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Fixes boon island warps
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@@ -734,7 +734,7 @@ def pbMessageDisplay(msgwindow, message, letterbyletter = true, commandProc = ni
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head = getBasePokemonID(param.to_i, false)
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head = getBasePokemonID(param.to_i, false)
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body = getBasePokemonID(param.to_i, true)
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body = getBasePokemonID(param.to_i, true)
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facewindow.dispose if facewindow
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facewindow.dispose if facewindow
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path = obtainPokemonSpritePath(body, head, $game_variables[VAR_CUSTOM_SPRITES_ENABLED] == 0)
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path = obtainPokemonSpritePath(body, head, true)
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facewindow = isFusion ? PictureWindow.new(path) : PictureWindow.new("Graphics/Battlers/#{head}/#{head}.png")
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facewindow = isFusion ? PictureWindow.new(path) : PictureWindow.new("Graphics/Battlers/#{head}/#{head}.png")
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pbPositionNearMsgWindow(facewindow, msgwindow, :left)
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pbPositionNearMsgWindow(facewindow, msgwindow, :left)
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facewindow.viewport = msgwindow.viewport
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facewindow.viewport = msgwindow.viewport
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