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Yet more Rubocopping
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@@ -134,13 +134,13 @@ class Trainer
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# Returns true if there is a Pokémon of the given species in the trainer's
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# party. You may also specify a particular form it should be.
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def has_species?(species, form = -1)
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return pokemon_party.any? { |p| p && p.isSpecies?(species) && (form < 0 || p.form == form) }
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return pokemon_party.any? { |p| p&.isSpecies?(species) && (form < 0 || p.form == form) }
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end
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# Returns whether there is a fatefully met Pokémon of the given species in the
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# trainer's party.
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def has_fateful_species?(species)
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return pokemon_party.any? { |p| p && p.isSpecies?(species) && p.obtain_method == 4 }
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return pokemon_party.any? { |p| p&.isSpecies?(species) && p.obtain_method == 4 }
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end
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# Returns whether there is a Pokémon with the given type in the trainer's
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@@ -148,7 +148,7 @@ class Trainer
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def has_pokemon_of_type?(type)
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return false if !GameData::Type.exists?(type)
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type = GameData::Type.get(type).id
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return pokemon_party.any? { |p| p && p.hasType?(type) }
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return pokemon_party.any? { |p| p&.hasType?(type) }
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end
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# Checks whether any Pokémon in the party knows the given move, and returns
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@@ -73,7 +73,7 @@ def pbTrainerTypeCheck(trainer_type)
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if pbConfirmMessage(_INTL("Add new trainer type {1}?", trainer_type.to_s))
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pbTrainerTypeEditorNew(trainer_type.to_s)
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end
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pbMapInterpreter.command_end if pbMapInterpreter
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pbMapInterpreter&.command_end
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return false
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end
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@@ -113,10 +113,10 @@ def pbMissingTrainer(tr_type, tr_name, tr_version)
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raise _INTL("Can't find trainer ({1}, {2}, ID {3})", tr_type.to_s, tr_name, tr_version)
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end
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message = ""
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if tr_version != 0
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message = _INTL("Add new trainer ({1}, {2}, ID {3})?", tr_type.to_s, tr_name, tr_version)
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else
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if tr_version == 0
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message = _INTL("Add new trainer ({1}, {2})?", tr_type.to_s, tr_name)
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else
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message = _INTL("Add new trainer ({1}, {2}, ID {3})?", tr_type.to_s, tr_name, tr_version)
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end
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cmd = pbMessage(message, [_INTL("Yes"), _INTL("No")], 2)
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pbNewTrainer(tr_type, tr_name, tr_version) if cmd == 0
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@@ -12,7 +12,7 @@ class TrainerWalkingCharSprite < SpriteWrapper
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end
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def charset=(value)
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@animbitmap.dispose if @animbitmap
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@animbitmap&.dispose
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@animbitmap = nil
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bitmapFileName = sprintf("Graphics/Characters/%s", value)
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@charset = pbResolveBitmap(bitmapFileName)
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@@ -26,7 +26,7 @@ class TrainerWalkingCharSprite < SpriteWrapper
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end
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def altcharset=(value) # Used for box icon in the naming screen
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@animbitmap.dispose if @animbitmap
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@animbitmap&.dispose
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@animbitmap = nil
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@charset = pbResolveBitmap(value)
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if @charset
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@@ -43,7 +43,7 @@ class TrainerWalkingCharSprite < SpriteWrapper
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end
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def dispose
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@animbitmap.dispose if @animbitmap
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@animbitmap&.dispose
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super
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end
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@@ -38,13 +38,13 @@ class Player < Trainer
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def character_ID=(value)
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return if @character_ID == value
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@character_ID = value
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$game_player.refresh_charset if $game_player
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$game_player&.refresh_charset
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end
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def outfit=(value)
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return if @outfit == value
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@outfit = value
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$game_player.refresh_charset if $game_player
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$game_player&.refresh_charset
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end
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def trainer_type
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