Yet more Rubocopping

This commit is contained in:
Maruno17
2021-12-23 00:27:17 +00:00
parent 514fe13ca2
commit 132a16950d
171 changed files with 1455 additions and 1647 deletions

View File

@@ -205,7 +205,7 @@ class PokemonSummary_Scene
pbFadeOutAndHide(@sprites) { pbUpdate }
pbDisposeSpriteHash(@sprites)
@typebitmap.dispose
@markingbitmap.dispose if @markingbitmap
@markingbitmap&.dispose
@viewport.dispose
end
@@ -519,7 +519,7 @@ class PokemonSummary_Scene
# Write Egg Watch blurb
memo += _INTL("<c3=404040,B0B0B0>\"The Egg Watch\"\n")
eggstate = _INTL("It looks like this Egg will take a long time to hatch.")
eggstate = _INTL("What will hatch from this? It doesn't seem close to hatching.") if @pokemon.steps_to_hatch < 10200
eggstate = _INTL("What will hatch from this? It doesn't seem close to hatching.") if @pokemon.steps_to_hatch < 10_200
eggstate = _INTL("It appears to move occasionally. It may be close to hatching.") if @pokemon.steps_to_hatch < 2550
eggstate = _INTL("Sounds can be heard coming from inside! It will hatch soon!") if @pokemon.steps_to_hatch < 1275
memo += sprintf("<c3=404040,B0B0B0>%s\n", eggstate)
@@ -939,18 +939,18 @@ class PokemonSummary_Scene
@sprites["movepresel"].visible = false
switching = false
elsif !@pokemon.shadowPokemon?
if !switching
@sprites["movepresel"].index = selmove
@sprites["movepresel"].visible = true
oldselmove = selmove
switching = true
else
if switching
tmpmove = @pokemon.moves[oldselmove]
@pokemon.moves[oldselmove] = @pokemon.moves[selmove]
@pokemon.moves[selmove] = tmpmove
@sprites["movepresel"].visible = false
switching = false
drawSelectedMove(nil, @pokemon.moves[selmove])
else
@sprites["movepresel"].index = selmove
@sprites["movepresel"].visible = true
oldselmove = selmove
switching = true
end
end
elsif Input.trigger?(Input::UP)
@@ -1003,15 +1003,7 @@ class PokemonSummary_Scene
@sprites["ribbonpresel"].visible = false
switching = false
elsif Input.trigger?(Input::USE)
if !switching
if @pokemon.ribbons[selribbon]
pbPlayDecisionSE
@sprites["ribbonpresel"].index = selribbon - (@ribbonOffset * 4)
oldselribbon = selribbon
@sprites["ribbonpresel"].visible = true
switching = true
end
else
if switching
pbPlayDecisionSE
tmpribbon = @pokemon.ribbons[oldselribbon]
@pokemon.ribbons[oldselribbon] = @pokemon.ribbons[selribbon]
@@ -1026,6 +1018,14 @@ class PokemonSummary_Scene
@sprites["ribbonpresel"].visible = false
switching = false
drawSelectedRibbon(@pokemon.ribbons[selribbon])
else
if @pokemon.ribbons[selribbon]
pbPlayDecisionSE
@sprites["ribbonpresel"].index = selribbon - (@ribbonOffset * 4)
oldselribbon = selribbon
@sprites["ribbonpresel"].visible = true
switching = true
end
end
elsif Input.trigger?(Input::UP)
selribbon -= 4