Yet more Rubocopping

This commit is contained in:
Maruno17
2021-12-23 00:27:17 +00:00
parent 514fe13ca2
commit 132a16950d
171 changed files with 1455 additions and 1647 deletions

View File

@@ -212,7 +212,7 @@ def pbTopRightWindow(text, scene = nil)
Graphics.update
Input.update
window.update
scene.pbUpdate if scene
scene&.pbUpdate
break if Input.trigger?(Input::USE)
end
window.dispose
@@ -702,7 +702,7 @@ def pbUseItem(bag, item, bagscene = nil)
end
end
screen.pbEndScene
bagscene.pbRefresh if bagscene
bagscene&.pbRefresh
}
return (ret) ? 1 : 0
elsif useType == 2 # Item is usable from Bag
@@ -845,12 +845,12 @@ def pbTakeItemFromPokemon(pkmn, scene)
scene.pbDisplay(_INTL("The Bag is full. The Pokémon's item could not be removed."))
elsif pkmn.mail
if scene.pbConfirm(_INTL("Save the removed mail in your PC?"))
if !pbMoveToMailbox(pkmn)
scene.pbDisplay(_INTL("Your PC's Mailbox is full."))
else
if pbMoveToMailbox(pkmn)
scene.pbDisplay(_INTL("The mail was saved in your PC."))
pkmn.item = nil
ret = true
else
scene.pbDisplay(_INTL("Your PC's Mailbox is full."))
end
elsif scene.pbConfirm(_INTL("If the mail is removed, its message will be lost. OK?"))
$bag.add(pkmn.item)

View File

@@ -281,9 +281,7 @@ ItemHandlers::UseInField.add(:SUPERROD, proc { |item|
ItemHandlers::UseInField.add(:ITEMFINDER, proc { |item|
$stats.itemfinder_count += 1
event = pbClosestHiddenItem
if !event
pbMessage(_INTL("... \\wt[10]... \\wt[10]... \\wt[10]...\\wt[10]Nope! There's no response."))
else
if event
offsetX = event.x - $game_player.x
offsetY = event.y - $game_player.y
if offsetX == 0 && offsetY == 0 # Standing on the item, spin around
@@ -310,6 +308,8 @@ ItemHandlers::UseInField.add(:ITEMFINDER, proc { |item|
pbMessage(_INTL("Huh? The {1}'s responding!\1", GameData::Item.get(item).name))
pbMessage(_INTL("There's an item buried around here!"))
end
else
pbMessage(_INTL("... \\wt[10]... \\wt[10]... \\wt[10]...\\wt[10]Nope! There's no response."))
end
next true
})

View File

@@ -79,7 +79,7 @@ ItemHandlers::CanUseInBattle.add(:AWAKENING, proc { |item, pokemon, battler, mov
ItemHandlers::CanUseInBattle.copy(:AWAKENING, :CHESTOBERRY)
ItemHandlers::CanUseInBattle.add(:BLUEFLUTE, proc { |item, pokemon, battler, move, firstAction, battle, scene, showMessages|
if battler && battler.hasActiveAbility?(:SOUNDPROOF)
if battler&.hasActiveAbility?(:SOUNDPROOF)
scene.pbDisplay(_INTL("It won't have any effect.")) if showMessages
next false
end
@@ -365,7 +365,7 @@ ItemHandlers::BattleUseOnPokemon.add(:SITRUSBERRY, proc { |item, pokemon, battle
ItemHandlers::BattleUseOnPokemon.add(:AWAKENING, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler&.pbCureStatus(false)
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1} woke up.", name))
@@ -375,7 +375,7 @@ ItemHandlers::BattleUseOnPokemon.copy(:AWAKENING, :CHESTOBERRY, :BLUEFLUTE)
ItemHandlers::BattleUseOnPokemon.add(:ANTIDOTE, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler&.pbCureStatus(false)
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1} was cured of its poisoning.", name))
@@ -385,7 +385,7 @@ ItemHandlers::BattleUseOnPokemon.copy(:ANTIDOTE, :PECHABERRY)
ItemHandlers::BattleUseOnPokemon.add(:BURNHEAL, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler&.pbCureStatus(false)
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1}'s burn was healed.", name))
@@ -395,7 +395,7 @@ ItemHandlers::BattleUseOnPokemon.copy(:BURNHEAL, :RAWSTBERRY)
ItemHandlers::BattleUseOnPokemon.add(:PARALYZEHEAL, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler&.pbCureStatus(false)
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1} was cured of paralysis.", name))
@@ -405,7 +405,7 @@ ItemHandlers::BattleUseOnPokemon.copy(:PARALYZEHEAL, :PARLYZHEAL, :CHERIBERRY)
ItemHandlers::BattleUseOnPokemon.add(:ICEHEAL, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler&.pbCureStatus(false)
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1} was thawed out.", name))
@@ -415,8 +415,8 @@ ItemHandlers::BattleUseOnPokemon.copy(:ICEHEAL, :ASPEARBERRY)
ItemHandlers::BattleUseOnPokemon.add(:FULLHEAL, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler.pbCureConfusion if battler
battler&.pbCureStatus(false)
battler&.pbCureConfusion
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh
scene.pbDisplay(_INTL("{1} became healthy.", name))
@@ -429,8 +429,8 @@ ItemHandlers::BattleUseOnPokemon.copy(:FULLHEAL, :RAGECANDYBAR) if Settings::RAG
ItemHandlers::BattleUseOnPokemon.add(:FULLRESTORE, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler.pbCureConfusion if battler
battler&.pbCureStatus(false)
battler&.pbCureConfusion
name = (battler) ? battler.pbThis : pokemon.name
if pokemon.hp < pokemon.totalhp
pbBattleHPItem(pokemon, battler, pokemon.totalhp, scene)
@@ -471,8 +471,8 @@ ItemHandlers::BattleUseOnPokemon.add(:ENERGYROOT, proc { |item, pokemon, battler
ItemHandlers::BattleUseOnPokemon.add(:HEALPOWDER, proc { |item, pokemon, battler, choices, scene|
pokemon.heal_status
battler.pbCureStatus(false) if battler
battler.pbCureConfusion if battler
battler&.pbCureStatus(false)
battler&.pbCureConfusion
pokemon.changeHappiness("powder")
name = (battler) ? battler.pbThis : pokemon.name
scene.pbRefresh

View File

@@ -81,9 +81,9 @@ def pbPokeRadarHighlightGrass(showmessage = true)
# Choose a rarity for the grass (0=normal, 1=rare, 2=shiny)
s = (rand(100) < 25) ? 1 : 0
if $game_temp.poke_radar_data && $game_temp.poke_radar_data[2] > 0
v = [(65536 / Settings::SHINY_POKEMON_CHANCE) - ([$game_temp.poke_radar_data[2], 40].min * 200), 200].max
v = (65536 / v.to_f).ceil
s = 2 if rand(65536) < v
v = [(65_536 / Settings::SHINY_POKEMON_CHANCE) - ([$game_temp.poke_radar_data[2], 40].min * 200), 200].max
v = (65_536 / v.to_f).ceil
s = 2 if rand(65_536) < v
end
grasses.push([x, y, i, s])
end

View File

@@ -22,7 +22,7 @@ class ItemIconSprite < SpriteWrapper
end
def dispose
@animbitmap.dispose if @animbitmap
@animbitmap&.dispose
super
end
@@ -70,7 +70,7 @@ class ItemIconSprite < SpriteWrapper
def item=(value)
return if @item == value && !@forceitemchange
@item = value
@animbitmap.dispose if @animbitmap
@animbitmap&.dispose
@animbitmap = nil
if @item || !@blankzero
@animbitmap = AnimatedBitmap.new(GameData::Item.icon_filename(@item))
@@ -126,7 +126,7 @@ class HeldItemIconSprite < SpriteWrapper
end
def dispose
@animbitmap.dispose if @animbitmap
@animbitmap&.dispose
super
end
@@ -138,7 +138,7 @@ class HeldItemIconSprite < SpriteWrapper
def item=(value)
return if @item == value
@item = value
@animbitmap.dispose if @animbitmap
@animbitmap&.dispose
@animbitmap = nil
if @item
@animbitmap = AnimatedBitmap.new(GameData::Item.held_icon_filename(@item))