fixes reset cache option menu crash

This commit is contained in:
chardub
2025-02-17 22:33:38 -05:00
parent c5cff0dfb9
commit 133f01218b
7 changed files with 118 additions and 384 deletions

View File

@@ -157,9 +157,7 @@ class PokemonPokedexInfo_Scene
previous_index = @selected_index == 0 ? @available.size - 1 : @selected_index - 1
next_index = @selected_index == @available.size - 1 ? 0 : @selected_index + 1
echoln "selected sprite:"
get_pif_sprite(@available[@selected_index]).dump_info()
get_pif_sprite(@available[@selected_index])
@sprites["bgSelected_previous"].visible = true if is_main_sprite(previous_index) && @available.size > 2
@sprites["bgSelected_center"].visible = true if is_main_sprite(@selected_index)
@sprites["bgSelected_next"].visible = true if is_main_sprite(next_index) && @available.size > 1
@@ -170,6 +168,7 @@ class PokemonPokedexInfo_Scene
if isFusion(dex_number)
body_id = getBodyID(dex_number)
head_id = getHeadID(dex_number, body_id)
#Autogen sprite
if alt_letter == "autogen"
pif_sprite = PIFSprite.new(:AUTOGEN, head_id, body_id)
@@ -186,6 +185,7 @@ class PokemonPokedexInfo_Scene
sprite_path = alt_letter.split("_", 2)[1]
pif_sprite.local_path = sprite_path
end
pif_sprite.dump_info
return pif_sprite
end