mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Fixed default transition animation not being FPS-agnostic
This commit is contained in:
@@ -22,6 +22,7 @@ module Graphics
|
||||
duration = 0
|
||||
filename = ""
|
||||
end
|
||||
duration *= Graphics.frame_rate / 20 # For default fade-in animation
|
||||
begin
|
||||
transition_KGC_SpecialTransition(duration, filename, vague)
|
||||
rescue Exception
|
||||
|
||||
Reference in New Issue
Block a user