @@ Pokemon = B93H328,57 #DOUTLER
##################
[PLAYER,Martin]
Pokemon = B37H272,56
Pokemon = B38H272,59
Moves = AURORABEAM,FAIRYWIND,WILLOWISP,CONFUSERAY
AbilityIndex = 0
#########################
Pokemon = B54H428,51 #psyduck glalie
Pokemon = B86H428,51 #seel glalie
Pokemon = B55H428,55 #golduck glalie
Pokemon = B87H428,55 #dewgong glalie
#########################
[PLAYER,Sidney]
Pokemon = B208H221,62 #pilolix
Pokemon = B318H428,58 #torterra glalie
Pokemon = B358H428,58 #rotom glalie
#########################
[PLAYER,Maurice]
Pokemon = B241H124,57 #MILNX
Pokemon = B128H124,57 #TAUNX
Pokemon = B336H428,60 #salamence glalie
#########################
[PLAYER,Wayne]
Pokemon = B332H272,62 #MILNX
Pokemon = B195H428,56 #quagsire glalie
Pokemon = B80H428,56 #raichu glalie
Pokemon = B26H428,56 #slowbro glalie
#########################
#################