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Moved all settings into module Settings
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@@ -74,7 +74,7 @@ class Sprite_Reflection
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if @height>0
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@sprite.color = Color.new(48,96,160,255) # Dark still water
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@sprite.opacity = @rsprite.opacity
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@sprite.visible = !TIME_SHADING # Can't time-tone a colored sprite
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@sprite.visible = !Settings::TIME_SHADING # Can't time-tone a colored sprite
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else
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@sprite.color = Color.new(224,224,224,96)
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@sprite.opacity = @rsprite.opacity*3/4
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