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https://github.com/infinitefusion/infinitefusion-e18.git
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Moved all settings into module Settings
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@@ -27,9 +27,9 @@ end
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# Gets the roaming areas for a particular Pokémon.
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def pbRoamingAreas(idxRoamer)
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# [species ID, level, Game Switch, encounter type, battle BGM, area maps hash]
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roamData = ROAMING_SPECIES[idxRoamer]
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roamData = Settings::ROAMING_SPECIES[idxRoamer]
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return roamData[5] if roamData && roamData[5]
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return ROAMING_AREAS
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return Settings::ROAMING_AREAS
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end
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# Puts a roamer in a completely random map available to it.
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@@ -45,14 +45,14 @@ def pbRoamPokemon
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# Start all roamers off in random maps
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if !$PokemonGlobal.roamPosition
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$PokemonGlobal.roamPosition = {}
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for i in 0...ROAMING_SPECIES.length
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for i in 0...Settings::ROAMING_SPECIES.length
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next if !GameData::Species.exists?(i[0])
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keys = pbRoamingAreas(i).keys
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$PokemonGlobal.roamPosition[i] = keys[rand(keys.length)]
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end
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end
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# Roam each Pokémon in turn
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for i in 0...ROAMING_SPECIES.length
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for i in 0...Settings::ROAMING_SPECIES.length
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pbRoamPokemonOne(i)
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end
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end
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@@ -61,7 +61,7 @@ end
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# currently possible to encounter it (i.e. its Game Switch is off).
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def pbRoamPokemonOne(idxRoamer)
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# [species ID, level, Game Switch, encounter type, battle BGM, area maps hash]
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roamData = ROAMING_SPECIES[idxRoamer]
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roamData = Settings::ROAMING_SPECIES[idxRoamer]
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return if roamData[2]>0 && !$game_switches[roamData[2]] # Game Switch is off
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return if !GameData::Species.exists?(roamData[0])
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# Get hash of area patrolled by the roaming Pokémon
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@@ -151,7 +151,7 @@ EncounterModifier.register(proc { |encounter|
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currentRegion = pbGetCurrentRegion
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currentMapName = pbGetMessage(MessageTypes::MapNames, $game_map.map_id)
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possible_roamers = []
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ROAMING_SPECIES.each_with_index do |data, i|
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Settings::ROAMING_SPECIES.each_with_index do |data, i|
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# data = [species, level, Game Switch, roamer method, battle BGM, area maps hash]
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next if !GameData::Species.exists?(data[0])
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next if data[2] > 0 && !$game_switches[data[2]] # Isn't roaming
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