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https://github.com/infinitefusion/infinitefusion-e18.git
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Yet more Rubocopping
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@@ -573,11 +573,9 @@ def pbAfterBattle(decision, canLose)
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pkmn.makeUnprimal
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end
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end
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if [2, 5].include?(decision) # if loss or draw
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if canLose
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$player.party.each { |pkmn| pkmn.heal }
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(Graphics.frame_rate / 4).times { Graphics.update }
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end
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if [2, 5].include?(decision) && canLose # if loss or draw
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$player.party.each { |pkmn| pkmn.heal }
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(Graphics.frame_rate / 4).times { Graphics.update }
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end
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Events.onEndBattle.trigger(nil, decision, canLose)
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$game_player.straighten
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@@ -32,11 +32,11 @@ end
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# Battle intro animation
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#===============================================================================
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def pbSceneStandby
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$scene.disposeSpritesets if $scene && $scene.is_a?(Scene_Map)
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$scene.disposeSpritesets if $scene.is_a?(Scene_Map)
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RPG::Cache.clear
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Graphics.frame_reset
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yield
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$scene.createSpritesets if $scene && $scene.is_a?(Scene_Map)
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$scene.createSpritesets if $scene.is_a?(Scene_Map)
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end
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def pbBattleAnimation(bgm = nil, battletype = 0, foe = nil)
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@@ -46,7 +46,7 @@ def pbBattleAnimation(bgm = nil, battletype = 0, foe = nil)
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# Set up audio
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playingBGS = nil
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playingBGM = nil
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if $game_system && $game_system.is_a?(Game_System)
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if $game_system.is_a?(Game_System)
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playingBGS = $game_system.getPlayingBGS
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playingBGM = $game_system.getPlayingBGM
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$game_system.bgm_pause
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@@ -120,7 +120,7 @@ def pbBattleAnimation(bgm = nil, battletype = 0, foe = nil)
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end
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end
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# Take screenshot of game, for use in some animations
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$game_temp.background_bitmap.dispose if $game_temp.background_bitmap
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$game_temp.background_bitmap&.dispose
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$game_temp.background_bitmap = Graphics.snap_to_bitmap
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# Play main animation
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Graphics.freeze
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@@ -138,7 +138,7 @@ def pbBattleAnimation(bgm = nil, battletype = 0, foe = nil)
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yield if block_given?
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# After the battle
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pbPopFade
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if $game_system && $game_system.is_a?(Game_System)
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if $game_system.is_a?(Game_System)
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$game_system.bgm_resume(playingBGM)
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$game_system.bgs_resume(playingBGS)
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end
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@@ -281,25 +281,21 @@ class PokemonEncounters
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favored_type = nil
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case first_pkmn.ability_id
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when :FLASHFIRE
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :FIRE if GameData::Type.exists?(:FIRE) && rand(100) < 50
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end
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favored_type = :FIRE if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS &&
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GameData::Type.exists?(:FIRE) && rand(100) < 50
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when :HARVEST
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :GRASS if GameData::Type.exists?(:GRASS) && rand(100) < 50
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end
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favored_type = :GRASS if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS &&
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GameData::Type.exists?(:GRASS) && rand(100) < 50
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when :LIGHTNINGROD
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :ELECTRIC if GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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end
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favored_type = :ELECTRIC if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS &&
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GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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when :MAGNETPULL
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favored_type = :STEEL if GameData::Type.exists?(:STEEL) && rand(100) < 50
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when :STATIC
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favored_type = :ELECTRIC if GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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when :STORMDRAIN
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :WATER if GameData::Type.exists?(:WATER) && rand(100) < 50
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end
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favored_type = :WATER if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS &&
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GameData::Type.exists?(:WATER) && rand(100) < 50
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end
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if favored_type
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new_enc_list = []
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@@ -433,7 +429,7 @@ def pbGenerateWildPokemon(species, level, isRoamer = false)
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end
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end
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# Give Pokérus
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genwildpoke.givePokerus if rand(65536) < Settings::POKERUS_CHANCE
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genwildpoke.givePokerus if rand(65_536) < Settings::POKERUS_CHANCE
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# Change wild Pokémon's gender/nature depending on the lead party Pokémon's
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# ability
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if first_pkmn
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