More fixes to text positions

This commit is contained in:
Maruno17
2020-10-20 21:44:09 +01:00
parent 9fd8e5fab3
commit 103d397938
8 changed files with 31 additions and 26 deletions

View File

@@ -413,7 +413,8 @@ class PokemonBoxSprite < SpriteWrapper
pbSetSystemFont(@contents)
widthval = @contents.text_size(boxname).width
xval = 162-(widthval/2)
pbDrawShadowText(@contents,xval,8,widthval,32,boxname,Color.new(248,248,248),Color.new(40,48,48))
pbDrawShadowText(@contents,xval,8 + (mkxp? ? 6 : 0),widthval,32,
boxname,Color.new(248,248,248),Color.new(40,48,48))
@refreshBox = false
end
yval = self.y+30
@@ -536,7 +537,7 @@ class PokemonBoxPartySprite < SpriteWrapper
def refresh
@contents.blt(0,0,@boxbitmap.bitmap,Rect.new(0,0,172,352))
pbDrawTextPositions(self.bitmap,[
[_INTL("Back"),86,242,2,Color.new(248,248,248),Color.new(80,80,80),1]
[_INTL("Back"),86,242 - (mkxp? ? 2 : 0),2,Color.new(248,248,248),Color.new(80,80,80),1]
])
xvalues = [18,90,18,90,18,90]
@@ -1384,8 +1385,8 @@ class PokemonStorageScene
buttonbase = Color.new(248,248,248)
buttonshadow = Color.new(80,80,80)
pbDrawTextPositions(overlay,[
[_INTL("Party: {1}",(@storage.party.length rescue 0)),270,328,2,buttonbase,buttonshadow,1],
[_INTL("Exit"),446,328,2,buttonbase,buttonshadow,1],
[_INTL("Party: {1}",(@storage.party.length rescue 0)),270,328 - (mkxp? ? 2 : 0),2,buttonbase,buttonshadow,1],
[_INTL("Exit"),446,328 - (mkxp? ? 2 : 0),2,buttonbase,buttonshadow,1],
])
pokemon = nil
if @screen.pbHeldPokemon